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Flash CS3 hacks

Saturday, November 8, 2008. Managing and controlling unnamed movieclip instances on the stage at runtime. Here is a problem. Let's say you have a situation where you have a bunch of movie clips on the stage. None of them [or some of them] are given an instance name and you have to somehow control all of them through ActionScript at run time. How do you do it? Good question. Let's take look at a real world example. You can't use a car.hitTestObject(? Package maps.classes.tiles {. Map is the DocumentClass.

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Flash CS3 hacks | flashhacks101.blogspot.com Reviews
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Saturday, November 8, 2008. Managing and controlling unnamed movieclip instances on the stage at runtime. Here is a problem. Let's say you have a situation where you have a bunch of movie clips on the stage. None of them [or some of them] are given an instance name and you have to somehow control all of them through ActionScript at run time. How do you do it? Good question. Let's take look at a real world example. You can't use a car.hitTestObject(? Package maps.classes.tiles {. Map is the DocumentClass.
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1 flash cs3 hacks
2 return true;
3 return false;
4 package {
5 return null;
6 posted by
7 arilou
8 no comments
9 labels actionscript
10 dispatchevent
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flash cs3 hacks,return true;,return false;,package {,return null;,posted by,arilou,no comments,labels actionscript,dispatchevent,document class,flash,game,instance,manage,movieclip,name,reference,stage,tile,unnamed,followers,blog archive,about me
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Flash CS3 hacks | flashhacks101.blogspot.com Reviews

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Saturday, November 8, 2008. Managing and controlling unnamed movieclip instances on the stage at runtime. Here is a problem. Let's say you have a situation where you have a bunch of movie clips on the stage. None of them [or some of them] are given an instance name and you have to somehow control all of them through ActionScript at run time. How do you do it? Good question. Let's take look at a real world example. You can't use a car.hitTestObject(? Package maps.classes.tiles {. Map is the DocumentClass.

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Flash CS3 hacks: Managing and controlling unnamed movieclip instances on the stage at runtime

http://flashhacks101.blogspot.com/2008/11/managing-and-controlling-unnamed.html

Saturday, November 8, 2008. Managing and controlling unnamed movieclip instances on the stage at runtime. Here is a problem. Let's say you have a situation where you have a bunch of movie clips on the stage. None of them [or some of them] are given an instance name and you have to somehow control all of them through ActionScript at run time. How do you do it? Good question. Let's take look at a real world example. You can't use a car.hitTestObject(? Package maps.classes.tiles {. Map is the DocumentClass.

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Flash CS3 hacks: November 2008

http://flashhacks101.blogspot.com/2008_11_01_archive.html

Saturday, November 8, 2008. Managing and controlling unnamed movieclip instances on the stage at runtime. Here is a problem. Let's say you have a situation where you have a bunch of movie clips on the stage. None of them [or some of them] are given an instance name and you have to somehow control all of them through ActionScript at run time. How do you do it? Good question. Let's take look at a real world example. You can't use a car.hitTestObject(? Package maps.classes.tiles {. Map is the DocumentClass.

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Flash CS3 hacks

Saturday, November 8, 2008. Managing and controlling unnamed movieclip instances on the stage at runtime. Here is a problem. Let's say you have a situation where you have a bunch of movie clips on the stage. None of them [or some of them] are given an instance name and you have to somehow control all of them through ActionScript at run time. How do you do it? Good question. Let's take look at a real world example. You can't use a car.hitTestObject(? Package maps.classes.tiles {. Map is the DocumentClass.

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