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Week 6 | jacqueline conticello
https://jackieeeconti.wordpress.com/2015/09/30/week-6
September 30, 2015. October 10, 2015. The word genre has derived from the French term meaning “kind” or “sort” (Brook, 2015). Genres where originally used as a classification system for ancient Greek literature (Brook, 2015). Genres are currently used to classify print, film, art and music (Brook, 2015). Video game genres have developed naturally and there is currently no formal classification (Brook, 2015). 1) Do you think we need a standardised genre format for video games? Source: imdb.com, 2014).
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September | 2015 | jacqueline conticello
https://jackieeeconti.wordpress.com/2015/09
September 30, 2015. October 10, 2015. The word genre has derived from the French term meaning “kind” or “sort” (Brook, 2015). Genres where originally used as a classification system for ancient Greek literature (Brook, 2015). Genres are currently used to classify print, film, art and music (Brook, 2015). Video game genres have developed naturally and there is currently no formal classification (Brook, 2015). 1) Do you think we need a standardised genre format for video games? Source: imdb.com, 2014).
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Week 1 | jacqueline conticello
https://jackieeeconti.wordpress.com/2015/07/28/hello-world
July 28, 2015. October 16, 2015. Reached over 100 million registered users and people are still continuing to register today (Makuch, 2014). 1) Make a list of any existing experience you have in game design, or of any skills you think are relevant to game design (for example, writing fiction, drawing, experience with design software and/or programming). Source: Thanos, 2010). I used to watch. Stick figure animations on. But sadly it was taken down. Due to more malware found on the site. Source: Abe, 2013).
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August | 2015 | jacqueline conticello
https://jackieeeconti.wordpress.com/2015/08
August 8, 2015. October 13, 2015. For this week we explored the concept of creativity and tried to answer the question, where do ideas come from? 1 Split into two groups:. Take turns to write a sequential sentence on the board. After everyone has had a turn, break your group into smaller groups, of 2-3 people. Using your story on the board, determine:. Type of gameplay: Challenge and obstacles? Victory condition: How you you win? Player role(s)/interaction: Who/what do you control? How is it broken up?
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Week 4 | jacqueline conticello
https://jackieeeconti.wordpress.com/2015/09/30/week-4
September 30, 2015. October 13, 2015. Think about non-linear games you have played recently, and identify:. 1) A game that you felt had high-agency. Is a sandbox game, which contains no linear narrative, thus empowering players by allowing them to create their own narrative. The only playable character in. Is interchangeable and contains low pixels; this further encourages the player to project themselves onto the playable character. For this blog I will be referring to the Xbox 1 version of. If so, how?
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About | jacqueline conticello
https://jackieeeconti.wordpress.com/about
This is an example of a page. Unlike posts, which are displayed on your blog’s front page in the order they’re published, pages are better suited for more timeless content that you want to be easily accessible, like your About or Contact information. Click the Edit link to make changes to this page or add another page. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). Notify me of new comments via email.
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Week 10 | jacqueline conticello
https://jackieeeconti.wordpress.com/2015/10/06/week-10
October 6, 2015. October 10, 2015. Trailer is an example of a trailer that does none of the things mentioned above, therefore is not successful in providing a realistic expectation of the game (Brook, 2015). A cut scene is a pre-scripted game sequence, they often introduce, break up, and end games (Brook, 2015). 1) Do you think cut scenes have a place in contemporary video games, and why? 2) Thinking of video games you have played in the past, what have some of the most memorable cut scenes been, and why?
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Week 11 | jacqueline conticello
https://jackieeeconti.wordpress.com/2015/10/13/week-11
October 13, 2015. October 20, 2015. This week we looked at emotions and how player’s emotions and in extension there mood can change when playing games (Brook, 2015). An example of this was shown during class, when we watched two videos that showed PewDePie’s reaction to a cut scene in. David Freeman on the Art of Writing for Games. Source: Kosak, 2005). Who is this character? What is his background and his key traits? Quest Giver NPC: I have a job for you. What about those situations affected you? The D...
jackieeeconti.wordpress.com
October | 2015 | jacqueline conticello
https://jackieeeconti.wordpress.com/2015/10
October 13, 2015. October 20, 2015. This week we looked at emotions and how player’s emotions and in extension there mood can change when playing games (Brook, 2015). An example of this was shown during class, when we watched two videos that showed PewDePie’s reaction to a cut scene in. David Freeman on the Art of Writing for Games. Source: Kosak, 2005). Who is this character? What is his background and his key traits? Quest Giver NPC: I have a job for you. What about those situations affected you? The D...
jackieeeconti.wordpress.com
Week 10 | jacqueline conticello
https://jackieeeconti.wordpress.com/2015/10/06/week-10/comment-page-1
October 6, 2015. October 10, 2015. Trailer is an example of a trailer that does none of the things mentioned above, therefore is not successful in providing a realistic expectation of the game (Brook, 2015). A cut scene is a pre-scripted game sequence, they often introduce, break up, and end games (Brook, 2015). 1) Do you think cut scenes have a place in contemporary video games, and why? 2) Thinking of video games you have played in the past, what have some of the most memorable cut scenes been, and why?