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Fire Hose Games

Mdash; Top-Nav Menu —. Smash your way through a completely destructible virtual reality city in King Kaiju! Check out the first game in Fire Hose's Indie Accelerator program - Chris Chung's Catlateral Damage. Check out Batterystaple's 20XX. Available now on Steam! Contracted us for our expertise in player interfaces for the hit Kinect dancing game, Dance Central. We've been rocking out with Harmonix on their new hit game, Rock Band Blitz! We make video games. And Go Home Dinosaurs. We're nerds at heart.

http://www.firehosegames.com/

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Mdash; Top-Nav Menu —. Smash your way through a completely destructible virtual reality city in King Kaiju! Check out the first game in Fire Hose's Indie Accelerator program - Chris Chung's Catlateral Damage. Check out Batterystaple's 20XX. Available now on Steam! Contracted us for our expertise in player interfaces for the hit Kinect dancing game, Dance Central. We've been rocking out with Harmonix on their new hit game, Rock Band Blitz! We make video games. And Go Home Dinosaurs. We're nerds at heart.
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Fire Hose Games | firehosegames.com Reviews

https://firehosegames.com

Mdash; Top-Nav Menu —. Smash your way through a completely destructible virtual reality city in King Kaiju! Check out the first game in Fire Hose's Indie Accelerator program - Chris Chung's Catlateral Damage. Check out Batterystaple's 20XX. Available now on Steam! Contracted us for our expertise in player interfaces for the hit Kinect dancing game, Dance Central. We've been rocking out with Harmonix on their new hit game, Rock Band Blitz! We make video games. And Go Home Dinosaurs. We're nerds at heart.

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firehosegames.com firehosegames.com
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Our Work | Fire Hose Games

http://www.firehosegames.com/our-work

Mdash; Top-Nav Menu —. 20XX is a co-op-friendly roguelike that plays like Mega Man X. Catlateral Damage is a first-person destructive cat simulator. Play the Catlateral Damage demo. Protect your BBQ from marauding Dinos in our latest game, Available now on Steam for PC! We worked alongside Harmonix. During the development of Rock Band Blitz, the fun over-the-top Rock Band game. Our first original IP — build and brawl in this fast and frantic mash-up! Available on Steam for PC! 2012 Fire Hose Games.

2

We’re giving free desk space to recently laid off developers who are going indie! | Fire Hose Games

http://www.firehosegames.com/2014/02/were-giving-free-desk-space-to-recently-laid-off-developers-who-are-going-indie

Mdash; Top-Nav Menu —. February 19, 2014. We’re giving free desk space to recently laid off developers who are going indie! There have been a lot of layoffs in the Boston area gaming industry lately, culminating most recently with Irrational announcing that it’s effectively shutting down the studio as we know it. Most of the developers laid off are probably wondering “What am I going to do next? We’re offering free desk space to recently laid off devs who are planning on going full time indie. What you g...

3

Catlateral Damage | Fire Hose Games

http://www.firehosegames.com/portfolio/catlateral-damage

Mdash; Top-Nav Menu —. Is a first-person destructive cat simulator where your goal is to knock as many of your owner’s possessions onto the ground as possible. Feel what it’s like to be a mischievous cat and show your human who’s boss by eradicating his material belongings. Play from the perspective of a crazy domestic house cat. Destroy precious collectibles and expensive electronics with your little paws. Make a mess of every room in the house, from the bedroom to the kitchen. 2012 Fire Hose Games.

4

Newsletter Subscribe | Fire Hose Games

http://www.firehosegames.com/newsletter-subscribe

Mdash; Top-Nav Menu —. Go Home Dinosaurs Official Website. New game announced – Catlateral Damage. We’re giving free desk space to recently laid off developers who are going indie! Fire Hose Spotlight on Groupees! Go Home Dinosaurs Official Website. 2012 Fire Hose Games.

