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Wednesday, February 13, 2013. Game Over, Man! Posted by Dan Apczynski. One of the toughest things about not having a bona fide career in games writing is not getting to join in the exquisite fun of lambasting a terrible game. As a semi-semi-professional games writer (“semi-professional” would perhaps be overselling my current freelance backlog), watching a release like Colonial Marines. Penny Arcade Report’s Ben Kuchera. At least makes me feel a little better about my lack of insider status:. Explores th...

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Wednesday, February 13, 2013. Game Over, Man! Posted by Dan Apczynski. One of the toughest things about not having a bona fide career in games writing is not getting to join in the exquisite fun of lambasting a terrible game. As a semi-semi-professional games writer (“semi-professional” would perhaps be overselling my current freelance backlog), watching a release like Colonial Marines. Penny Arcade Report’s Ben Kuchera. At least makes me feel a little better about my lack of insider status:. Explores th...
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6 mobile games
7 labels bugs
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9 gamasutra
10 wired
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Gamer Melodico | gamermelodico.com Reviews

https://gamermelodico.com

Wednesday, February 13, 2013. Game Over, Man! Posted by Dan Apczynski. One of the toughest things about not having a bona fide career in games writing is not getting to join in the exquisite fun of lambasting a terrible game. As a semi-semi-professional games writer (“semi-professional” would perhaps be overselling my current freelance backlog), watching a release like Colonial Marines. Penny Arcade Report’s Ben Kuchera. At least makes me feel a little better about my lack of insider status:. Explores th...

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Gamer Melodico: Under My Thumb: Super Crate Box

http://www.gamermelodico.com/2012/01/under-my-thumb-super-crate-box.html

Thursday, January 5, 2012. Under My Thumb: Super Crate Box. Posted by Dan Apczynski. Just the other day, I posted about how, despite the wonder and convenience and social acceptability of iPhone gaming, the nature of touchscreen controls. Left me wishing for buttons and/or invisible thumbs. The very next day, a maddeningly addictive game called Super Crate Box. Came into my life. I've never wanted buttons so much in my life. 8221; So that’s exactly what I’m going to do. PC and Mac OS versions are actually.

2

Gamer Melodico: Thumb Crusher

http://www.gamermelodico.com/2011/12/thumb-crusher.html

Thursday, December 22, 2011. Posted by Dan Apczynski. I recognize the irony in embedding the following video the day after splashing a large PETA logo. At the top of a post, I really do. A friend of mine forwarded me what you’re about to see, and I initially watched just enough of it to get the idea—it’s really kind of amazing! 8212;or even more complex games that require fast reaction to visual cues (I honestly can’t stop thinking about Left 4 Dead. Labels: African Bull Frog. Is a blog about games, writ...

3

Gamer Melodico: Now Playing: Josh and Jay’s Excellent Videogame Show

http://www.gamermelodico.com/2011/09/now-playing-josh-and-jays-excellent.html

Friday, September 2, 2011. Now Playing: Josh and Jay’s Excellent Videogame Show. Posted by Jay Pullman. Quick question: Do you like podcasts about videogames? Cool, because I wanted to pop in real quick and turn you on to a new project that I’m working on with friend and fellow videogame nerd, Joshua Doan. In our first episode, Joshua and I talk about the trials and tribulations of Rock Band. Owning a Wii, and the Driver. Here's a direct link to Episode 1. Josh and Jay Show. We’d been toying around...

4

Gamer Melodico: 5 Real-World Oddities That Should Be Games

http://www.gamermelodico.com/2010/04/5-real-world-oddities-that-should-be.html

Thursday, April 8, 2010. 5 Real-World Oddities That Should Be Games. Since we humans have a relatively short lifespan, it is pretty impossible to expect people to know about ALL the weird shit that the world has to offer. That fact may have something to do with why any concept that gets made into a book, movie or video game usually falls into one of two categories: Either it's a well known thing (See: War. Also, this is where I insert my Psychonauts link. When I saw this. Though it is within spitting dis...

5

Gamer Melodico: Throw Lamp into Chasm: The Cruelty Scale

http://www.gamermelodico.com/2011/12/throw-lamp-into-chasm-cruelty-scale.html

Wednesday, December 21, 2011. Throw Lamp into Chasm: The Cruelty Scale. Posted by Dan Apczynski. 8220;Cruelty.” Don't do a Google Image search, trust me. As far as games are concerned, it’s a great word. As I have come to know it, the “Cruelty Scale” was devised by IF author Andrew Plotkin (a.k.a. Zarf, creator of a ton of amazing interactive fiction. Including the insidiously cruel A Change in the Weather. Can get stuck or die, but it’s immediately obvious that you’re stuck or dead. It’s been a wh...

