theatmoz.wordpress.com
Beta Plans and a New Game | Dead Drop; Zombie Divers! Game Development Blog
https://theatmoz.wordpress.com/2012/07/21/beta-plans-and-a-new-game
Beta Plans and a New Game. It is interesting the positive outlook we took in the last post. Soon after EAE day we all went our separate ways. Most had internships. Those that did not kept busy with personal games they are working on. Taking a break has been really helpful. Most has had a chance to work in the industry a little and see what we are missing and see what we can improve. The leads came back together this last month and realized we need one drastic change: the entire game. The Atmoz at the cen...
theatmoz.wordpress.com
Transition to a new game | Dead Drop; Zombie Divers! Game Development Blog
https://theatmoz.wordpress.com/2012/10/24/transition-to-a-new-game
Transition to a new game. This project has migrated to the new site as the game has moved to a new direction. Please follow the link to the Drop Drop development page. October 24, 2012. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. You are commenting using your Twitter account. ( Log Out. You are commenting using your Facebook account. ( Log Out.
theatmoz.wordpress.com
Dead Drop; Zombie Divers! | Dead Drop; Zombie Divers! Game Development Blog
https://theatmoz.wordpress.com/2012/07/21/dead-drop-zombie-divers
Dead Drop; Zombie Divers! That is it. That is the name of the new game! We already have a killer theme song. That is where the Zombie Divers part came from. Dead Drop; Zombie Divers! Is a zombie racing game. Two zombies are released from the corral and fall into the pit. You control one zombie race to the bottom of the pit. The first one to the bottom wins. It’s Mario Kart while falling, with zombies… and eighties metal music! July 21, 2012. Leave a Reply Cancel reply. Enter your comment here.
roundkarma.wordpress.com
December | 2011 | Round Karma Development Blog
https://roundkarma.wordpress.com/2011/12
Round Karma Development Blog. Monthly Archives: December 2011. December 16, 2011. We finally finished it and so far we have had this game show at two events, both with kids and adults. The responses have been generally positive and the kids have to get pulled away from it. Good sign, no? Filed under The Round Karma Team. It’s Time for StoryChimes. The Round Karma Team. Blog at WordPress.com. Round Karma Development Blog. Create a free website or blog at WordPress.com.
roundkarma.wordpress.com
New Character | Round Karma Development Blog
https://roundkarma.wordpress.com/2011/11/12/new-character
Round Karma Development Blog. November 12, 2011. This is our scientist that we have created for the game. He is a possum. We have yet to have a name for him though. Anyone have any ideas? Filed under The Round Karma Team. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. You are commenting using your Twitter account. ( Log Out. The Round Karma Team.
roundkarma.wordpress.com
About | Round Karma Development Blog
https://roundkarma.wordpress.com/about
Round Karma Development Blog. We are four students in the University of Utah’s EAE:MGS program. We build games for homework and love every minute of it. The team is comprised of. Spencer Buchanan – Producer. Dan Priestly – Engineer. Anurag Bhagwat – Engineer. Jeff “Hawke” Ravatt – Artist/Creative Designer. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your Twitter account. ( Log Out.
roundkarma.wordpress.com
November | 2011 | Round Karma Development Blog
https://roundkarma.wordpress.com/2011/11
Round Karma Development Blog. Monthly Archives: November 2011. November 12, 2011. This is our scientist that we have created for the game. He is a possum. We have yet to have a name for him though. Anyone have any ideas? Filed under The Round Karma Team. November 12, 2011. This has almost all the elements in the game we are hoping to show off next week. I am super proud the team I get to work with. Filed under The Round Karma Team. November 3, 2011. Why not a house out of any material? November 3, 2011.
theatmoz.wordpress.com
Dead Drop; Zombie Divers! Game Development Blog | This game is brought to you by the letters U of U, and The Atmoz team. | Page 2
https://theatmoz.wordpress.com/page/2
Fan Haptics One Sheet. Goal – To bring fan haptics to the Xbox. The aim is to build a fan controller that will allow the user to use any fans of choice. Patterning ideas from audio surround sound systems, the user can select size and quality of fans and can place them for their optimal situation. Like an audio receiver, we can find optimal situations, but allow the user the control to utilize fan haptics best for them. The physical components will contain. 5 outlets to plug in fans. Visual feedback with ...
theatmoz.wordpress.com
The Fans are Feature Complete! | Dead Drop; Zombie Divers! Game Development Blog
https://theatmoz.wordpress.com/2012/05/09/the-fans-are-feature-complete
The Fans are Feature Complete! This is a post from Spencer’s blog. They have actually been feature complete for a few weeks. Sterling pressed me for a deadline just like everyone else. I said what feature complete would look like for Alpha and he said if we are not feature complete for the alpha deadline, it is being cut. Part of me thought, there is no way he would cut the fans. That is what the professors wanted me to work on. This would be my thesis project. A huge thanks to. 8211; The Flow mechanics ...