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The Brain Dump

Nebula3, FlohOfWoe, Andre Weissflog, RadonLabs, Nebula Device

http://flohofwoe.blogspot.com/

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The Brain Dump | flohofwoe.blogspot.com Reviews
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Nebula3, FlohOfWoe, Andre Weissflog, RadonLabs, Nebula Device
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1 the brain dump
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The Brain Dump | flohofwoe.blogspot.com Reviews

https://flohofwoe.blogspot.com

Nebula3, FlohOfWoe, Andre Weissflog, RadonLabs, Nebula Device

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1

The Brain Dump: 10/14

http://flohofwoe.blogspot.com/2014_10_01_archive.html

Game development, Nebula Device, personal mumblings. A look at the low-level touch-input APIs on iOS, Android NDK and emscripten, and how to unify them for cross-platform engines with links to source code. Gesture recognizers are provided by the UIKit, they are attached to an UIView object, and when the gesture recognizer detects a gesture it will invoke a callback method. The details are here: GestureRecognizer basics.html. Only provides the low-level touch events as provided by HTML5 Touch Event API.

2

The Brain Dump: 10/13

http://flohofwoe.blogspot.com/2013_10_01_archive.html

Game development, Nebula Device, personal mumblings. Today I ported the OpenGL rendering code in Nebula3's bleeding edge branch back to Windows:. This is remarkable in 2 ways:. It's the first time since around 1997 that I ported a significant amount of code. Windows. Usually it was from Windows towards another platform. This is also the end of DirectX in our code base (well almost, we're still using the xnamath.h header, which is a standalone header and doesn't require linking against any DX DLL). Anothe...

3

The Brain Dump: 11/13

http://flohofwoe.blogspot.com/2013_11_01_archive.html

Game development, Nebula Device, personal mumblings. Messing around with MESS (and JSMESS). And now for something completely different:. Since I’m dabbling with emscripten I’ve had this idea in my head to write or port a KC85/3. Hack some keyboard input and video output and go on from there. Thankfully I then had a closer look at MESS. When searching through the list of emulated systems here ( http:/ www.progettoemma.net/mess/sysset.php. I stumbled over the following entries:. HC900 / KC 85/2. These were...

4

The Brain Dump: 05/13

http://flohofwoe.blogspot.com/2013_05_01_archive.html

Game development, Nebula Device, personal mumblings. Minor demos and web page update. Couple of minor changes at http:/ www.flohofwoe.net. The demos are now compiled with link-time-optimization enabled. Previously this had subtle and hard to debug code generation problems, but it looks like this is fixed now (fingers crossed). Performance or code size doesn't seem to be different that much however. Demos have been recompiled with the latest emscripten incoming branch. Subscribe to: Posts (Atom). This is ...

5

The Brain Dump: 07/13

http://flohofwoe.blogspot.com/2013_07_01_archive.html

Game development, Nebula Device, personal mumblings. This old blog post about the Nebula3 Application Layer. Is the 3rd-popular-post on my blog, very likely because it was linked from Stack Overflow. I always wanted to write a followup to this post, because if I would design such a system again, it would look quite differently today. First a quick recap of the original system:. The original system consists of the following classes:. Key/value pairs attached to entities. The motivation behind this system:.

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Arroy's Blog: января 2012

http://www.arroy.info/2012_01_01_archive.html

Понедельник, 9 января 2012 г. Очень, очень круто. Отправить по электронной почте. Написать об этом в блоге. Подписаться на: Сообщения (Atom). Eggtastic: Everything You Need to Know About Eggs. Норвегия. Часть первая. Highlight.js turns 10. Dear Photograph,This photo was taken at my Great, Great. Desain Model Rak Gantung mantap desainnya. Dive Into Time - Panerai. Несколько интересных свойств умных указателей в C. Covariance and Contravariance in C Standard Library. Игорь Растеряев. Песня о детстве.

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Arroy's Blog: апреля 2011

http://www.arroy.info/2011_04_01_archive.html

Суббота, 23 апреля 2011 г. Переезд закончен. Сервера застучали своими металлическими сердцами. Песня из бит понеслась по оптическому волокну. Забежала флуоресцентная кровь по системе охлаждения. Заскрипели титановые иглы винчестеров. Залился рассветом восток. Мы снова запустились. Отправить по электронной почте. Написать об этом в блоге. Подписаться на: Сообщения (Atom). Eggtastic: Everything You Need to Know About Eggs. Норвегия. Часть первая. Highlight.js turns 10. Dive Into Time - Panerai.

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Arroy's Blog: Spb-Toshkent

http://www.arroy.info/2013/05/spb-toshkent.html

Среда, 22 мая 2013 г. Отправить по электронной почте. Написать об этом в блоге. Eggtastic: Everything You Need to Know About Eggs. Норвегия. Часть первая. Highlight.js turns 10. Dear Photograph,This photo was taken at my Great, Great. Desain Model Rak Gantung mantap desainnya. Dive Into Time - Panerai. Несколько интересных свойств умных указателей в C. Covariance and Contravariance in C Standard Library. Игорь Растеряев. Песня о детстве. Some obvious things about asynchronous network I/O.

