milezero.org
Winner of 10 :: Mile Zero
http://www.milezero.org/index.php/journalism/professional/winner_of_10.html
This space intentionally left blank. April 23, 2015. It has been a busy week, but I wanted to take a moment to recognize my colleagues at The Seattle Times. For their tremendous work, resulting in a 2015 Pulitzer Prize for breaking news journalism. Mile Zero is the personal website of Thomas Wilburn. All statements and opinions here are my own, and do not represent the views or policies of my employers at The Seattle Times or elsewhere.
milezero.org
Mile Zero
http://www.milezero.org/index.php/gaming/software/mass_effect
This space intentionally left blank. August 6, 2015. Raquo; mass effect. There's probably not a better modern space opera than the Mass Effect. Games, which is what makes its wildly incoherent plot all the more bizarre. Replaying the first title, it's hard to miss that the way that it eventually gets undercut by everything in the third. I can't decide which one looks better in hindsight — Mass Effect 1. Is less ambitious (and not nearly as good mechanically), while 3. By the time Mass Effect 3. Or Biowar...
milezero.org
Mile Zero
http://www.milezero.org/index.php/gaming/software
This space intentionally left blank. August 6, 2015. Raquo; mass effect. There's probably not a better modern space opera than the Mass Effect. Games, which is what makes its wildly incoherent plot all the more bizarre. Replaying the first title, it's hard to miss that the way that it eventually gets undercut by everything in the third. I can't decide which one looks better in hindsight — Mass Effect 1. Is less ambitious (and not nearly as good mechanically), while 3. By the time Mass Effect 3. Or Biowar...
milezero.org
MOV ACC LEFT :: Mile Zero
http://www.milezero.org/index.php/gaming/software/zachtronics/mov_acc_left.html
This space intentionally left blank. July 9, 2015. It seems vaguely ridiculous to spend my days working on a computer, and then come home and write assembly code for an hour or two, much less enjoy it. That's how good TIS-100. Is: a deranged simulator for a broken alien computer, it's the kind of game where the solutions are half inspiration, half desperate improvisation. It's not perfect. Once I beat TIS-100. I didn't feel an urge to start back up the way I do for something more "game-like" (say, XCOM.
milezero.org
Mayhem :: Mile Zero
http://www.milezero.org/index.php/journalism/new_media/mayhem.html
This space intentionally left blank. May 7, 2015. Raquo; new media. I'm not sure what it says about Seattle that one of our biggest yearly events is a May Day protest that wrecks havoc across big chunks of downtown. What even competes? The Blue Angels shut down traffic on the bridges once a summer, and there's the Sea Fair downtown, but reception to those is always pretty muted in my experience. International Workers Day is the big show. The May Day map. All that said, I would personally use with this st...
milezero.org
Mile Zero
http://www.milezero.org/index.php/tech
This space intentionally left blank. August 10, 2016. Well, that was prescient. At least once a day, I log into the Chrome Web Store dashboard to check on support requests and see how many users I've still got. Caret has held steady for the last year or so at about 150,000 active users, give or take ten thousand, and the support and feature requests have settled into a predictable rut:. People who want split-screen support, and are out of luck barring a major rewrite. Possible, which avoids the judgment ...
milezero.org
Instant Noodles :: Mile Zero
http://www.milezero.org/index.php/journalism/industry/instant_noodles.html
This space intentionally left blank. May 20, 2015. Like all Facebook's attempts to absorb the news industry, there's a probable timeline their new Instant Articles will follow, and it basically looks like this:. Facebook introduces Instant Articles, in which a few media partners push their content directly into Facebook's servers, and (in the iPhone app only) it gets rendered without leaving the application. "Content," in this case, even includes the publisher's own ad and tracking systems. Instant Artic...
milezero.org
Paper Anniversary :: Mile Zero
http://www.milezero.org/index.php/journalism/professional/paper_anniversary.html
This space intentionally left blank. June 8, 2015. It's ironic, I guess, that I was so busy at the Seattle Times a couple of weeks ago I forgot to write about my one-year anniversary here. Anyway: it's been quite a year! I've done real estate visualizations. Provided an overview of Oso Valley development. And covered the Washington state elections. I did much of the development on our major investigative pieces, Loaded with Lead. Not to mention graphs. Want to know where the May Day protests went? All st...
milezero.org
A good (virtual) walk spoiled :: Mile Zero
http://www.milezero.org/index.php/tech/web/a_good_walk_spoiled.html
This space intentionally left blank. June 24, 2015. A good (virtual) walk spoiled. Earlier today I took the wraps off of the private repo for our Chambers Bay interactive flyover. You can find the source code here. And a post on our dev blog about it here. It was a really fun challenge, and a rare example of using WebGL in a news capacity (the NYT did the Dawn Wall. But that's the only one I can remember recently). Or take Paul Ford's mind-boggling What is Code? In Businessweek this month: behind Bloombe...