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“The Walking Dead: Episode 2” or “One of the Coolest Moments I Have Experienced” | Are We New At This?

https://arewenewatthis.wordpress.com/2012/09/07/the-walking-dead-episode-2-or-one-of-the-coolest-moments-i-have-experienced

Are We New At This? MMOs, RPGs, Shooters, Assorted Shehanigans. What MMOs Can Learn From…. 8220;The Walking Dead: Episode 2” or “One of the Coolest Moments I Have Experienced”. 8220;The Walking Dead: Episode 2” or “One of the Coolest Moments I Have Experienced”. September 7, 2012. You know you had a great gaming moment when you, sit there, mouth open, and just whisper “Awesome! Three things happen in quick succession. November 16, 2012 at 9:43 pm. 8220;TWD Conclusion” or “One Week To Go! You are commenti...

upupdndn.blogspot.com upupdndn.blogspot.com

UpUpDnDn: Master Cheese

http://upupdndn.blogspot.com/2011/08/master-cheese.html

Friday, August 12, 2011. Was the Halo: Reach menu screen painted by Thomas Kinkade? Could be a single canvas. (Click to enlarge). Posted by Jason Killingsworth. December 21, 2011 at 6:54 AM. Lets not re-paint history in such broad strokes (sorry I had to). I love halo reach and I see as many if not more similarities to the classical landscape. Http:/ www.lib-art.com/imgpainting/8/6/19068-classical-landscape-with-figures-jan-frans-van-bloemen.jpg. August 15, 2015 at 7:36 PM. Zelda: Skyward Sword (Wii).

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UpUpDnDn: March 2013

http://upupdndn.blogspot.com/2013_03_01_archive.html

Sunday, March 31, 2013. Beyond The Mojang GDC Party Controversy. Meet My Sister, Trinity - A Model Who Gets "Paid To Party". Last week at GDC, the epic-sounding “.party()” thrown by Mojang, the studio behind Minecraft, came under scrutiny for hiring girls - presumably models - to attend and mingle with guests. Kotaku’s account of the event. Twitter hashtag have been both pointed and productive. But is this Mojang party a justifiable cause for offense? After the jump, I speak to her in detail about whats ...

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UpUpDnDn: September 2010

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Monday, September 27, 2010. One of the most incredible screenshots I've stumbled across in ages, courtesy of a 1987 Commodore 64 title. Posted by Jason Killingsworth. Subscribe to: Posts (Atom). Zelda: Skyward Sword (Wii). There was an error in this gadget. Great Minds Think Aloud. Note: Lightning-kicking bear is the work of artist Luke Chueh.

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UpUpDnDn: November 2010

http://upupdndn.blogspot.com/2010_11_01_archive.html

Tuesday, November 9, 2010. In M Night Shyamalan’s film The Sixth Sense. Fate curses Bruce Willis with the supernatural ability to see dead people. My curse is the ability to spot juicy metaphors that can be flogged until they’re dead. I'm a metaphor junkie. I guess it’s just my cross to b—a rghhhh. Almost walked right smack into that one.) Recently I’ve been struck by how perfectly the indie platformer Super Meat Boy. Overall game = writing project (novel, essay, dissertation, etc). Level = sentence unit.

infinitelag.blogspot.com infinitelag.blogspot.com

Infinite Lag: October 2011

http://infinitelag.blogspot.com/2011_10_01_archive.html

Monday, October 24, 2011. Having received my review. Copy of Warhammer 40,000: Space Marine. Several days before its release date, I expected to have a harder time connecting to full multiplayer matches. As it turns out, there were ample opponents online, mostly located, according to the in-game leaderboard, in France and Germany. At the time, I assumed Space Marine. Must have released early in Europe: nearly all of these players had reached double-digit levels in Space Marine. Matches, I hadn't had much...

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UpUpDnDn: Throwing Shapes: An Informal Tetris Lexicon

http://upupdndn.blogspot.com/2011/04/throwing-shapes-our-tetris-lexicon.html

Sunday, April 3, 2011. Throwing Shapes: An Informal Tetris Lexicon. When we lived together briefly during college, my younger brother Josh and I played a lot of Tetris. Like a whole lot of Tetris. We played so much Tetris, in fact, that we quickly found ourselves needing a more nuanced language to discuss the types of scenarios we encountered in the game. I touched on our shared Tetris vocabulary in "Player One, Player Two," the essay I wrote for Kill Screen Issue 0. 1) Running the Gauntlet. 8212; Onlook...

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UpUpDnDn: August 2011

http://upupdndn.blogspot.com/2011_08_01_archive.html

Friday, August 12, 2011. Was the Halo: Reach menu screen painted by Thomas Kinkade? Could be a single canvas. (Click to enlarge). Posted by Jason Killingsworth. Subscribe to: Posts (Atom). Zelda: Skyward Sword (Wii). There was an error in this gadget. Great Minds Think Aloud. Note: Lightning-kicking bear is the work of artist Luke Chueh.