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Arroy's Blog: марта 2012

http://www.arroy.info/2012_03_01_archive.html

Пятница, 23 марта 2012 г. 13DGear.Chrome : CEF Ogre3d. Отправить по электронной почте. Написать об этом в блоге. Подписаться на: Сообщения (Atom). 13DGear.Chrome : CEF Ogre3d. Eggtastic: Everything You Need to Know About Eggs. Норвегия. Часть первая. Highlight.js turns 10. Dear Photograph,This photo was taken at my Great, Great. Desain Model Rak Gantung mantap desainnya. Dive Into Time - Panerai. Несколько интересных свойств умных указателей в C. Covariance and Contravariance in C Standard Library.

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Arroy's Blog: Spb-Lisboa

http://www.arroy.info/2013/01/spb-lisboa.html

Понедельник, 14 января 2013 г. 15 дней 13 тысяч км 14 стран 8 человек 2 машины . Отправить по электронной почте. Написать об этом в блоге. Eggtastic: Everything You Need to Know About Eggs. Норвегия. Часть первая. Highlight.js turns 10. Dear Photograph,This photo was taken at my Great, Great. Desain Model Rak Gantung mantap desainnya. Dive Into Time - Panerai. Несколько интересных свойств умных указателей в C. Covariance and Contravariance in C Standard Library. Игорь Растеряев. Песня о детстве.

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Arroy's Blog: февраля 2011

http://www.arroy.info/2011_02_01_archive.html

Вторник, 22 февраля 2011 г. Передача строки из C в C#. На память (особенно если трюки с char* не принесли должного результата):. 160;  strncpy(str, long long string. 160;  result[str length-1]= ' 0'. DllImport(“c dll name”, CharSet = CharSet.None)]. GetLongString(StringBuilder str, int. 160;  StringBuilder sb = new. 160;  getLongString(sb,sb.Capacity);. 160;  return. Отправить по электронной почте. Написать об этом в блоге. Подписаться на: Сообщения (Atom). Передача строки из C в C#. Посадили на два года.

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Arroy's Blog: 13D.Gear.Chrome : CEF + Ogre3d

http://www.arroy.info/2012/03/13dgearchrome-cef-ogre3d.html

Пятница, 23 марта 2012 г. 13DGear.Chrome : CEF Ogre3d. Отправить по электронной почте. Написать об этом в блоге. 13DGear.Chrome : CEF Ogre3d. Eggtastic: Everything You Need to Know About Eggs. Норвегия. Часть первая. Highlight.js turns 10. Dear Photograph,This photo was taken at my Great, Great. Desain Model Rak Gantung mantap desainnya. Dive Into Time - Panerai. Несколько интересных свойств умных указателей в C. Covariance and Contravariance in C Standard Library. Игорь Растеряев. Песня о детстве.

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Arroy's Blog: 13D Engine Foundation Libraries

http://www.arroy.info/2012/12/13d-engine-foundation-libraries.html

Вторник, 11 декабря 2012 г. 13D Engine Foundation Libraries. Мы решили в дополнение к параммиксу открыть еще несколько вспомогательных библиотек, объединив все в один репозиторий. Движок параметров. На днях добавилась компрессия данных через gzip, удобно для передачи по сети. Запаковывает распаковывает zip-архивы (обертка над minizip. Небольшой сахар поверх boost:filesystem. Сокеты и каллбеки, поверх boost.asio. Базовая 3д математика (vector3 quaternion etc). Библиотека для создания логов. In C We Trust.

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The Brain Dump

Game development, Nebula Device, personal mumblings. I'm moving this blog over to github in an desperate attempt to finally keep all my web stuff in a single place (plus: keeping the blog in a version-controlled repo is so much nicer than Blogger, finally no more looking for the perfect blog editor, better control over the layout etc etc etc.). The new URL is: http:/ floooh.github.io/. See you on the other side :). New Adventures in 8-Bit Land. Alan Cox’ recent announcement. New Code on Old Machines.

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flohofwoe.net

This is the personal home page of Andre ‘Floh’ Weissflog. You probably came here for the Nebula3/emscripten demos. If you’re interested in the tech behind these demos, visit my tech-blog. Or if you’re interested in what game programming was like in the 80’s and 90’s, check out the About. If you want to contact me, find me on Facebook. This page has been created with Jekyll. And most of the layout has been blatantly ripped from the GLFW web site. Vertex Array Object Rollback. New text rendering demo.

flohofwoe.net flohofwoe.net

flohofwoe.net

This is the personal home page of Andre ‘Floh’ Weissflog. You probably came here for the Nebula3/emscripten demos. If you’re interested in the tech behind these demos, visit my tech-blog. Or if you’re interested in what game programming was like in the 80’s and 90’s, check out the About. If you want to contact me, find me on Facebook. This page has been created with Jekyll. And most of the layout has been blatantly ripped from the GLFW web site. Vertex Array Object Rollback. New text rendering demo.