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Gameworks LabÚltimas publicaciones del Blog
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Últimas publicaciones del Blog
Proyecto Koopa Troopa – Gameworks Lab
http://www.gameworkslab.com/proyecto-koopa-troopa
Joaquín A. Mora. Joaquín A. Mora. Estrategias de Aprendizaje Cooperativo en Educación Infantil. La máquina del tiempo. El Norte, Tierra de Vikingos. Qué sabemos de los vikingos? Yo quiero parecer un Vikingo! Quiero cazar y pescar! No tengo miedo a los dragones! 1, 2, 3 AL ATAQUE! Espera, y tu escudo? Qué frío hace aquí! Quién tenía que encender el fuego? Aesthetics – Diseño emocional. Designing Gamification, not Games. Educación: Framework transocial para el progreso #1. Noviembre 10th, 2013.
Proyecto Fanatic – Gameworks Lab
http://www.gameworkslab.com/proyecto-fanatic
Joaquín A. Mora. Joaquín A. Mora. Bienvenid@s al Proyecto Fanatic. Proyecto Transmedia de Alfabetización de Medios. El proceso a seguir para alcanzar la alfabetización de medios consistirá en tres fases:. Análisis estético de los medios. Análisis reflexivo de los medios. Creación de producciones propias. Aesthetics – Diseño emocional. Designing Gamification, not Games. Educación: Framework transocial para el progreso #1. Sobresaturación – ‘Infoxicación’ de medios. Noviembre 10th, 2013.
El Blog de GameWorks Lab – Gameworks Lab
http://www.gameworkslab.com/posts
Joaquín A. Mora. Joaquín A. Mora. El Blog de GameWorks Lab. El Blog de GameWorks Lab. El Blog de GameWorks Lab. Aesthetics – Diseño emocional. Placer y Sorpresas Para bien o para mal, nos enseña Raph Koster en "A theory of fun", la representación visual y la metáfora son parte del vocabulario inherente a los juegos. Cuando hablamos de un juego, casi nunca lo hacemos en términos del sistema abstracto formal por sí mismo, se describe en términos de la. By Rafael Domínguez García. Septiembre 26th, 2014.
Portfolio – Gameworks Lab
http://www.gameworkslab.com/portfolio-grid
Joaquín A. Mora. Joaquín A. Mora. Visual Communication – Postcards. Art Photography – Touch. Aesthetics – Diseño emocional. Designing Gamification, not Games. Educación: Framework transocial para el progreso #1. Sobresaturación – ‘Infoxicación’ de medios. Sobresaturación – ‘Infoxicación’ de medios. Noviembre 10th, 2013. Noviembre 11th, 2013. Designing Gamification, not Games. Noviembre 15th, 2013. No comments have been published yet. Aesthetics – Diseño emocional. Designing Gamification, not Games.
Rafael Dominguez – Gameworks Lab
http://www.gameworkslab.com/gameworkslab-team/rafael-dominguez
Joaquín A. Mora. Joaquín A. Mora. El equipo de GameWorks Lab. Un poco sobre mí. Maestro y fundador de GameWorksLab. Maestro especializado en Educación Física. Estudiante de “Máster oficial en Psicología de la Educación: Avances en intervención psicoeducativa y las Necesidades educativas especiales” en la Universidad de Sevilla y de “Máster en Gamification y Narrativa Transmedia” en IEBSchool. Actualmente inmerso en investigación sobre Gamification aplicada a los procesos d...5 Desarrollo y Diseño Web.
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GameWorks eSports | eSport Events for GameWorks
Submit an Event Idea. July 30, 2015. July 30, 2015. Live from GameWorks Tuesdays 6-11pm Street Fighter, Smash and more fgc games! BYOC, Free to participate with eSports gamer. GWeSports $15 No Shame Just Game all day pass. August 6, 2015. August 16, 2015. Been waiting to try out our GameWorks Las Vegas eSports arena? Don’t miss out on this special $15 No. League of Legends LFP Night “Boot Camp”. July 25, 2015. July 25, 2015. GameWorks eSports would like to present it’s 19th Looking for Party night! The m...
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gameworkshop's blog - warhammer 40 000 - Skyrock.com
Blog de reference warhammer 40 000. 06/05/2009 at 6:28 AM. 23/02/2010 at 2:18 AM. Pour les amateur des taus, un nouveau. Soundtrack of My Life. Lacrymo feat Numa and Malok's (L'ARSENAL ). Subscribe to my blog! Don't forget that insults, racism, etc. are forbidden by Skyrock's 'General Terms of Use' and that you can be identified by your IP address (66.160.134.62) if someone makes a complaint. Please enter the sequence of characters in the field below. Posted on Sunday, 14 February 2010 at 8:40 AM. Warham...
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Gameworks Lab
Joaquín A. Mora. Joaquín A. Mora. Inspirando el Cambio y la Innovación. Creo que nuestra única esperanza para el futuro consiste en adoptar. Una nueva concepción de la ecología humana, una en la que empezamos. A reconstituir nuestra propia concepción de su riqueza y capacidad.". Últimas publicaciones del Blog. Aesthetics – Diseño emocional. Designing Gamification, not Games. Educación: Framework transocial para el progreso #1. Aesthetics – Diseño emocional. Designing Gamification, not Games. Educación: F...
:: GameWorks Ltd. Official Site ::
Quest Supplement Volume I Released. The first of bi-annual supplements to come, this optional sourcebook is a must for any Game Masterâ s library. Posted by: Brian Poole. On Thursday, February 01, 2018. Tides of War Released. GameWorks Ltd. designs classic World War II themed strategy game. Posted by: Brian Poole. On Thursday, February 01, 2018. GameWorks Ltd. introduces casual card game for the whole family. Posted by: Brian Poole. On Thursday, February 01, 2018. Quest Supplement Volume Release Cycle.
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