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FlashGameMakerOpen-Source AS3 Game Engine
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Open-Source AS3 Game Engine
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FlashGameMaker | flashgamemakeras3.blogspot.com Reviews
https://flashgamemakeras3.blogspot.com
Open-Source AS3 Game Engine
FlashGameMaker: Presentation
http://flashgamemakeras3.blogspot.com/2010/10/presentation.html
Open-Source AS3 Game Engine. FlashGameMaker is a game engine. FGM makes it easy for Flash ActionScript game developers to make 2D side-scrolling and isometric action games. Built in AS3, FGM is an open-source collaborative project. The main goal of FlashGameMaker is to facilitate and enhance the quality of web games. Is one of the first game made with FlashGameMaker in collaboration with BladeSquad a talented graphist from Ankama Studio. The game is in working progress. Try it. There are so many flash ga...
FlashGameMaker: How Big is your TileMap?
http://flashgamemakeras3.blogspot.com/2012/11/how-big-is-your-tilemap.html
Open-Source AS3 Game Engine. How Big is your TileMap? A tile based game is a game based on tiles as fundamental element. Many famous games such as Zelda use this concept. A common problem for tile based game is the map creation. We often are limited in terms of size. But I found a way around this issue. I use a combination of map comression with the Run-Length alogrithm, copyPixel and Blitting to display a huge map. 171; Older Post. Subscribe to: Post Comments (Atom). View my complete profile.
FlashGameMaker: Mini games demo
http://flashgamemakeras3.blogspot.com/2012/11/mini-games-demo.html
Open-Source AS3 Game Engine. The Barnbuddy ex periment. Largely inspired from Iain Lobb. The barnbuddy experiment is a demo showing that with a nice copypixel and blitting we can display a significant amount of movieclip with a reasonable fps and memory. Also the depth-sorting is properly managed please try to drag some foxes or pandas. 171; Older Post. Subscribe to: Post Comments (Atom). View my complete profile. How Big is your TileMap? Finite Machine State for gaming.
FlashGameMaker: FAQ
http://flashgamemakeras3.blogspot.com/p/faq.html
Open-Source AS3 Game Engine. Most frequently asked questions. 1 How can I grab the revised source from the SVN repository? Download and Install Tortoise. Create and name a new folder FlashGameMaker. Right-Click on the folder and click on the new Tortoise icon SVN Checkout. Insert the following adress in the URL of repository: (https:/ flashgamemaker.googlecode.com/svn/trunk/FGMv2.1). For more details follow the tutorial on CJ's blog. 2 How can I include the FlashGameMaker.swc lib in my project? Second la...
FlashGameMaker: Kawaii
http://flashgamemakeras3.blogspot.com/2012/11/kawaii-world.html
Open-Source AS3 Game Engine. The Kawaii project is a serie of games elaborated with FlashGameMaker in collaboration with BladeSquad, a talented Graphist who worked for Ankama Studio. He pretty much came up with the ideas and arts. Together we imagined 3 concept games that we named KawaiiWorld. Is a platform game based on a circular map . The main idea was to used a planet rotating on itself but we couldn't find a good game mechanic. Is an isometric social game. 171; Older Post. View my complete profile.
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AngelStreet: octobre 2009
http://angelstreetv2.blogspot.com/2009_10_01_archive.html
Production of Flash Games. Vendredi 30 octobre 2009. Je post ce soir pour vous présenter les avancé du moteur et les nouvelles directives du projet. En ce qui concerne l'amélioration des fonctionnalités existentes, la fonction de téléportation est finie (Touche Sit "U" click) et le Pathfinding est maintenant multilevel. Pour l'interface, j'ai utilisée une librairy Flash EFF2. Qui permet de créer de jolies animations. Le code a été commenté en partie (pour les classes les plus importantes pr le moment).
AngelStreet: septembre 2012
http://angelstreetv2.blogspot.com/2012_09_01_archive.html
Production of Flash Games. Dimanche 23 septembre 2012. Un petit post pour présenter un un petit jeux appelé Little Fighter Evo qui est une adapation du célèbre jeux de combat PC Little Fighter 2 originalement crée par Marti et Starky WOng en 1999. Contrairement à l'original le jeux sera jouables sur web et mobile. Une beta du jeux est disponible sur facebook. Est en construction pour suivre la progression du projet. Inscription à : Articles (Atom). Afficher mon profil complet. AS3 Api image Bitmap Data.
