jenniferpittman.wordpress.com
UCSC students create new tools to archive and explore computer game culture | JENNIFER RICH PITTMAN News • Innovation • Stories of a Community
https://jenniferpittman.wordpress.com/2015/07/23/ucsc-students-create-new-tools-to-archive-and-explore-computer-game-culture
JENNIFER RICH PITTMAN News Innovation Stories of a Community. JOURNALIST EDITOR DIGITAL STORYTELLING. UCSC students create new tools to archive and explore computer game culture. UCSC computer science grad student Eric Kaltman and James Ryan have devised a new way to search and archive 12,000 video games. The web-based tools, GameNet. Offer novel ways to discover similar types of games. It is a step toward sorting decades of game culture that has yet to be successfully categorized and archived. The resul...
mitchmastroni.com
Mitch Mastroni
http://mitchmastroni.com/portfolio/metadata
Controlled Vocabularies of Platforms and Media Formats. I am a contributing researcher for The GAme MEtadata and CItation Project. GAMECIP), a multi-year IMLS-funded joint initiative between the UCSC Library, UCSC Computer Science, and Stanford University Library to improve library and institutional practice for computer games. Over the course of almost three years I worked directly under Eric Kaltman, Ph.D. candidate at UC Santa Cruz.
saaers.wordpress.com
wendyhagenmaier – bloggERS!
https://saaers.wordpress.com/author/wendyhagenmaier
Blog Series and Categories. The blog of SAA's Electronic Records Section. Latest #bdaccess Twitter Chat Recap. March 9, 2017. March 9, 2017. By Daniel Johnson and Seth Anderson. This post is the eighteenth in a bloggERS series about access to born-digital materials. In preparation for the Born Digital Access Bootcamp: A Collaborative Learning Forum at the New England Archivists. Spring meeting, an ad-hoc born-digital access group with the Digital Library Federation. Providing access to restricted material.
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