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Infinite Lag: Fair Play

http://infinitelag.blogspot.com/2012/01/fair-play.html

Thursday, January 5, 2012. Every time Jenn Frank. Publishes a new piece, she proves why she continues to be my favorite games writer. Aside from being the most skilled personal essayist in this space, she also has an uncanny knack for teasing broader themes out of details. She's done it again, dammit, in her latest blog post, " On games of chance and 'cheating.'. Please go read it now, if you haven't already, since this post is in response to Jenn's. Incidentally, so is this image:. The theme of "fairnes...

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it all started with Chrono Trigger...: June 2012

http://www.itallstartedwithchronotrigger.com/2012_06_01_archive.html

Wednesday, June 27, 2012. Good news, everybody! I’ve accepted a position as a monthly poster for one of my favorite blogs, The Ontological Geek. The contributing writers are top notch and talk about video games in a critical and distinctly intelligent way, so it is quite an honor to join them for the relaunch of their site. My first post went up yesterday and I am already talking about my dirty love affair with Fenris in. Http:/ www.itallstartedwithchronotrigger.com. Labels: The Ontological Geek. Butahh&...

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Thursday, May 29, 2014. Battlefield 4 Review and Levolution Guide. Lots of people have been patiently waited for the launching of Battlefield 4, a first-person shooter videogame. It was published on October 29, 2013. Battlefield 4 is the sequel to Battlefield 3, Provided by EA and developed by DICE. It's not free, and possibly you should have great difficulty to get Battlefield 4 no cost. Currently we'll go through of Battlefield 4, a first-person shooter video game, that was published. The four packages...

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Your #1 Source for Video Games, Consoles & Accessories! | Your #1 Source for Video Games, Consoles & Accessories!

1 Just Dance 4. Rating: 4.3 / 5.0 (93 votes). 2 Call of Duty: Black Ops. Rating: 2.9 / 5.0 (488 votes). Rating: 4.2 / 5.0 (578 votes). 4 Assassins Creed III. Rating: 3.7 / 5.0 (239 votes). 5 Far Cry 3. Rating: 4.0 / 5.0 (8 votes). Rating: 4.2 / 5.0 (578 votes). 2 Call of Duty: Black Ops. Rating: 2.9 / 5.0 (488 votes). Rating: 4.4 / 5.0 (271 votes). 4 Assassins Creed III. Rating: 3.7 / 5.0 (239 votes). Rating: 4.2 / 5.0 (117 votes). 1 FIFA Soccer 13. Rating: 3.9 / 5.0 (190 votes). 2 Call of Duty: Black Ops.

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Gamer Melodico

Wednesday, February 13, 2013. Game Over, Man! Posted by Dan Apczynski. One of the toughest things about not having a bona fide career in games writing is not getting to join in the exquisite fun of lambasting a terrible game. As a semi-semi-professional games writer (“semi-professional” would perhaps be overselling my current freelance backlog), watching a release like Colonial Marines. Penny Arcade Report’s Ben Kuchera. At least makes me feel a little better about my lack of insider status:. Explores th...

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12288;開発にはCall of Dutyの製作スタッフが関わってたり、やたらロボットがフィーチャーされたりで2014年の注目作筆頭。 12288;経験値とレベル制度があり、ラウンドをこなすことで成長していき、レベルの上昇に伴って選択できるパイロットやタイタン(本ゲームに登場するロボの総称)の種類が増えたり、自己を強化するバーンカードを使用できるようになるなど、プレイヤーのモチベーションを維持するシステムが用意されている。 12288;CBTの間にプレイしたので記事タイトルはCBTとしているが、この数日後にOBTへ移行した。 12288;PC版CBTに参加。レベル4までプレイ。 12288;キャラクターデザインやメカデザインは目を引くものがあり、ゲーム中でもかなり現実感のある挙動をする。タイタンは重厚感に溢れていて、窓の外を歩く姿は映画のようだし、目の前に迫ってくるとそれだけで押しつぶされそうだ。圧倒的な質量と重火器を備えてこちらを狙ってくるタイタンは圧巻の一言に尽きる。 12288;ウリのもう一つでもあるパルクールアクションは、その先駆者ともいえる Brink. 12288;上記でタイタンは圧倒的な...

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Gamermemo | บันทึก วิธีการเล่น How to Play

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יום שלישי, 30 בדצמבר 2008. שווה כניסה תלחצו על זה בשבילי סבבה. יום שלישי, 23 בדצמבר 2008. Call of duty World at War. דרישות מומלצות:CPU: 2.4 GHz dual core or better is recommended RAM: 1GB for XP; 2GB for Vista is recommended Harddrive: 8GB of free hard drive space Video card: 3.0 Shader Support recommended. Nvidia Geforce 7800 or better or ATI Radeon X1800 or better. אחד הדברים היותר מגניבים במשחק הוא רובה הלהביור,איתו אתם תזוזו די לאט הודות למיכל הדלק שנמצא על גבכם.בכל אופן מה שבעיקר תוכלו לעשות עם...