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GameJaxx | A Joanne Lawrie portfolio

Hello! My name's Joanne and I'm a budding games programmer. This site will provide an overview of all the projects I've done it relation to programming over the past year or so. I'm currently going into my 4th and final year at The University of the West of Scotland where I'm studying Computer Games Technology.…

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GameJaxx | A Joanne Lawrie portfolio | gamejaxx.wordpress.com Reviews

https://gamejaxx.wordpress.com

Hello! My name's Joanne and I'm a budding games programmer. This site will provide an overview of all the projects I've done it relation to programming over the past year or so. I'm currently going into my 4th and final year at The University of the West of Scotland where I'm studying Computer Games Technology.…

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[C++/GLSL] Fur Shader v2 | GameJaxx

https://gamejaxx.wordpress.com/2013/02/24/cglsl-fur-shader-v2

A Joanne Lawrie portfolio. February 24, 2013. C /GLSL] Fur Shader v2. Me again 😀 Been a busy few months. Progressing through my final year at Uni and thought I should make a video of what I’m currently working on. My hons. project comprises of implementing a fur and hair shader. The below video is a look at my fur shader. Will have a completion video up by June when the semester ends. Note: Watch it fullscreen and in HD 😀. This entry was tagged c. Leave a Reply Cancel reply. Enter your comment here.

2

[C++] Fire Implementation | GameJaxx

https://gamejaxx.wordpress.com/2012/08/11/fire-implementation

A Joanne Lawrie portfolio. August 11, 2012. C ] Fire Implementation. Hey there. Here’s two little videos showcasing some shader work I’ve been progressing with over the summer 😀. This entry was tagged c. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. You are commenting using your Twitter account. ( Log Out. Notify me of new comments via email.

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[Java] Sakinian’s Sorrow | GameJaxx

https://gamejaxx.wordpress.com/2013/05/06/java-sakinians-sorrow

A Joanne Lawrie portfolio. May 6, 2013. Java] Sakinian’s Sorrow. Side scroller space game. Only showcased 3 levels here but adding levels is a simple process. Really happy with how this one turned out seeing as all pixel graphics were done by me 😀. This entry was tagged java. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. C /GLSL] Hair Shader (WIP).

4

[C++/GLSL] Hair Shader (WIP) | GameJaxx

https://gamejaxx.wordpress.com/2013/08/08/cglsl-hair-shader-wip

A Joanne Lawrie portfolio. August 8, 2013. C /GLSL] Hair Shader (WIP). Here’s my hair shader that is coming along nicely. Created using constraints between connected particles and verlet integration, you get a nice look. Got lots to still do but I’m enjoying it 😀. This entry was tagged c. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out.

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[Java] Numbrix Solver | GameJaxx

https://gamejaxx.wordpress.com/2012/08/21/java-numbrix-solver

A Joanne Lawrie portfolio. August 21, 2012. Me again 😀 This time I’ve been working on making some of my previous project better. This is one of the results. I had made a program that would solve this numbrix puzzle (for more info on this puzzle: http:/ en.wikipedia.org/wiki/Hidato. But it was a) A tad slow and B) console-based. I’m happy to say I’ve sped thing up nicely and given the program a nice GUI for users to interact with. Here’s a little video of me running it:. This entry was tagged java.

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gamejaxx | GameJaxx's Blog

https://gamejaxxblog.wordpress.com/author/gamejaxx

This WordPress.com site is the bee's knees. Skip to primary content. Skip to secondary content. Hey, my names Joanne and I'm currently going into my 4th and final year at The University of The West of Scotland where I'm studying Computer Games Technology. This site will be a central location for all my projects that I've undertaken, inside and outside of University. UNversity 2013 – Week 1. June 8, 2013. June 2, 2013. Another year by, another UNversity here I come! 1 Some of us grads are joining forces t...

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GameJaxx | A Joanne Lawrie portfolio

A Joanne Lawrie portfolio. My name’s Joanne and I’m a budding games programmer. This site will provide an overview of all the projects I’ve done it relation to programming over the past year or so. I’m currently going into my 4th and final year at The University of the West of Scotland where I’m studying Computer Games Technology. I’ve learned so much during this course, boosting my team-working. Skills and learning to program, primarily in C. I’ve also taken a keen interest in programming shaders.

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GameJaxx's Blog | This WordPress.com site is the bee's knees

This WordPress.com site is the bee's knees. Skip to primary content. Skip to secondary content. UNversity 2013 – Week 1. June 8, 2013. Just realised I didn’t make a post about the progression I’ve made in the past week. Whoops 😀 so here it is! I’ve currently been working on a verlet integration method of simulating hair strands. Still WIP, but this is what I’ve got so far:. Speaking of Digital Futures, I’ve thrown together a 3-min video for DF showcasing some of my projects. Check it out! June 2, 2013.

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