computerhermit.blogspot.com
Computer Hermit: August 2013
http://computerhermit.blogspot.com/2013_08_01_archive.html
Wednesday, 28 August 2013. Gaming girls, nerd culture, who gives a damn? Just an entertaining thought I recently had:. And the full aspect of the entertaining thought was:. Why are we getting surprised that someone can play a game? What's the fuzz of "Omg, I play zelda, I am such a geek! You are doing the easiest thing in the world! The easiiiiesttt thing in the wooorld! You know when I play games? When everything else has fallen apart! I am not saying that we shouldn't game. I love gaming! It was just s...
computerhermit.blogspot.com
Computer Hermit: GCW Zero rants
http://computerhermit.blogspot.com/2013/01/gcw-zero-rants.html
Sunday, 20 January 2013. So, it's going very well now, after the upgrade. Even PS3 had 512MB ram, with the GCW spec updates we are up to par. I think the resolution can be more put-off, it's one of the specs that actually never changed since GP32! Just like my Spectrum 48k! And the games were awesome! As for the second analogue stick? Or so I think. Subscribe to: Post Comments (Atom). Making sense out of nonsense. View my complete profile. Brutal Doom pistol/rifle compo. Amstrad CPC news portal.
computerhermit.blogspot.com
Computer Hermit: December 2011
http://computerhermit.blogspot.com/2011_12_01_archive.html
Thursday, 29 December 2011. Multiple recursive effects experiment. All this started when I had this crazy idea for this funny experiment at glsl.heroku.com. The first one was http:/ glsl.heroku.com/e#886.0. Followed by http:/ glsl.heroku.com/e#888.0. Later I found a way to do the recursive version and the first version was a small test with 2x2 effects. And later adapted to the massive version. Friday, 9 December 2011. Any paranormal computer science phenomena? That boggles me. The best thing I can d...
computerhermit.blogspot.com
Computer Hermit: January 2013
http://computerhermit.blogspot.com/2013_01_01_archive.html
Wednesday, 30 January 2013. Brutal Doom pistol/rifle compo. Because many people have requested for this (the MOD is not mine btw, but you can't easily find it here. If there is a problem I might upload it somewhere else in the future. No picture of the pistol found, sorry I have to get back to work :). Ps This blog should be more active. I have so many stuff to write. At least 3-4-5 games that occupied me the last year and are worth a mention. And some demo reviews possibly too. Sunday, 20 January 2013.
nicndave.tripod.com
Dave's Pages: Links
http://nicndave.tripod.com/links.html
Http:/ www.opengl.org/. Http:/ java.sun.com/. Http:/ www.mingw.org/. Include files and import libraries that allow a console-mode or a gui-mode program to use microsoft's standard C runtime library" - distributed under the gnu general public license. Http:/ www.gamedev.net/. Game development resources, forums and tutorials. Http:/ www.flipcode.com/. Daily game development news and resources". Http:/ www.gamasutra.com/. The art and science of making games". Http:/ www.vterrain.org/. The Wheel of Time MUD.
ankit-downloadz.blogspot.com
HaCk-O-PeDia - The Hacker's Encyclopedia: January 2012
http://ankit-downloadz.blogspot.com/2012_01_01_archive.html
To Get Latest Phone Tips,Tricks,News,Network Security Course,Hacks etc. For Free on Your Mobile! Join our Facebook Discussion Group. THC SSL DoS/DDoS Tool. Monday, January 30, 2012 Posted by Ranjeet Naagar. A German group of Hackers known as Hackers Choice have released a program they assert will allow a single computer to take down a Web server using a secure connection. Thc-ssl-dos 127.3.133.7 443. Handshakes 0 [0.00 h/s], 0 Conn, 0 Err. Secure Renegotiation support: yes. A traditional flood DDoS attac...
thetenthplanet.de
The Tenth Planet | If it existed | Page 2
http://www.thetenthplanet.de/page/2
Skip to primary content. Skip to secondary content. Newer posts →. Sometimes reality looks like if it was taken straight out of Half-Life. Slides of my FMX 2013 presentation on Physically Based Shading. I was kindly invited by Wolfgang from Confetti FX. To speak at the FMX 2013. Conference about physically based shading (within the scope of the Real Time Rendering. Download FMX 2013 Slides (Keynote format) fmx-11.zip Downloaded 155 times 8 MB. Followup: Normal Mapping Without Precomputed Tangents. Articl...
groundfire.net
Groundfire - About
http://www.groundfire.net/About.html
Website design and implementation by Tom Russell 2004. Last modified: Thu Apr 15 21:46:01 BST 2004. What kind of game is Groundfire? As I mentioned on the main page, Groundfire is inspired by Death Tank for the Sega Saturn. For those of you not familiar with Death Tank, I will attempt to describe what Groundfire is all about (If you are interested in learning more about Death Tank, check out some of the Death Tank links on the menu to the left. Sound - Actually, this is an optional requirement, but sound...
0fps.net
Ambient occlusion for Minecraft-like worlds | 0 FPS
https://0fps.net/2013/07/03/ambient-occlusion-for-minecraft-like-worlds
Relations are hard to model in category theory. Texture atlases, wrapping and mip mapping →. Ambient occlusion for Minecraft-like worlds. July 3, 2013. It has been a while since I’ve written about Minecraft-like games, and so today I figured I’d take a moment to discuss something which seems to come up a lot in online discussions, specifically how to implement ambient occlusion in a Minecraft-like game:. Smooth lighting in Minecraft. (c) Mojang AB. Image obtained from Minecraft wiki. Perhaps the most wel...
mobydisk.com
Moby Disk Consulting: Baltimore, MD
http://www.mobydisk.com/./links.html
Software Development, Training and Consulting. William Garrison - mobydisk at mobydisk daht com. Affiliates and related web sites:. Perkins Productions: Lights, dance floors, staging and decor. Hands Of David: Murals, Decorative Painting, Portraits. These are sites I commonly use for references, or visit on a daily basis:. Slashdot: News for Nerds. Stuff that Matters. FlipCode: Game developer resources. These are projects I have contributed to (or tried to and found they were defunct :-).