AngelStreet: IsoEngine v2
http://angelstreetv2.blogspot.com/2010/08/isoengine-v2.html
Production of Flash Games. Mercredi 25 août 2010. J'annonce la venue d'une nouvelle version d' IsoEngine. V2 qui sera elle entièrement commentée et documentée. Cette nouvelle version sera cependant sous une licence Creative Common. La licence permet un usage très peu restrictif en effet l'utilisation, l'édition et la distribution est permise mais seulement pour un usage non-commercial. Le projet final sera entièrement porte sous Flash Develop une IDE entierement libre. Travaille en cours 30%. Par contre ...
AngelStreet: BladeSquad
http://angelstreetv2.blogspot.com/2010/08/bladesquad.html
Production of Flash Games. Jeudi 12 août 2010. En attendant la doc toujours en elaboration voici une annonce de collaboration avec BladeSquad un graphiste tres talentueux ayant travaillé pour la firme Ankama sur le celebre jeux Dofus. Le projet est de realiser un jeux isometrique basé sur IsoEngine. Voici quelques screen en avant premier est un lien pr tester la demo:. 15 août 2010 à 13:39. Chez moi ça reste bloqué après la création du perso. Le terrain ne se charge pas. 15 août 2010 à 18:00.
AngelStreet: FlashGameMaker
http://angelstreetv2.blogspot.com/2010/10/flashgamemaker.html
Production of Flash Games. Vendredi 22 octobre 2010. Bonjour tout le monde,. J'annonce la fin du blog IsoEngine. Le projet étant renommé FlashGameMaker. Je n'utiliserai qu'exclusivement le blog FGM. Http:/ flashgamemakeras3.blogspot.com/. A bientot et rendez vous à FGM. Inscription à : Publier les commentaires (Atom). Afficher mon profil complet. AS3 Utilisation de la Géometrie. AS3 Api image Bitmap Data. Learn AS3 -Michael James Williams. Tile Based Game by TonyPA. Il y a 3 ans.
AngelStreet: mars 2010
http://angelstreetv2.blogspot.com/2010_03_01_archive.html
Production of Flash Games. Mardi 23 mars 2010. Un ptit message d'Australie pour annoncer mon retour. J'ai repris le boulot et j'ai trouver une optimisation a IsoGraphique qui est le moteur graphique d'isoEngine. Precedemment, IsoGraphique creer pour chacune des tiles du monde un clip et l affiche seulement s'il faisait partit d'une certaine zone que j'appellerai worldTile. Par exemple pour une map 10*10*3. Inscription à : Articles (Atom). Afficher mon profil complet. AS3 Utilisation de la Géometrie.
AngelStreet: Flash Game Maker
http://angelstreetv2.blogspot.com/2010/09/flash-game-maker.html
Production of Flash Games. Mercredi 8 septembre 2010. Finalement j'ai decider que IsoEngine serait totalement open source. Et j'ai réussi a prévoir un business plan. Tout est expliquer ici. En attendant de vos nouvelles! Inscription à : Publier les commentaires (Atom). Afficher mon profil complet. AS3 Utilisation de la Géometrie. AS3 Api image Bitmap Data. Learn AS3 -Michael James Williams. Tile Based Game by TonyPA. Il y a 3 ans.
AngelStreet: septembre 2010
http://angelstreetv2.blogspot.com/2010_09_01_archive.html
Production of Flash Games. Mercredi 8 septembre 2010. Finalement j'ai decider que IsoEngine serait totalement open source. Et j'ai réussi a prévoir un business plan. Tout est expliquer ici. En attendant de vos nouvelles! Inscription à : Articles (Atom). Afficher mon profil complet. AS3 Utilisation de la Géometrie. AS3 Api image Bitmap Data. Learn AS3 -Michael James Williams. Tile Based Game by TonyPA. Il y a 3 ans.
AngelStreet: New version
http://angelstreetv2.blogspot.com/2010/06/new-version.html
Production of Flash Games. Lundi 14 juin 2010. Vola une petite news apres un petit moment d'absence (etude obliges). Tout d'abord refonte d' IsoEditor et integration de ce meme outil dans IsoEngine. Ensuite, au lieu de continuer dans l'elaboration de little war sense etre la vitrine du moteur j'ai prefere revenir sur mes pas et perfectionner IsoEngine. Un gros travail de fond a ete realise mais plutot qu'en parler je vous laisse essayer le resultat. Et pour telecharger les sources completes. Learn AS3 -M...
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flashgamemakeras3.blogspot.com
FlashGameMaker
Open-Source AS3 Game Engine. The Kawaii project is a serie of games elaborated with FlashGameMaker in collaboration with BladeSquad, a talented Graphist who worked for Ankama Studio. He pretty much came up with the ideas and arts. Together we imagined 3 concept games that we named KawaiiWorld. Finite Machine State for gaming. Rules are simples, you have to h. French version available on Mediabox. I am currently working on a web and mobile version Little Fighter Evo. 160; Jump Foxy! We often are limited ...
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