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The 3D Art of Gabe Cervantes

The 3D Art of Gabe Cervantes. Sunday, November 1, 2015. Calling this thing finished. Getting off Hiatus at work, so probably wont have too much free time. Really good experience learning substance painter over the break. Saturday, October 24, 2015. Spider mine in substance. Have some downtime from work, learning substance painter. working the metal base material right now. will start other materials soon. Sunday, June 21, 2015. Long time no post! Wednesday, October 1, 2014. Monday, September 29, 2014.

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The 3D Art of Gabe Cervantes | gabrielcervantes3d.blogspot.com Reviews
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The 3D Art of Gabe Cervantes. Sunday, November 1, 2015. Calling this thing finished. Getting off Hiatus at work, so probably wont have too much free time. Really good experience learning substance painter over the break. Saturday, October 24, 2015. Spider mine in substance. Have some downtime from work, learning substance painter. working the metal base material right now. will start other materials soon. Sunday, June 21, 2015. Long time no post! Wednesday, October 1, 2014. Monday, September 29, 2014.
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1 spidermine finished
2 posted by
3 gabe cervantes
4 no comments
5 xm 7 spider mine
6 more progress
7 scene update
8 ground textures
9 older posts
10 cool artists
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spidermine finished,posted by,gabe cervantes,no comments,xm 7 spider mine,more progress,scene update,ground textures,older posts,cool artists,about me
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The 3D Art of Gabe Cervantes | gabrielcervantes3d.blogspot.com Reviews

https://gabrielcervantes3d.blogspot.com

The 3D Art of Gabe Cervantes. Sunday, November 1, 2015. Calling this thing finished. Getting off Hiatus at work, so probably wont have too much free time. Really good experience learning substance painter over the break. Saturday, October 24, 2015. Spider mine in substance. Have some downtime from work, learning substance painter. working the metal base material right now. will start other materials soon. Sunday, June 21, 2015. Long time no post! Wednesday, October 1, 2014. Monday, September 29, 2014.

INTERNAL PAGES

gabrielcervantes3d.blogspot.com gabrielcervantes3d.blogspot.com
1

The 3D Art of Gabe Cervantes: more progress.

http://gabrielcervantes3d.blogspot.com/2014/10/more-progress.html

The 3D Art of Gabe Cervantes. Wednesday, October 1, 2014. Slowly getting there. gonna need a huge push on friday to be in Unreal by saturday.still working on columns and tree ribbons. still messing with grunge and dirt maps. Subscribe to: Post Comments (Atom). Madison, Wisconsin, United States. Welcome to my Blog! Portfolio site : www.polygrunt.com. View my complete profile. Awesome Inc. theme. Powered by Blogger.

2

The 3D Art of Gabe Cervantes: ground textures.

http://gabrielcervantes3d.blogspot.com/2014/09/ground-textures.html

The 3D Art of Gabe Cervantes. Sunday, September 28, 2014. Update on the ground textures i have so far. created a tileable brick texture. created some PBR maps and a puddle texture. will be creating a moss tileable soon to add detail when this scene is in unreal. Subscribe to: Post Comments (Atom). Madison, Wisconsin, United States. Welcome to my Blog! Portfolio site : www.polygrunt.com. View my complete profile. Awesome Inc. theme. Powered by Blogger.

3

The 3D Art of Gabe Cervantes: New Scene update. getting there..

http://gabrielcervantes3d.blogspot.com/2014/09/new-scene-update-getting-there.html

The 3D Art of Gabe Cervantes. Sunday, September 28, 2014. New Scene update. getting there. Progress so far with my scene. right now. slowly starting to texture this thing. created some trim and tileables that im using. I also plan to vertex paint moss on the ground and on the tree in Unreal. attempting to create all PBR textures for this scene. hoping to have a little more done by the end of the night. Subscribe to: Post Comments (Atom). Madison, Wisconsin, United States. Welcome to my Blog!

4

The 3D Art of Gabe Cervantes: Scene update...

http://gabrielcervantes3d.blogspot.com/2014/09/scene-update.html

The 3D Art of Gabe Cervantes. Monday, September 29, 2014. Hoping to get the rest of this thing done by the end of the week, models and texture wise. Goal is to have the whole weekend to set this up in unreal 4. Subscribe to: Post Comments (Atom). Madison, Wisconsin, United States. Welcome to my Blog! Portfolio site : www.polygrunt.com. View my complete profile. Awesome Inc. theme. Powered by Blogger.

5

The 3D Art of Gabe Cervantes: Spider mine in substance

http://gabrielcervantes3d.blogspot.com/2015/10/spider-mine-in-substance.html

The 3D Art of Gabe Cervantes. Saturday, October 24, 2015. Spider mine in substance. Have some downtime from work, learning substance painter. working the metal base material right now. will start other materials soon. Subscribe to: Post Comments (Atom). Madison, Wisconsin, United States. Welcome to my Blog! Portfolio site : www.polygrunt.com. View my complete profile. Awesome Inc. theme. Powered by Blogger.

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Resume - Polygrunt

http://www.polygrunt.com/resume.html

Skilled environment artist with over 7 years of experience in 3D modeling using Autodesk Maya and 3DS Max and creating textures using Adobe Photoshop. Understanding of the game pipeline workflow from setting up meshes in Unreal and creating shaders. The willingness to keep learning new programs and techniques to always better myself as an artist. Solid knowledge in applying traditional art skills to my workflow such as scene composition, silhouettes, color, and lighting. Game Art and Design. Thrive in a ...

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The 3D Art of Gabe Cervantes. Sunday, November 1, 2015. Calling this thing finished. Getting off Hiatus at work, so probably wont have too much free time. Really good experience learning substance painter over the break. Saturday, October 24, 2015. Spider mine in substance. Have some downtime from work, learning substance painter. working the metal base material right now. will start other materials soon. Sunday, June 21, 2015. Long time no post! Wednesday, October 1, 2014. Monday, September 29, 2014.

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