5

EitanGlinertGDC2009Talk | Fire Hose Games

http://www.firehosegames.com/2009/03/gdc-slides-available/eitanglinertgdc09talkfinal2

Mdash; Top-Nav Menu —. March 24, 2009. Eitan’s talk on video game usability and accessibility. Posted 7 years ago. I attended GDC2009 Serious Game Summmit, and watched your presentation well. Thanks for your sharing the ppt materials. Hope you have a good future. Click here to cancel reply. You've decided to leave a comment. Please keep in mind that comments are moderated. You can use these tags:. Sign me up for the newsletter! Go Home Dinosaurs Official Website. Fire Hose Spotlight on Groupees!

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dark-manifesto.blogspot.com dark-manifesto.blogspot.com

Dark Manifesto: Legacy of Wisdom

http://dark-manifesto.blogspot.com/2010/08/legacy-of-wisdom.html

Monday, August 30, 2010. Experimental Gameplay Project August 2010 : Indie / Game Maker : PC. Download Legacy of Wisdom. 8220;I do not think much of a man who is not wiser today than he was yesterday.”. Designed based on the Experimental Gameplay Project theme of a "Zero Button Game" (August 2010) ,. Gameplay uses nothing but mouse movement. Centering around the metaphorical themes of "Legacy" and "Man's journey in attaining Wisdom",. Experimental Gameplay Project - August 2010. 0 Button Game Roundup.

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Game Developer Blog

http://www.tunahq.com/author/sillytuna

Ethereum, Bitcoin, and Blockchains. February 19, 2016. It’s been a long time since the last post. We’ve since released more versions of Eufloria, I picked up a Digital Entrepreneur of the Year Award, and I’m currently working part-time on Eufloria RPG with Rudolf Kremers and Anthony Flack. For the most part, however, my time is spent working in the world of distributed […]. Tuna Technologies becomes Triple Award Winner for Eufloria HD at Big Chip Awards 2013. July 1, 2013. May 16, 2013. April 6, 2013.

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event | TunaHQ

http://www.tunahq.com/tag/event

February 11, 2010. Sarah is back in the office having given a talk at Animex, the international animation festival. She remembered to breathe whilst on stage so didn’t pass out, and her audience were real gems so she had oodles of fun. There was a prize draw at the end of her talk where 3 people walked away […]. Sarah Speaking at Animex. January 28, 2010. Cletus Clay on the BBC at Eurogamer. November 13, 2009. Cletus at Eurogamer Expo’s Indie Arcade. July 29, 2009. It has just been announced that we will...

dark-manifesto.blogspot.com dark-manifesto.blogspot.com

Dark Manifesto: Mūzaïc

http://dark-manifesto.blogspot.com/2008/11/mzac.html

Friday, November 7, 2008. Singapore-MIT Gambit Game Lab 2008 : Casual : Windows / Facebook. Enter the fascinating world of Mūzaïc, where players take upon the role of growing and cultivating their own musical garden in order to create the ideal home for an endearing race of musical creatures known as Mūzes. Interact with other players all over the world at your own leisure to breed your Mūzes together to grow the musical garden of your dreams. Designed for both the Sighted and the Visually Impaired.

dark-manifesto.blogspot.com dark-manifesto.blogspot.com

Dark Manifesto: Big Bang!

http://dark-manifesto.blogspot.com/2008/11/big-bang.html

Wednesday, November 5, 2008. National University of Singapore Arts Festival 2007 : Indie / Game Maker : PC. Showcased at the National University of Singapore Arts Festival 2007,. Is a unique hybrid of collecting objects to increase mass (Katamari Damacy), a gravity mechanic (Strange Attractor), avoiding obstacles and enemies (traditional shooters, e.g. Geometry Wars), combined with a destructive supernova explosion mechanic, to create a one-of-a-kind, intuitive gameplay experience. Memoirs (Indie / PC).

dark-manifesto.blogspot.com dark-manifesto.blogspot.com

Dark Manifesto: Character Descriptions

http://dark-manifesto.blogspot.com/2008/11/character-descriptions.html

Wednesday, October 8, 2008. A sample of some of the character descriptions for. Rusty, The Embodiment of Will. Marty's reflexive attempt to destroy Lucan was a failure, but not a complete failure: The armor, unable to be harmed, remained intact. The armor lost its hold on Lucan's body, but it held on to some of his essence. Rusty, as the armor is now called, possesses Lucan's consciousness, intelligence, partial memory and force of will. Troll, The Embodiment of Instinct. View my complete profile. Legacy...

