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Infinite State Entertainment | an endless loop of creative ruminations

an endless loop of creative ruminations

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Infinite State Entertainment | an endless loop of creative ruminations | gamebrains.wordpress.com Reviews
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an endless loop of creative ruminations
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1 infinite state entertainment
2 posted in foosball
3 zooball
4 zooball production journal
5 overall project timeline
6 date
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9 documents
10 game groups assigned
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infinite state entertainment,posted in foosball,zooball,zooball production journal,overall project timeline,date,event,milestone,documents,game groups assigned,class,initial project brainstorming,meeting 1,game concept discussion,meeting 1 notes,meeting 2
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Infinite State Entertainment | an endless loop of creative ruminations | gamebrains.wordpress.com Reviews

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an endless loop of creative ruminations

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1

Meeting 3 | Infinite State Entertainment

https://gamebrains.wordpress.com/2009/03/01/meeting-3

An endless loop of creative ruminations. Laquo; Back to the drawing board. The meeting began by having each team member talk a little about their background, experience and course load in order understand the time commitments and constraints of the contributers. Michael: neither artist or programmer (but did manage to create a bug squish game using processing), but would like to contribute as much as he can to the process. He will work on sound, a chellenge which none of us really know much about. Http:/...

2

Meeting 1 | Infinite State Entertainment

https://gamebrains.wordpress.com/2009/02/26/meeting-1

An endless loop of creative ruminations. Laquo; Disaster City. Attendence: Andy, Michael, Arthur, Joan. Date: February 25, 2009. Meeting began with discussion of proposed game ideas, and we weighed the pros and cons of each. The game themes included, Disasters ala SimCity, Mardi Gras (catch the beads not the bomb! Puppet Master and a game similar to Dyson. Andy submitted a graphic for our team that we all accepted happily. You can follow any responses to this entry through the RSS 2.0. From your own site.

3

Sounds – Part 1 | Infinite State Entertainment

https://gamebrains.wordpress.com/2009/05/05/sounds-part-1

An endless loop of creative ruminations. Laquo; Notes from Arthur. Sounds – Part 2. Sounds – Part 1. My first set of sounds added to the game were mostly the basics – music and sound effects for gameplay. Not much of the surrounding structure of the game had been designed at the time of the mid-semester demo, so I only had a few things to add. Http:/ zooball-game-class-spring-2009.googlecode.com/files/gameplay.wav. Http:/ zooball-game-class-spring-2009.googlecode.com/files/kick.wav. This entry was posted...

4

Notes from Arthur | Infinite State Entertainment

https://gamebrains.wordpress.com/2009/04/25/notes-from-arthur

An endless loop of creative ruminations. Laquo; Meeting 11. Sounds – Part 1. Hi everyone, Since we didn't demo any games in class today, I've posted the current version of Zooball so everyone can try it out and get a feel for what we currently have. http:/ code.google.com/p/zooball-game-class-spring-2009/downloads/list. This entry was posted on April 25, 2009 at 2:03 pm and is filed under Meeting Notes. You can follow any responses to this entry through the RSS 2.0. Feed You can leave a response.

5

Sounds – Part 2 | Infinite State Entertainment

https://gamebrains.wordpress.com/2009/05/05/sounds-part-2

An endless loop of creative ruminations. Laquo; Sounds – Part 1. Zooball Production Journal – Senior Game Developer Arthur Nishimoto. Sounds – Part 2. After the mid-semester demo, more features were added to the game, each requiring accompanying sounds. First on the necessary new sounds, though, was finding a replacement for one sound that just wasn’t working. Http:/ zooball-game-class-spring-2009.googlecode.com/files/goal.wav. This entry was posted on May 5, 2009 at 10:06 pm and is filed under Zooball.

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Infinite State Entertainment | an endless loop of creative ruminations

An endless loop of creative ruminations. Zooball Production Journal – Senior Game Developer Arthur Nishimoto. On May 6, 2009 by arthurnishimoto. By Senior Game Developer Arthur Nishimoto. Below I have prepared a journal outlining the entire project with emphasis on the programming development. I detail most of my contributions to the project noting Andy’s contributions and specific collaborations when in context of the project as a whole. Andy’s contributions in detail can be read here. Initial gesture t...

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