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Home - Funktronic LabsFunktronic Labs is a funky-fresh independent game development studio that focuses on bringing creative experiences through games and other interactive media.
http://www.funktroniclabs.com/
Funktronic Labs is a funky-fresh independent game development studio that focuses on bringing creative experiences through games and other interactive media.
http://www.funktroniclabs.com/
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Home - Funktronic Labs | funktroniclabs.com Reviews
https://funktroniclabs.com
Funktronic Labs is a funky-fresh independent game development studio that focuses on bringing creative experiences through games and other interactive media.
Funktronic Blog
Jul 15, 2015. It has been a long time coming, but the wait is almost over. Today, we are very happy to announce that Nova-111. Will be released into the wild on August 25th. This year for Steam and Console platforms! We’ve worked closely with our partners at Curve Studios. Want to hear more? Visit our Official Site. Or check out our Presskit. Nov 21, 2014. We made a musical visualizer for the web. Uses the wonderful music of Teebs. Check it out here. Nov 8, 2014. Oct 17, 2014. Oct 7, 2014. Sep 20, 2014.
Funktronic Labs
http://www.funktroniclabs.com/presskit
Based in Pasadena, California. July 18, 2013. Press / Business Contact:. 4 E Holly St (Suite #215). Pasadena, CA 91103. Funktronic Labs is a funky-fresh independent game development studio that focuses on bringing creative experiences through games and other interactive media. Funktronic Labs Studio Profile. Cosmic Trip (VR) - Early Access Launch Trailer. Nova-111 / Announcement Trailer. Creating Virtual Playgrounds with Eddie Lee. Sense of Wonder - Best Art Award" -. Tokyo, Japan - 20 September, 2013.
Works - Funktronic Labs
http://www.funktroniclabs.com/works
Groovy VR-native real-time strategy game. Emotionally impactful experience in VR. Vertex and Chill (VR). Interactive VR hypercube viewer. VR music toy powered by LEAP. Free musical puzzle experiment. Psychedelic LEAP audiovisual app. WebGL Visuals for Ghosting 13 event. Local multiplayer jam with best friends. WebGL real-time visual #threejs. Leap Motion to OSC native app. WebGL real-time visual #threejs. WebGL real-time visual #threejs. Projection mapping on Torii. TED x Chiyoda 2013.
About Us - Funktronic Labs
http://www.funktroniclabs.com/about
We're all about making games and creating magical experiences. We're about droppin' science and researching interesting technologies to enable fantastic experiences. We are highly passionate humans driven by our love for games and other mega-cool interactive media. Our goal is to provide magical experiences and to transport the mind into funkadelic majestic lands. Studio Profile Video. Produced by Brigade One. Some of his work. Has been shown at various art exhibitions around the world, including CODAME.
Kyoto - Funktronic Labs
http://www.funktroniclabs.com/kyoto
It is positively languid.like a peaceful, moonlit river.". Rock, Paper, Shotgun. Spiral into audioreactive obscurity as you are transported to a mysterious and melancholy land. Kyoto is an interactive ambient musical experiment that serves as an homage to the wonderful city of Kyoto. Kyoto short and sweet game serves as half audioreactive experiment and half tech sandbox. Rock, Paper, Shotgun: "Celestial Gardening, Kyoto.". IndieGameMagazine: "Dreamy New Build of Kyoto". VG247: "Near Complete Kyoto Build".
Collider - Funktronic Labs
http://www.funktroniclabs.com/collider
The closest communion you can make to the sublime". Is an audiovisual experience using the LEAP Motion. Optional) where you travel through a psychedelic supercollider use 3D motion controls and gestures to warp your face with generative visuals and dynamic sounds. Version 1.2.0 -. Is a collaboration effort with Baiyon. An award-winning Japanese multimedia artist based in Kyoto, Japan. He was responsible for the sound design as well as the music for this project. We'd love to hear from you!
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TIGSource » PS4
https://www.tigsource.com/category/ps4
Posts from ‘PS4’ Category. On: August 25th, 2015. From funky-fresh indie studio Funktronic Labs. 8216; comes sci-fi adventure/puzzler. Bringing together a mix of turn-based movement and attacks with both turn-based and. Manages to evoke memories of the classic Chip’s Challenge. A scientific vessel that has been flung into a strange dimension of mixed time, and are charged with guiding the ship and 111. Rescuable scientists back to safety. Along the way, upgrades can be found for the. On: July 8th, 2015.
