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fallDamage

Wes Tam's Personal Blog: a discussion on console and mobile video game industry and the entertainment business as a whole.

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fallDamage | falldamage.blogspot.com Reviews
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Wes Tam&#39;s Personal Blog: a discussion on console and mobile video game industry and the entertainment business as a whole.
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fallDamage | falldamage.blogspot.com Reviews

https://falldamage.blogspot.com

Wes Tam&#39;s Personal Blog: a discussion on console and mobile video game industry and the entertainment business as a whole.

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falldamage.blogspot.com falldamage.blogspot.com
1

fallDamage: August 2009

http://falldamage.blogspot.com/2009_08_01_archive.html

Wes Tam's Personal Blog: a discussion on console and mobile video game industry and the entertainment business as a whole. Tuesday, August 18, 2009. To view a block of memory in the xcode type:. In the expression windows where 'var' is the array ptr and '10' is the number of elements to view. Saturday, August 15, 2009. The first sci-fi movie debuts at 64 (AVP2, an awful film that miss handles the source material). In 2008, a sci-fi movie shows up at row 40:. Perhaps miss handing by studio? A Theory Of Fun.

2

fallDamage: November 2007

http://falldamage.blogspot.com/2007_11_01_archive.html

Wes Tam's Personal Blog: a discussion on console and mobile video game industry and the entertainment business as a whole. Monday, November 5, 2007. Half Life 2 hype. I really don't understand why this game is so good. At best i would say it is average. All these review sites have given the game such a high rating: 96% on GameRankings (a review site aggregator). Outside of production quality and branding, how is this title better than other FPSs? In the end it is no better than your generic shooter.

3

fallDamage: BarStar - My new iPhone game

http://falldamage.blogspot.com/2010/06/barstar-my-new-iphone-game.html

Wes Tam's Personal Blog: a discussion on console and mobile video game industry and the entertainment business as a whole. Tuesday, June 8, 2010. BarStar - My new iPhone game. Screen shot of my new game:. More Screen shots of BarStar:. Subscribe to: Post Comments (Atom). BarStar iTunes update coming soon! Vidoe of BarStar for iPHone. Launching the app store review page from an applic. BarStar - My new iPhone game. Computer Graphics: Principles and Practice in C. Rebel without a Crew. A Theory Of Fun.

4

fallDamage: July 2009

http://falldamage.blogspot.com/2009_07_01_archive.html

Wes Tam's Personal Blog: a discussion on console and mobile video game industry and the entertainment business as a whole. Friday, July 31, 2009. Class extending a struct. I obliviously used a struct to define a quick pure vitual class for use as an interface. I quickly ran into some problems when migrating between 2.2.1 and 3.0:. Struct CMSG CALLBACK {. Virtual void callback(h bool success)=0;. Class MyPopupMenuItem : public PopupMenuItem, CMSG CALLBACK{. Virtual void callback(h bool success){. Nice way...

5

fallDamage: May 2008

http://falldamage.blogspot.com/2008_05_01_archive.html

Wes Tam's Personal Blog: a discussion on console and mobile video game industry and the entertainment business as a whole. Tuesday, May 20, 2008. Square Enix, one of the worlds largest video game publishers, believes that consolidation with in the industry is good:. President Yoichi Wada believes that the company needs to join with others to face the future and increased competition.". Http:/ www.gamespot.com/news/6191285.html? Om act=convert&om clk=newstop&tag=newstop;title;1. Wednesday, May 14, 2008.

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