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DUST SCRATCH GAMES | Development Blog for Little Canadian Indie Game DeveloperDevelopment Blog for Little Canadian Indie Game Developer
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Development Blog for Little Canadian Indie Game Developer
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DUST SCRATCH GAMES | Development Blog for Little Canadian Indie Game Developer | fromdustscratch.com Reviews
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Development Blog for Little Canadian Indie Game Developer
James – Journey Of Existence – Official Webpage For The Indie Game
Darr; Skip to Main Content. James – Journey Of Existence. A hand-drawn, hand-animated 3D game in development for PC, Mac and Linux platforms. Using traditional animation in a way you never thought possible to create something truly unique. NOW AVAILABLE ON KICKSTARTER! SUPPORT TODAY and SPREAD THE WORD. ENDS JANUARY 31, 2014! Also check out the Steam Greenlight Concept page here. Or the IndieDB page here. 8212;———————————. 8211; The Indie Game Magazine. 8211; Indie Games : The Weblog. 8211; Atomic Gamer.
Drew and the Floating Labyrinth - A Hand-Drawn 3D Puzzle Platformer | "I just want to go home…"
Drew and the Floating Labyrinth – A Hand-Drawn 3D Puzzle Platformer. I just want to go home…. I Just Want To Go Home…. What is “Drew and the Floating Labyrinth? A hand-drawn 3D third-person puzzle-platformer for PC, Mac and Linux platforms. Control Drew, a lost young girl trying to find her way back home, through a series of abstract levels requiring you to use clues in the environment to find invisible paths, gaining color to her black-and-white character as you progress. Why It’s Unique:. The simple na...
unfinished.fromdustscratch.com
Unfinished - An Artist's Lament, A Hand-Sketched 3D Adventure Game | Who Am I?
Unfinished – An Artist's Lament, A Hand-Sketched 3D Adventure Game. What Was I Meant To Be? What is “Unfinished – An Artist’s Lament? Collect abandoned sketches of other ideas as new swappable abilities, letting Sketch jump, run, fly, and more to progress through the environment. Featuring traditional 2D animation in a 3D environment filled with crumpled paper and unfinished drawings from the developer and 25 other artists. DISCLAIMER: this game is 5 levels long, and can be speed-run in under 30 minutes.
frustration | DUST SCRATCH GAMES
http://www.fromdustscratch.com/tag/frustration
In technological evolution,. We must start a revolution,. By putting all we know aside,. And starting from scratch. A Hopeful Canadian Indie Game Developer's Blog. Research in Artificial Intelligence – Adding “Heritage” To Evolutionary Algorithms. August 7, 2016. So with this justification and with my last paper on the subject published, I will briefly talk about my Master’s research in the article, and why I think I may never take a job involving “academia research” again. Continue reading →. When you&#...
video game | DUST SCRATCH GAMES
http://www.fromdustscratch.com/tag/video-game
In technological evolution,. We must start a revolution,. By putting all we know aside,. And starting from scratch. A Hopeful Canadian Indie Game Developer's Blog. Tag Archives: video game. E3 2016 – Indie Developer’s Perspective. June 18, 2016. I’ve written about each E3 event since I’ve started this blog. It’s over now, but I’ll continue the tradition here. Because I have a blog, darn it, so I can. I’m excited to be a gaming fan. But also felt a little underwhelmed…. Continue reading →. June 12, 2016.
Fun and Opinion | DUST SCRATCH GAMES
http://www.fromdustscratch.com/category/fun-opinion
In technological evolution,. We must start a revolution,. By putting all we know aside,. And starting from scratch. A Hopeful Canadian Indie Game Developer's Blog. Category Archives: Fun and Opinion. Blogging for the point of blogging. Where I’m Going To Be For Holiday. July 26, 2016. I’ve complained enough about the transition shock of full time employment. I was afraid I’d have no chance to go to conventions and events like I have over the past two years, let alone time to continue game development.
A.H. | DUST SCRATCH GAMES
http://www.fromdustscratch.com/author/ahlynkafromdustscratch-com
In technological evolution,. We must start a revolution,. By putting all we know aside,. And starting from scratch. A Hopeful Canadian Indie Game Developer's Blog. Author Archives: A.H. Research in Artificial Intelligence – Adding “Heritage” To Evolutionary Algorithms. August 7, 2016. Continue reading →. Where I’m Going To Be For Holiday. July 26, 2016. But I am going to places this year Toronto, Vancouver, Hamilton and Ottawa. Continue reading →. Posted in Fun and Opinion. June 18, 2016. June 12, 2016.
future | DUST SCRATCH GAMES
http://www.fromdustscratch.com/tag/future
In technological evolution,. We must start a revolution,. By putting all we know aside,. And starting from scratch. A Hopeful Canadian Indie Game Developer's Blog. E3 2016 – Indie Developer’s Perspective. June 18, 2016. I’ve written about each E3 event since I’ve started this blog. It’s over now, but I’ll continue the tradition here. Because I have a blog, darn it, so I can. I’m excited to be a gaming fan. But also felt a little underwhelmed…. Continue reading →. Posted in Fun and Opinion. June 12, 2016.
