pcg.fdg2014.org
The Fifth Workshop on Procedural Content Generation in Games
http://pcg.fdg2014.org/index.html
The fifth workshop on Procedural Content Generation in Games (PCG 2014) Organized in conjunction with the International Conference on Foundations of Digital Games 2014. We invite contributions on all aspects of generating game content, using any method. Both descriptions of new algorithms, theoretical or critical analysis and empirical studies of implementations and applications are welcome.
gamesstudio.org
Games Studio | Author Archives
http://gamesstudio.org/author/yusufpisan
Accepting New PhD Students. April 7, 2016. We are looking for motivated PhD students for Games Studio. There are a number of projects that you can join focusing around games. Augment and Virtual Reality – Measuring immersion and flow in these environments while completing complex tasks. Spatial navigation – Understanding how humans navigate virtual and physical spaces. How can we design better marked virtual spaces to create a sense of presence. If you are interested in any of the above topics, or intere...
lgrace.com
Publications by Lindsay D. Grace - Persuasive Play, Critical Games, Software Philosophy and Art
http://www.lgrace.com/publications_frame.htm
Grace, L. D. 2016 The Rise of Affection Games: The Private Lives of Mobile Devices. In M Willson and T. Leaver (Eds.), Social, Casual, Mobile: Changing Games, Bloomsbury Press, NY. Grace, L, Jamieson, P. Gaming with Purpose: Heuristic Understanding of Ubiquitous Game Development and Design for Human Computation. IEEE Handbook of Digital Games, in Angelides, M. C., and Agius, H. (Eds.). Handbook of Digital Games. John Wiley and Sons. (2014). Rdquo; in Grenzfurthner, Friesinger, Fabry,Ballhausen. In Procee...
lgrace.com
Visual Art by Lindsay Grace
http://www.lgrace.com/visual_frame.htm
Digital and Play Art. Digital art seeking to highlight specific aspects of the social relationship between human and machine. These relationships are like most human relationships, wonderful but full of distinct challenges that require attention. Art Exhibitions, Showcases, and Competitions. 2015 Critical Gameplay: Black Like Me. Blank Arcade: Games out of Joint, Leuphana Universität Lüneburg, Germany. 2015 Critical Gameplay: Big Huggin'. Games for Change Indie Booth. 2014 Critical Gameplay: Big Huggin'.
compscigail.blogspot.com
The Female Perspective of Computer Science: April 2014
http://compscigail.blogspot.com/2014_04_01_archive.html
Tuesday, April 29, 2014. Reflections on My First Year of Teaching. I did it. I survived my first year of teaching. Exams are marked, and grades are submitted. And while I still have students concerned about their results to meet with, I am finally able to breathe and spend some time reflecting on my experience. Needless to say, a large part of this job is management — of both time and. They sent me really nice comments in email. The thing that makes me feel the most energized of all is thinking about how...
compscigail.blogspot.com
The Female Perspective of Computer Science: January 2014
http://compscigail.blogspot.com/2014_01_01_archive.html
Friday, January 24, 2014. Sir John Daniel on Open and Distance Education. World authority on open, distance and online learning, came to Carleton for a special briefing on the future of online learning, covering topics such as the changing nature of the student body and its use of technology, myths and distractions in online learning, and opportunities for online learning to meet students’ needs. Via http:/ www.jisc.ac.uk/digifest. So online education won't lock out any particular generation, and it can ...
compscigail.blogspot.com
The Female Perspective of Computer Science: March 2014
http://compscigail.blogspot.com/2014_03_01_archive.html
Friday, March 21, 2014. Planning for Go Code Girl 2014: Python and Pis. Last year's Go Code Girl was a great success. This year, we wanted to build on that as well as try something a bit different. Keeping the same overall format, we're hosting two days of coding fun: the first at University of Ottawa. And the second at Carleton University. Instead of teaching the girls Processing. Again, we'll use the turtle module. To draw fun pictures in Python, LOGO. Much with the Pis. I want to try to give the g...
sasdg.org
SASDG Travel Assistance Program
http://www.sasdg.org/tap.html
Society for the Advancement. Of the Science of Digital Games. Dedicated to improving our understanding of digital games. Believes its mission of advancing the science of digital games is well served by growing the global community of scholars who study digital games. One aspect of this is ensuring that promising young scholars have the opportunity to attend the yearly Foundations of Digital Games. Conference. Recipients will be responsible for all other travel costs, including airfare, pre-conference...
parser.lgrace.com
Publications by Lindsay D. Grace - Persuasive Play, Critical Games, Software Philosophy and Art
http://www.parser.lgrace.com/publications_frame.htm
Grace, L. D. 2016 The Rise of Affection Games: The Private Lives of Mobile Devices. In M Willson and T. Leaver (Eds.), Social, Casual, Mobile: Changing Games, Bloomsbury Press, NY. Grace, L, Jamieson, P. Gaming with Purpose: Heuristic Understanding of Ubiquitous Game Development and Design for Human Computation. IEEE Handbook of Digital Games, in Angelides, M. C., and Agius, H. (Eds.). Handbook of Digital Games. John Wiley and Sons. (2014). Rdquo; in Grenzfurthner, Friesinger, Fabry,Ballhausen. In Procee...
sasdg.info
SASDG Travel Assistance Program
http://www.sasdg.info/tap.html
Society for the Advancement. Of the Science of Digital Games. Dedicated to improving our understanding of digital games. Believes its mission of advancing the science of digital games is well served by growing the global community of scholars who study digital games. One aspect of this is ensuring that promising young scholars have the opportunity to attend the yearly Foundations of Digital Games. Conference. Recipients will be responsible for all other travel costs, including airfare, pre-conference...
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