dark-manifesto.blogspot.com dark-manifesto.blogspot.com

Dark Manifesto: A Firefly Story

http://dark-manifesto.blogspot.com/2010/09/firefly-story.html

Thursday, September 30, 2010. Experimental Gameplay Project September 2010 : Indie / Game Maker : PC. Credits: Jeremy Kang Artwork: Shaun Tay. A Firefly Story. Designed for the Experimental Gameplay Project (September 2010) theme of a "Neverending Game",. Is an infinite game that tells an Interactive Story of Life and Love. Players have to click on the Blue Fireflies to gather light while avoiding the Red Fireflies. Can you alter the Neverending cycle? Experimental Gameplay Project - September 2010.

dark-manifesto.blogspot.com dark-manifesto.blogspot.com

Dark Manifesto: Post Mortem: A Firefly Story

http://dark-manifesto.blogspot.com/2010/09/post-mortem-firefly-story.html

Thursday, September 30, 2010. Post Mortem: A Firefly Story. September's Experimental Gameplay Project was a tricky one, since there was an additional prize for it to be displayed at the Babycastles Indie Game Arcade in Times Square NYC, leading to some additional requirements / tips, which I set as additional design challenges for the game:-. 1 Look interesting even when not being played. Attract players! 3 Avoid a title screen, or any menu system at all. (Like Flow.). The part about making it a Neveren...

jasonbeene.blogspot.com jasonbeene.blogspot.com

gesso d'oro - jason beene: Recent character concept piece

http://jasonbeene.blogspot.com/2009/04/recent-character-concept-piece.html

Tuesday, April 28, 2009. Recent character concept piece. Here is a contract character concept produced for a game development studio. Jason D. Beene. Subscribe to: Post Comments (Atom). All inquiries please contact:. Jason D. Beene. Providence, Rhode Island, United States. View my complete profile. Links for more about me. Visit my LinkedIn page here. Visit MIT's GAMBIT Game Lab - my day job! I'm on the advisory board at Fire Hose Games - check them out.

mrt3d.blogspot.com mrt3d.blogspot.com

MrT3D - Elliott Mitchell's Digital Scrapbook: May 2009

http://mrt3d.blogspot.com/2009_05_01_archive.html

MrT3D - Elliott Mitchell's Digital Scrapbook. 3D Artist, Indie Game Developer and Filmmaker. Wednesday, May 27, 2009. North East Digital Artists Group - First Meeting. North East Digital Artists Group. Thanks to the primary organizers and sponsors Brad Porter and Hedi Jelev ( Great Eastern Technology. Organizer Ezra Cove ( Mt Ida College. For hosting and 3D Designer Gustavo Fontana for presenting. To convert polys to NURBS. T-Splines did an amazing job! Can't wait to attend the next event in September.

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My MBA at GIBS. I have taken the plunge into a two year (2011 - 2012) modular MBA at the Gordon Institute of Business Science (GIBS) in Johannesburg, South Africa. It has been likened to drinking from a fire hose. Join me for my adventure at this AMBA acredited MBA. It is rated in the top 3 MBA's in South Africa. Bring on the fountain of knowledge. Gordon Institute of Business Science (GIBS). Wednesday, December 21, 2011. See you when ClickUp is up. See you at GIBS – later. Friday, October 28, 2011.

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Fire Hose Games

Mdash; Top-Nav Menu —. Smash your way through a completely destructible virtual reality city in King Kaiju! Check out the first game in Fire Hose's Indie Accelerator program - Chris Chung's Catlateral Damage. Check out Batterystaple's 20XX. Available now on Steam! Contracted us for our expertise in player interfaces for the hit Kinect dancing game, Dance Central. We've been rocking out with Harmonix on their new hit game, Rock Band Blitz! We make video games. And Go Home Dinosaurs. We're nerds at heart.

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