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Gamish Designer - Adventures in Game Design

I do games things. This is where I talk about game stuff.

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Gamish Designer - Adventures in Game Design | gamishdesigner.blogspot.com Reviews
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I do games things. This is where I talk about game stuff.
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8 critical go westerly
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Gamish Designer - Adventures in Game Design | gamishdesigner.blogspot.com Reviews

https://gamishdesigner.blogspot.com

I do games things. This is where I talk about game stuff.

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Gamish Designer - Adventures in Game Design: August 2013

https://gamishdesigner.blogspot.com/2013_08_01_archive.html

Gamish Designer - Adventures in Game Design. I do games things. This is where I talk about game stuff. Monday, August 26, 2013. GenCon 2013 - The Review. Gen Con seems to have happened so long ago. Mainly because I rushed right into another convention in Fan Expo right away, but that doesn't take away the fact that Gen Con happened, and it was kind of cool. Now I tell you, go. Go have a good time. Gen Con is where you want to do that. So, what did I do? My first game of Critical! When they infiltrated Co...

2

Gamish Designer - Adventures in Game Design: April 2015

https://gamishdesigner.blogspot.com/2015_04_01_archive.html

Gamish Designer - Adventures in Game Design. I do games things. This is where I talk about game stuff. Wednesday, April 22, 2015. GREAT GAME EXCHANGE - Feedback for Headspace. I talk a fair bit about THE GREAT GAME EXCHANGE. Because I think it's awesome, and I've gotten some great feedback on my projects and hopefully given out some feedback that people can use. Recently I was asked to read over Headspace. You have to understand I come at gaming kind of sideways. I didn’t get the love of Dungeo...Is so g...

3

Gamish Designer - Adventures in Game Design: August 2014

https://gamishdesigner.blogspot.com/2014_08_01_archive.html

Gamish Designer - Adventures in Game Design. I do games things. This is where I talk about game stuff. Tuesday, August 26, 2014. Veronica Monsterhearts - Playtesting Notes. Well, got some Veronica Monsterhearts playtesting done. Little playtesting done, but the character creation stuff gave me some thoughts. I was directed to look at Murderous Ghosts but I didn't enjoy it too much when I read it the first time, but I'm sure that there is something there but I really don't want to do that. Anyway, onto th...

4

Gamish Designer - Adventures in Game Design: Hitting the corners - Making your best pitch

https://gamishdesigner.blogspot.com/2015/05/hitting-corners-making-your-best-pitch.html

Gamish Designer - Adventures in Game Design. I do games things. This is where I talk about game stuff. Thursday, May 7, 2015. Hitting the corners - Making your best pitch. Anyway, I was at the local monthly board game designer meetup and we got to talking and one of the things we talked about was how to pitch your game. I'm not going to go into all the details of the pitch but one of the things that struck me was that someone said that he felt like a pitch is misrepresenting your game.

5

Gamish Designer - Adventures in Game Design: Ganakagok - A Not Review

https://gamishdesigner.blogspot.com/2009/09/ganakagok-not-review.html

Gamish Designer - Adventures in Game Design. I do games things. This is where I talk about game stuff. Sunday, September 27, 2009. Ganakagok - A Not Review. However, I do have a small little problem with it. This problem went away long enough for me to buy it after talking to some people but now it's back. You see, Bill is pretty awesome. I've talked to him at Dreamation. And I've read some of his critical work and it's really good. My problem is still a little bit on the apropriation end. There are sugg...

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Underwear on the Outside: General Gamery: RPGaDay Catch-up 14-20

http://www.underwearontheoutside.com/2014/09/general-gamery-rpgaday-catch-up-14-20.html

Sunday, September 7, 2014. General Gamery: RPGaDay Catch-up 14-20. Because Gencon happened and I got a bit distracted in the days following, here is the continuation of my adventures in RPGaDay. 14th- Best Convention Purchase. The First is going to be the Serenity Roleplaying Game. For the second, I'm going to have to break from the RPG specifics and move into board game/RPG hybrid. Cutthroat Caverns. By Smirk and Dagger. Cutthroat Caverns is a competitive dungeon delve game. You need your allies...COUGH...