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Digifest and One Year of Quasar | OSnap! Games
http://www.osnapgames.com/2015/05/11/digifest-and-one-year-of-quasar
Bunnies & Buses. Digifest and One Year of Quasar. On May 11, 2015. Digifest and One Year of Quasar. The turnout at Digifest Startup Market was fantastic! We met a lot of great people, and other amazing startups from Ontario such as Geektropolis. Is a geek-culture event calendar and Pawly. Is a remote controlled robot for interacting with your pets when you’re away from home. Other Ontario based game developers were also in attendance. Dust Scratch Games. We received a lot of fantastic feedback from the p...
About Jake Butineau | Jake Butineau
https://jakebutineau.ca/about-jake-butineau
Skip to main content. Composer for Video Games and Visual Media. Listen to Jake Butineau's Commissions. Jake's Concert Dates. Watch Jake Butineau's Music Videos. Submitted by Jake Butineau. On Fri, 2013-03-15 19:44. Jake Butineau is an award-winning composer for media based in Toronto, ON with credits in over 40 media projects including:. Video games (music and sound design). Short films, animated shorts. Internet media; podcasts, YouTube, Twitch. Connect with Jake on social media:. A one-man Canadian co...
About Jake Butineau | Jake Butineau
https://jakebutineau.ca/about
Skip to main content. Composer for Video Games and Visual Media. Listen to Jake Butineau's Commissions. Jake's Concert Dates. Watch Jake Butineau's Music Videos. Submitted by Jake Butineau. On Fri, 2013-03-15 19:44. Jake Butineau is an award-winning composer for media based in Toronto, ON with credits in over 40 media projects including:. Video games (music and sound design). Short films, animated shorts. Internet media; podcasts, YouTube, Twitch. Connect with Jake on social media:. A one-man Canadian co...
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From Dust | Psa 103:14 For he knows our frame; he remembers that we are dust.
Psa 103:14 For he knows our frame; he remembers that we are dust. Skip to primary content. Skip to secondary content. Taking the Long Way Around (Thoughts on 8 Years of Marriage). August 11, 2015. We don’t have time for this! And yet this attitude can easily slip into all aspects of our lives, including our marriages. We want quick fixes to our problems. Want proof? 8216;Go Set A Watchman’ – The Tale of Two Atticus’s. July 20, 2015. Why are people uncomfortable with this book? Go Set A Watchman. Since I ...
From Dust | Official Website
From Dust Official Website. From Dust Official Website. I don't want to save my selection as my default version for Ubisoft websites.
From Dust
Or browse results titled. 1 & (pageBandParentLabel() pageLabel() , col1: columns() = = 1, col2: columns() = = 2, col3: columns() = = 3 } ". 0 }" Other Linked Artists/Labels. Edit artists. add more artists. Please verify your email by clicking the link we sent to . Change email / Send again. Includes unlimited streaming via the free Bandcamp app, plus high-quality download in MP3, FLAC and more. Purchasable with gift card. Flame Of A Candle. The Weakest Link feat. Mellow Drum Addict. Habit feat. MOC.
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DUST SCRATCH GAMES | Development Blog for Little Canadian Indie Game Developer
In technological evolution,. We must start a revolution,. By putting all we know aside,. And starting from scratch. A Hopeful Canadian Indie Game Developer's Blog. Blog Archive (’13-’16). Blog Archive (’17-’20). Cool Industry Developments for Real-Time 3D Rendering and Animation. March 27, 2018. By chance, I stumbled across two different new toolsets (one for Unity3D. That could really change the game for animators. One is a Unity3D package called “ Scene Track: The Game Media Exporter. February 5, 2018.
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From Dust To Dawn | XX
From Dust To Dawn. Bull; Become A Member. Lorem ipsum dolor sit amet, consectetur adipiscing elit. Nullam a imperdiet lectus. Donec justo velit, lacinia eu molestie ac, laoreet sed sapien. Nullam sed vulputate tellus. Created on 4th July, 2015. Lorem Ipsum dolor sit. Lorem ipsum dolor sit amet, consectetur adipiscing elit. Nullam a imperdiet lectus. Donec justo velit, lacinia eu molestie ac, laoreet sed sapien. Lorem Ipsum dolor sit. Lorem Ipsum dolor sit.
fromdusttodawn | a collection of works by M.E. Kopp
A collection of works by M.E. Kopp. About M.E.Kopp. Till It’s Gone. The Cabinet of Solitude. June 27, 2012. About From Dust to Dawn. About M.E.Kopp. The Cabinet of Solitude. Till It’s Gone. Blog at WordPress.com. Create a free website or blog at WordPress.com. Follow “fromdusttodawn”. Get every new post delivered to your Inbox. Build a website with WordPress.com. Add your thoughts here. (optional).
From Dust To Digital | Bringing History into the Future
From Dust To Digital. Bringing History into the Future. Edison Cylinder Record Sleeve. I’ve been trying to figure out the best way to show my models online. So far, this is the best that I’ve come up with. Here’s a screen shot of the scan, and you can follow the link below to open the scan in your browser. You’ll be able to get a full 360 degree view with only your web browser! May 21, 2014. Testing out new ideas. May 19, 2014. Here are some pictures of my lab and scanner, for anyone that’s curious:.
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