TIGSource » Windows
https://www.tigsource.com/category/windows
Posts from ‘Windows’ Category. On: August 15th, 2016. Is a non-profit, educational word game narrated by Richard Dawkins in which players are challenged to find the paths between random words through their network of synonyms. By taking the synonym of a word, and then a synonym of that synonym, and so on, you can ultimately arrive at any other word in the English language.”. It is rare when I’m impressed by a word game, and I love word games. The Steam demo. Momodora: Reverie Under the Moonlight. Story, ...
Blog — EDWON
http://www.edwon.tv/blog
December 20, 2015. December 9, 2015. EDWON'S GUIDE TO KYOTO. May 16, 2015. Thinking of visiting Kyoto, Japan? Check out my guide to the city I called home for 1.5 years. April 16, 2015. HOW TO EMBED THREE.JS INTO SQUARESPACE. April 14, 2015. Into your squarespace site can be difficult. Edwon and Eddie Lee attack the problem to save you the trouble of figuring it out yourself. Check out the tutorial! Orbital Portrait: Eddie Lee. April 6, 2015. My Bamboo Standing Desk 竹のスタンディング机. December 13, 2014. Recentl...
IndieGames.com Three days of BitSummit culminate in awards for great games
http://indiegames.com/2014/03/bitsummit_mmxiv_a_summary.html
Thursday, Feb 5, 2015. Best Of' Yearly Features. Best Of' Features (Archives). Games We Care About - Tough Love! Pixel's Kero Blaster and soundtrack now available. Freeware Super Pick: 2 (Hubol). Demoscene Pick: Dynablaster Revenge (Titan and Haujobb). Games We Care About - Tough Love! Explore an alternate human reality in photo-based generative narrative Cachiche. Indie Bubble Buts: What Do We Do Now? A place where nobody dared to go: the interactive design in Spirits of Xanadu. The first day was a busi...
Sea Phantoms | Eddie Lee
http://eddietree.bandcamp.com/album/sea-phantoms
Includes high-quality download in MP3, FLAC and more. Paying supporters also get unlimited streaming via the free Bandcamp app. Where the Sun Dont Shine. In the Court of the Sea King. I cannot think of the deep sea without shuddering at the nameless things that may at this very moment be crawling and floundering on its slimy bed, worshipping their ancient stone idols and carving their own detestable likenesses on submarine obelisks of water-soaked granite. Released July 28, 2013. Feeds for this album.
kalin.blog: October 2012
http://www.cleaningcode.org/2012_10_01_archive.html
Games, robots and ramblings. Wednesday, October 3, 2012. Robot Life, Vol 2. Some new image processing tests and opencv tests! Since the last post. I did some more manual testing and moved to opencv to experiment with more image filters for vision processing. Showing what the algorithm produces, and an application of it to a low-res Random Internet Photo. The Hough Transform is really quite cool. It maps lines in cartesian space. To lines expressed as polar coordinates. After experimenting with a lot of c...
kalin.blog: Robot Life, Vol 3
http://www.cleaningcode.org/2012/11/robot-life-vol-3.html
Games, robots and ramblings. Thursday, November 15, 2012. Robot Life, Vol 3. Since the last post I've been working on some audio processing tests. The goal is to have Nao play along with improvised music jamming! I'll detail some of the experiments and progress thus far. The FFT lets us determine which frequencies exist in a raw audio waveform. The result is a set of linearly. Spaced frequency bins which tell us how much of each frequency range is present in the waveform. In our linearly spaced 50hz bins...
kalin.blog: March 2010
http://www.cleaningcode.org/2010_03_01_archive.html
Games, robots and ramblings. Monday, March 22, 2010. Properties and Stage Design. Well tuned gameplay requires countless iterations of testing, and very careful mashing of all values related to gameplay systems. When developing it is useful to keep in mind the accessibility of values affecting gameplay and ways to keep testing iteration time as low as possible. Aim for less than 1 second turnaround between changing a value and being able to test it. Be sure to have an empty stage ready into which you can...
kalin.blog: July 2012
http://www.cleaningcode.org/2012_07_01_archive.html
Games, robots and ramblings. Saturday, July 21, 2012. So this week I received my NAO robot. It's created by Aldebaran Robotics and is currently in available for developers, with a public release in the near future some time. NAO H25 Specifications Sheet. A generalized platform can provide interesting options for the future. Smaller and larger variations, different body shapes (quadruped, wheeled, flying, etc) and a multitude of special-purpose applications to fit small niche-needs. I feel this is...Soak ...
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Home - Funktronic Labs
Is a sci-fi themed turn-based. Adventure game with a twist of real-time. More Info →. Groovy VR-native first-person real-time strategy. Game Playable with the HTC Vive. More Info →. Interactive VR experience that presents a unique and friendly encounter with the ephemeral. More Info →. We'd love to hear from you! Is a studio that focuses on delivering creative experiences through games, VR/AR and other interactive media.
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