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The gaming protocol library contains various protocols that allows one to communicate with various game servers and voice over IP servers.


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Gaming Protocols Library - Home | gamingprotocols.codeplex.com Reviews

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The gaming protocol library contains various protocols that allows one to communicate with various game servers and voice over IP servers.&amp;#13;&amp;#10;

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Gaming Protocols Library

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Project Hosting for Open Source Software. 000 downloads / visit. 000 downloads / day. Download counts are for all publicly available releases, source code changesets, and wiki attachments. Mouse over a data point to see download traffic for that specific date. Version 8.21.2015.21031.

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Gaming Protocols Library - License

http://gamingprotocols.codeplex.com/license

Project Hosting for Open Source Software. This license governs use of the accompanying software. If you use the software, you accept this license. If you do not accept the license, do not use the software. A "contribution" is the original software, or any additions or changes to the software. A "contributor" is any person that distributes its contribution under this license. 34;Licensed patents" are a contributor’s patent claims that read directly on its contribution. 2 Grant of Rights. 40;B) No Trad...

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Gaming Protocols Library - Source Code

http://gamingprotocols.codeplex.com/SourceControl/latest

Project Hosting for Open Source Software. Only project members can connect to the project using TFS. Non-members may use Subversion to access the repository. To connect using Subversion. For more information on connecting to CodePlex projects using Team Foundation Server or Subversion, please see these instructions. Click an item in the panel on the left to view the contents here. Version 8.21.2015.21031.

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Gaming Protocols Library - Issues

http://gamingprotocols.codeplex.com/workitem/list/basic

Project Hosting for Open Source Software. Implement output of formatted status information on GameServerStatus and derived classes. Add additional properties to ALT text (removed type, OS, game description, secure, password) Could implement IStatusDescriptionProvider interface on GameServerStatus derived classes or just use ToS. Id #21094 Release: None Updated: Jan 31, 2013 at 8:54 PM. Created: Feb 11, 2009 at 11:36 AM. Refactor sending and receiving of byte[] to VentriloMessage. Issue(s) I subscribed to.

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Gaming Protocols Library - Change History

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Gaming Protocols Library - Home

Project Hosting for Open Source Software. By clicking Delete, all history, comments and attachments for this page will be deleted and cannot be restored. Change History (all pages). The gaming protocol library contains various protocols that allows one to communicate with various game servers and voice over IP servers. To edit this page, just click the Edit. A Quick Wiki Markup Guide can be found on the right side of the Edit. How to use this page. Frequently Asked Questions (FAQ). What is a Wiki page?

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