dark-manifesto.blogspot.com
Dark Manifesto: Legacy of Wisdom
http://dark-manifesto.blogspot.com/2010/08/legacy-of-wisdom.html
Monday, August 30, 2010. Experimental Gameplay Project August 2010 : Indie / Game Maker : PC. Download Legacy of Wisdom. 8220;I do not think much of a man who is not wiser today than he was yesterday.”. Designed based on the Experimental Gameplay Project theme of a "Zero Button Game" (August 2010) ,. Gameplay uses nothing but mouse movement. Centering around the metaphorical themes of "Legacy" and "Man's journey in attaining Wisdom",. Experimental Gameplay Project - August 2010. 0 Button Game Roundup.
tunahq.com
Game Developer Blog
http://www.tunahq.com/author/sillytuna
Ethereum, Bitcoin, and Blockchains. February 19, 2016. It’s been a long time since the last post. We’ve since released more versions of Eufloria, I picked up a Digital Entrepreneur of the Year Award, and I’m currently working part-time on Eufloria RPG with Rudolf Kremers and Anthony Flack. For the most part, however, my time is spent working in the world of distributed […]. Tuna Technologies becomes Triple Award Winner for Eufloria HD at Big Chip Awards 2013. July 1, 2013. May 16, 2013. April 6, 2013.
tunahq.com
event | TunaHQ
http://www.tunahq.com/tag/event
February 11, 2010. Sarah is back in the office having given a talk at Animex, the international animation festival. She remembered to breathe whilst on stage so didn’t pass out, and her audience were real gems so she had oodles of fun. There was a prize draw at the end of her talk where 3 people walked away […]. Sarah Speaking at Animex. January 28, 2010. Cletus Clay on the BBC at Eurogamer. November 13, 2009. Cletus at Eurogamer Expo’s Indie Arcade. July 29, 2009. It has just been announced that we will...
dark-manifesto.blogspot.com
Dark Manifesto: Mūzaïc
http://dark-manifesto.blogspot.com/2008/11/mzac.html
Friday, November 7, 2008. Singapore-MIT Gambit Game Lab 2008 : Casual : Windows / Facebook. Enter the fascinating world of Mūzaïc, where players take upon the role of growing and cultivating their own musical garden in order to create the ideal home for an endearing race of musical creatures known as Mūzes. Interact with other players all over the world at your own leisure to breed your Mūzes together to grow the musical garden of your dreams. Designed for both the Sighted and the Visually Impaired.
dark-manifesto.blogspot.com
Dark Manifesto: Big Bang!
http://dark-manifesto.blogspot.com/2008/11/big-bang.html
Wednesday, November 5, 2008. National University of Singapore Arts Festival 2007 : Indie / Game Maker : PC. Showcased at the National University of Singapore Arts Festival 2007,. Is a unique hybrid of collecting objects to increase mass (Katamari Damacy), a gravity mechanic (Strange Attractor), avoiding obstacles and enemies (traditional shooters, e.g. Geometry Wars), combined with a destructive supernova explosion mechanic, to create a one-of-a-kind, intuitive gameplay experience. Memoirs (Indie / PC).
dark-manifesto.blogspot.com
Dark Manifesto: Character Descriptions
http://dark-manifesto.blogspot.com/2008/11/character-descriptions.html
Wednesday, October 8, 2008. A sample of some of the character descriptions for. Rusty, The Embodiment of Will. Marty's reflexive attempt to destroy Lucan was a failure, but not a complete failure: The armor, unable to be harmed, remained intact. The armor lost its hold on Lucan's body, but it held on to some of his essence. Rusty, as the armor is now called, possesses Lucan's consciousness, intelligence, partial memory and force of will. Troll, The Embodiment of Instinct. View my complete profile. Legacy...
dark-manifesto.blogspot.com
Dark Manifesto: A Firefly Story
http://dark-manifesto.blogspot.com/2010/09/firefly-story.html
Thursday, September 30, 2010. Experimental Gameplay Project September 2010 : Indie / Game Maker : PC. Credits: Jeremy Kang Artwork: Shaun Tay. A Firefly Story. Designed for the Experimental Gameplay Project (September 2010) theme of a "Neverending Game",. Is an infinite game that tells an Interactive Story of Life and Love. Players have to click on the Blue Fireflies to gather light while avoiding the Red Fireflies. Can you alter the Neverending cycle? Experimental Gameplay Project - September 2010.
dark-manifesto.blogspot.com
Dark Manifesto: Post Mortem: A Firefly Story
http://dark-manifesto.blogspot.com/2010/09/post-mortem-firefly-story.html
Thursday, September 30, 2010. Post Mortem: A Firefly Story. September's Experimental Gameplay Project was a tricky one, since there was an additional prize for it to be displayed at the Babycastles Indie Game Arcade in Times Square NYC, leading to some additional requirements / tips, which I set as additional design challenges for the game:-. 1 Look interesting even when not being played. Attract players! 3 Avoid a title screen, or any menu system at all. (Like Flow.). The part about making it a Neveren...
jasonbeene.blogspot.com
gesso d'oro - jason beene: Recent character concept piece
http://jasonbeene.blogspot.com/2009/04/recent-character-concept-piece.html
Tuesday, April 28, 2009. Recent character concept piece. Here is a contract character concept produced for a game development studio. Jason D. Beene. Subscribe to: Post Comments (Atom). All inquiries please contact:. Jason D. Beene. Providence, Rhode Island, United States. View my complete profile. Links for more about me. Visit my LinkedIn page here. Visit MIT's GAMBIT Game Lab - my day job! I'm on the advisory board at Fire Hose Games - check them out.
mrt3d.blogspot.com
MrT3D - Elliott Mitchell's Digital Scrapbook: May 2009
http://mrt3d.blogspot.com/2009_05_01_archive.html
MrT3D - Elliott Mitchell's Digital Scrapbook. 3D Artist, Indie Game Developer and Filmmaker. Wednesday, May 27, 2009. North East Digital Artists Group - First Meeting. North East Digital Artists Group. Thanks to the primary organizers and sponsors Brad Porter and Hedi Jelev ( Great Eastern Technology. Organizer Ezra Cove ( Mt Ida College. For hosting and 3D Designer Gustavo Fontana for presenting. To convert polys to NURBS. T-Splines did an amazing job! Can't wait to attend the next event in September.
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