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Gaming is Love Blog

Independent game developer blog

http://gamingislove.blogspot.com/

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Gaming is Love Blog | gamingislove.blogspot.com Reviews
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Independent game developer blog
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and android,skill learning,written by ani kun,0 comments,blogthis,in twitter freigeben,in facebook freigeben,auf pinterest teilen,categories android,framework,release,rpg development,rpg kit,unity,the menu/shop extension,quest logs,ios/android support
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Gaming is Love Blog | gamingislove.blogspot.com Reviews

https://gamingislove.blogspot.com

Independent game developer blog

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1

Gaming is Love Blog: ORK version 1.0.1 - now with C#

http://gamingislove.blogspot.com/2010/11/ork-version-101-now-with-c.html

ORK version 1.0.1 - now with C#. I'm happy to announce the release of the new version of ORK. All scripts are now available in JavaScript. Versions - you'll get both on purchase! There are also some new features, e.g. the ItemCollector. Which allows easy placement and collection of items in scenes (handles displaying the item's prefab, adding the item to the inventory, displaying a dialogue which informs about the collected item and handles setting and checking game variables, etc.). ORK Okashi RPG Kit.

2

Gaming is Love Blog: Oktober 2010

http://gamingislove.blogspot.com/2010_10_01_archive.html

The development of the base RPG Kit for Unity has already been completed. I'm currently busy setting up a demo game created with the kit and writing the documentation. The kit is officially named ORK, short for Okashi RPG Kit . since my company is named Okashi Itsumo :D. I was really happy to see that http:/ rpg-kit.com. Was still available, so you'll find the information about the kit, the demo game and the documentation stuff there . once it's done. Diesen Post per E-Mail versenden. The base kit now co...

3

Gaming is Love Blog: ORK 1.0.8, MSE 1.0.3: Official iOS/Android support!

http://gamingislove.blogspot.com/2011/08/ork-108-mse-103-official-iosandroid.html

ORK 10.8, MSE 1.0.3: Official iOS/Android support! The past month have brought some cool new features to ORK - and now we have official iOS. Some of the recent features include a lot of new features. To the skill system. Eg skill combos, passive skills, skill levels, cast and reuse times, etc. See the complete changelog here: changelog. The next big things. To come are the real time battle system. And status value development. By spending experience points. And a HUD system update. ORK Okashi RPG Kit.

4

Gaming is Love Blog: November 2010

http://gamingislove.blogspot.com/2010_11_01_archive.html

ORK version 1.0.1 - now with C#. I'm happy to announce the release of the new version of ORK. All scripts are now available in JavaScript. Versions - you'll get both on purchase! There are also some new features, e.g. the ItemCollector. Which allows easy placement and collection of items in scenes (handles displaying the item's prefab, adding the item to the inventory, displaying a dialogue which informs about the collected item and handles setting and checking game variables, etc.). ORK Okash RPG Kit.

5

Gaming is Love Blog: ORK Tutorials

http://gamingislove.blogspot.com/2010/12/ork-tutorials.html

I've released the first 3 tutorials the last weeks: Tutorials. Tutorial 1 - Item Creation. This tutorial teaches you how to create a. Add it to a scene. Tutorial 2 - Player/Event Interaction. This tutorial teaches you how to create a player prefab. Which can interact with events. It also covers how to set up a simple event to spawn your player in a scene. Tutorial 3 - Cinematic Dialogue Event. This tutorial teaches you how to create. And use them in a. I'm currently workin on ORK 1.0.2. ORK Okashi RPG Kit.

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