game-eaters.blogspot.com
Game Eaters: March 2005
http://game-eaters.blogspot.com/2005_03_01_archive.html
Friday, March 25, 2005. I was trying to think of a more clever title for this entry, but nothing came to mind. Merely the name Jack Thompson. Should fill gamers' hearts with disgust. I was naive to think that perhaps because the Jeff Weise shootings (no relation! Didn't involve any reference to videogames whatsoever that would prevent idiots like Thompson from spinning their bullshit. But no. Apparently, this kid made some violent flash movies. Posted by Matthew "Sajon" Weise at 10:30 AM. EA IS YOUR GOD!
microscopiq.com
Speaking at Living Game Worlds at microscopiq
http://microscopiq.com/2008/12/speaking-at-living-game-worlds
What Slumdog Millionaire Ain’t. Art Inspiration in Chelsea. Speaking at Living Game Worlds. December 1, 2008. Just hit the ground in Atlanta, where I’ll be speaking at Living Game Worlds 4 this week. It’s always great fun to hang out with folks like Raph Koster. My talk will focus on the design challenges we faced building games in virtual worlds — the Virtual Team Building Games project. Check out our notes on LGW3 at Inside Living Game Worlds. For more, see the Living Game Worlds site.
microscopiq.com
Serious archive at microscopiq
http://microscopiq.com/category/serious
Archive for the 'Serious' Category. Speaking at Living Game Worlds. December 1, 2008. Just hit the ground in Atlanta, where I’ll be speaking at Living Game Worlds 4 this week. It’s always great fun to hang out with folks like Raph Koster. My talk will focus on the design challenges we faced building games in virtual worlds — the Virtual Team Building Games project. Which I lead at IBM Research. Looking forward to some good discussion. If you’re at LGW4, stop by and say hi! Inside Living Game Worlds.
habitatchronicles.com
Habitat Chronicles: Speaking
http://habitatchronicles.com/category/speaking
Cyberspace. Virtual communities. Online games. Distributed systems. Opinion, history, advice, and silliness from two guys who've been building this stuff for a long, long time. The Lessons of Lucasfilm's Habitat. How to Deconstruct Almost Anything. MDC 2004: Habitat Redux. 1994: Cyberspace Protocol Requirements. A Walk Through Durham Township. Ka-Ping Yee — Usable Security. Ron Gilbert — Grumpy Gamer. Douglas Crockford's Wrrrld Wide Web. The E Programming Language. Subscribe to this blog's feed. I’...
microscopiq.com
Inside Living Game Worlds at microscopiq
http://microscopiq.com/2007/04/inside-living-game-worlds
Special Effects, Ben Gets Board, Pixel Jam. Climate, Cultured, Colors. Inside Living Game Worlds. April 5, 2007. What makes a next generation game? At Living Game Worlds III. Talked accuracy vs. authenticity, the notion that just because a game accurately models some real-world activity or place does not guarantee that players will perceive it that way. “Reality” is in the player’s head. Made the case that games are our most primal form of cultural expression. Where narrative is the organizing principle ...
microscopiq.com
Games archive at microscopiq
http://microscopiq.com/category/games
Archive for the 'Games' Category. Hardcore Starts at Home. April 8, 2009. Guilty as charged. The ridiculous haircuts, the ludicrously huge glasses, the ancient headphones, the thousand yard stare. It’s all true. No matter! Nothing focuses you like Combat. Atari 2600 style. It’s the young heyday of the videogame in full swing — my big cousin and I drinking from the firehose. Me and my cousin? Find more full-on immersion at That Looks Awesome! And enjoy some game nostalgia with the Edge 200. Which I lead a...
joshwebb99.blogspot.com
joshwebb99 blog: April 2007
http://joshwebb99.blogspot.com/2007_04_01_archive.html
This is where I put all the stuff that I find weird or interesting. ENJOY! Monday, April 30, 2007. After playing the crackdown demo on Xbox Live I was not too impressed. But just for the heck of it I tried out the real deal and man was I surprised. I love this game. Sunday, April 22, 2007. TellTarget Torture Cast: Episode 8. Click this link to hear Episode 8. Adam Boozer, Tim Tewell, Joel Krieger, Josh Webb. We discuss Creative Work Spaces among other things. Tim Got a Rug. Adam Meets the Mafia. The Futu...