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Linux, Games, Programming, and some other random stuff: 01/01/2014 - 02/01/2014
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Linux, Games, Programming, and some other random stuff. Sunday, January 26, 2014. KDevelop / Kate sprint in Barcelona in January 2014. Last week I have been in Barcelona at the KDevelop / Kate sprint with all the other nice people working on those projects. As always, it was very cool to meet everyone again and spend a week together improving software. A big thanks to the organizers and sponsors, too! In the following, I want to give a quick summary of those. Subscribe to: Posts (Atom).
scummos.blogspot.com
Linux, Games, Programming, and some other random stuff: 03/01/2013 - 04/01/2013
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Linux, Games, Programming, and some other random stuff. Sunday, March 24, 2013. Various news in kdevelop, kdev-python, kdev-qmljs. Before everything else, I want to send a big thank you to our hard-working sysadmins who spent so much time and effort recently on fixing the git servers! Its working nicely again. Saturday, March 16, 2013. Kdev-python: GHNS support for documentation data. Kdev-python now has its own settings module providing GHNS support. Thursday, March 14, 2013. Saturday, March 2, 2013.
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Linux, Games, Programming, and some other random stuff: 07/01/2013 - 08/01/2013
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Linux, Games, Programming, and some other random stuff. Monday, July 8, 2013. GSoC: Collaborative text editing in Kate kde-telepathy: status report No. 2. Read my first status report. For a more general introduction on what is happening. In the last two weeks, I have implemented many shiny new things in kte-collaborative! Heres a short summary of the most prominent ones. Subscribe to: Posts (Atom). KDevelop Python language support. Collaborative text editing in kate/KDevelop. View my complete profile.
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Linux, Games, Programming, and some other random stuff: 09/01/2013 - 10/01/2013
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Linux, Games, Programming, and some other random stuff. Tuesday, September 24, 2013. Collaborative text editing: 0.2 beta release and end of GSoC. After three months and 430 commits introducing 23165 changes (line insertions/removals; in the kte-collaborative repository, plus about 50 more commits in kde-telepathy and libqinfinity). The beta release I hereby announce marks the end of my Google Summer of Code project, which consisted of implementing collaborative text editing in KTextEditor ( see previous.
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Linux, Games, Programming, and some other random stuff: 1420.4 MHz Hydrogen line: There it is!
http://scummos.blogspot.com/2014/08/14204-mhz-hydrogen-line-there-it-is.html
Linux, Games, Programming, and some other random stuff. Saturday, August 30, 2014. 14204 MHz Hydrogen line: There it is! With a reasonably simple setup, I finally succeeded in detecting the 1420.4 MHz galactic hydrogen hyperfine structure line:. Dish with mounted feed (for the latter, see text and pictures below). Since you obviously cannot simply attach a coaxial cable to a parabolic dish reflector, a so-called feed. The complete setup. With chairs to prevent people from tripping over the wires....Start...
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Linux, Games, Programming, and some other random stuff: Project: Detecting the 1420.4MHz hydrogen line -- status report
http://scummos.blogspot.com/2014/07/project-detecting-14204mhz-hydrogen.html
Linux, Games, Programming, and some other random stuff. Wednesday, July 23, 2014. Project: Detecting the 1420.4MHz hydrogen line - status report. First thing you need is an antenna. For this purpose, I built a 14-element Yagi antenna, as seen below. 14-element 1.4GHz Yagi antenna. Closeup of the amplifier next to the resonator of the antenna. The circuitry is hidden below the copper shielding. S11 of the yagi antenna shown above. x is frequency, y is log reflected power (lower is better). For low-noise a...
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Linux, Games, Programming, and some other random stuff: 09/01/2014 - 10/01/2014
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Linux, Games, Programming, and some other random stuff. Monday, September 15, 2014. Snippets in Kate 5. Classical snippets use case: insert a for loop witout having to type the iterator variable three times. The template interface, which is part of the long-time stable KTextEditor API, was heavily cleaned up and now just consists of a single function. Bool insertTemplate(const KTextEditor: Cursor& insertPosition, const QString& templateString, const QString& script = QString() ;. Fields are updated. ...
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Linux, Games, Programming, and some other random stuff: 04/01/2013 - 05/01/2013
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Linux, Games, Programming, and some other random stuff. Tuesday, April 30, 2013. About SSD hard drive durability. But, how about its durability? Of course, I can only really tell about the durability once it breaks, but there is a handy little tool called smartctl. From what I understand, this is the maximum amount of times a block on the disk has been re-written (you know, of the 10k times it is supposed to survive). Interestingly, after 18 months of daily usage, this is a whopping 53. So: From the bloc...
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Linux, Games, Programming, and some other random stuff: Setting up a public NetHack Server
http://scummos.blogspot.com/2010/07/setting-up-public-nethack-server.html
Linux, Games, Programming, and some other random stuff. Saturday, July 3, 2010. Setting up a public NetHack Server. NetHack is an old role playing game which you play in a terminal (with ASCII characters). A typical NetHack screen could look like this:. The game is very challenging, and really fun to play once you got used to its style. Most players play on public servers; the most widely known one is nethack.alt.org. There's several reasons for why you want to play on a server:. The most commonly used s...