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The Forais Chronicle Design Blog | Designing an Indie Tabletop RPG one day at a time.Designing an Indie Tabletop RPG one day at a time.
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The Forais Chronicle Design Blog | Designing an Indie Tabletop RPG one day at a time. | forais.wordpress.com Reviews
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Day 29: How Do I Weigh Success? | The Forais Chronicle Design Blog
https://forais.wordpress.com/2011/12/30/day-29-how-do-i-weigh-success
The Forais Chronicle Design Blog. Designing an Indie Tabletop RPG one day at a time. Skip to primary content. The Original Short Story. Day 29: How Do I Weigh Success? December 30, 2011. All right folks, it is the 29th and I don’t have a lot of time left. If I had to ask myself now, I would say that there is very little chance of me hitting my original mark, which was duel sets of 5k for both crunch and fluff. At the end of the day though, that may not be all that bad. So what should I be working toward?
The Forais Chronicle Design Blog | Designing an Indie Tabletop RPG one day at a time. | Page 2
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The Forais Chronicle Design Blog. Designing an Indie Tabletop RPG one day at a time. Skip to primary content. Skip to secondary content. The Original Short Story. Newer posts →. Day 20: Time For Progress! December 21, 2011. All right, I said yesterday that I was thinking about how characters would level and progress, so today I am going to spill my thoughts. Unfortunately, everything here isn’t 100%, even in this late hour. I will make things quick though, lets jump right in! While players may be used to...
MD Kid | The Forais Chronicle Design Blog
https://forais.wordpress.com/author/merdlekid
The Forais Chronicle Design Blog. Designing an Indie Tabletop RPG one day at a time. Skip to primary content. Skip to secondary content. The Original Short Story. Author Archives: MD Kid. A simple English grad with a dream, to be gainfully employed. Day 31: The Great and Terrible Fizzle. January 3, 2012. So where have I been? All right folks, you will hear from me now and again from here on out with plenty of updates on the Forais Chronicles. Thanks for reading folks. Star wars the old republic. All righ...
Day 18: The Clip Show Episode | The Forais Chronicle Design Blog
https://forais.wordpress.com/2011/12/19/day-18-the-clip-show-episode
The Forais Chronicle Design Blog. Designing an Indie Tabletop RPG one day at a time. Skip to primary content. The Original Short Story. Day 18: The Clip Show Episode. December 19, 2011. Prepare for Wavy Flashback Transitions. Remember That Time I Made Goals? When I started this I labeled it Indie Design December, and I set aside goals for what to do in the month of December. I warned myself that some of the goals might be too low, but I still need to see. Originally I said:. Create 5,000 words of Crunch.
Day 16: I Better Think Of This Now | The Forais Chronicle Design Blog
https://forais.wordpress.com/2011/12/17/day-16-i-better-think-of-this-now
The Forais Chronicle Design Blog. Designing an Indie Tabletop RPG one day at a time. Skip to primary content. The Original Short Story. Day 16: I Better Think Of This Now. December 17, 2011. This is the end of week two, and I don’t think I got as many details done as I should have. I have made a fair bit of progress, but there is still more to go. Today I want to focus on a bit of fluff, and think about the future again. Attributes/Stats – Usually the book will go over what all the different attrib...
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The Forais Chronicle Design Blog | Designing an Indie Tabletop RPG one day at a time.
The Forais Chronicle Design Blog. Designing an Indie Tabletop RPG one day at a time. Skip to primary content. Skip to secondary content. The Original Short Story. Day 31: The Great and Terrible Fizzle. January 3, 2012. So where have I been? Hanging out with my ladyfriend and trying to avoid a mental breakdown. It wasn’t completely successful, but I am alive, that’s something. So let me tell you why I am not linking you to a test document, and other depressing revelations. Star wars the old republic.
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