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Underwear on the Outside: April 2013

http://www.underwearontheoutside.com/2013_04_01_archive.html

Wednesday, April 17, 2013. General Gamery: Imperial Entanglements. This post, I'm going to introduce fast, simple, new business card game. Once again, it's time for me to update my freelance business card. My current card is great. I have a picture of a superhero that I created on the front and the back has my little business card game Convention Espionage! That is a seriously awesome business card! I hope you all enjoy it. Posted by Joe Blomquist. Subscribe to: Posts (Atom). One of the minds behind Satu...

cursethedarknessdotnet.wordpress.com cursethedarknessdotnet.wordpress.com

Announcement: curse the darkness Companion | curse the darkness

https://cursethedarknessdotnet.wordpress.com/2013/01/19/announcement-curse-the-darkness-companion

We will have books tomorrow! Enter the Growling Door! Announcement: curse the darkness Companion. January 19, 2013. Yes, it’s been a good long while since I posted on this blog. That isn’t because there’s nothing going on in the world of curse the darkness. Just that a lot of it is still unfinished. The anthology of fiction, titled. The Road to Hell on Earth. Is under construction – authors are doing edits, and then we have to put it all together and get a cover done up. For Mage: The Awakening. I think ...

cursethedarknessdotnet.wordpress.com cursethedarknessdotnet.wordpress.com

GenCon Update – Bad News and Good News | curse the darkness

https://cursethedarknessdotnet.wordpress.com/2012/08/07/gencon-update-bad-news-and-good-new

Good News and Bad News. ALL IS NOT LOST! GenCon Update – Bad News and Good News. August 7, 2012. Well, bad news first. I’m still waiting on a second proof copy of curse the darkness. It hasn’t even been shipped yet, which means that even if I check my email now and it’s been shipped (hang on – nope), it won’t get here until Thursday, which means that even if I place an order for the books on Thursday and have them shipped to the hotel at GenCon, they. Now, that said, I. Good News and Bad News. Enter your...

monkeydenproductions.blogspot.com monkeydenproductions.blogspot.com

Dr. Mono's Game Design Blog: November 2011

http://monkeydenproductions.blogspot.com/2011_11_01_archive.html

Wednesday, November 30, 2011. Bad Guys R Us: the work of Avery Liell-Kok. It's been a while since I touched base here since I've been posting more regularly on my personal blog. I guess that means I have to throw my readers a bone. I first met Avery Liell-Kok. As she was showing off her portfolio to Cliff at Slugfest Games. Avery's first piece was the Berserker. Meant to be an archetype that would fit both the bladed martial artist and the mutant with metal claws, I told her I wanted a deranged female me...

cursethedarknessdotnet.wordpress.com cursethedarknessdotnet.wordpress.com

Matthew McFarland | curse the darkness

https://cursethedarknessdotnet.wordpress.com/author/blackhatmatt

Author Archives: Matthew McFarland. July 15, 2013. Is nominated for Best Electronic Book for this year’s Ennie Awards. I’ll be posting more information when it’s time to vote, but for right now, I’m just jazzed. So jazzed I’m even updating this blog, which I haven’t done for a while, because we’re switching over to the Growling Door Games. Site, but since the link in the nomination page goes here, I figured I’d better put something new up.). Enter the Growling Door! February 28, 2013. January 19, 2013.

cursethedarknessdotnet.wordpress.com cursethedarknessdotnet.wordpress.com

About | curse the darkness

https://cursethedarknessdotnet.wordpress.com/about

This is the creation diary and game blog for curse the darkness. A post-apocalyptic roleplaying game written by Matthew McFarland. I hope to have it available for purchase by August 2012; we’re still in the writing and playtesting phase. If you’re coming here to learn more about the game, may I direct you to my FAQ page. I’ll be running demos of the game at Con on the Cob. This year, so please do come check it out. Leave a Reply Cancel reply. Enter your comment here. Address never made public).

cursethedarknessdotnet.wordpress.com cursethedarknessdotnet.wordpress.com

Success! We will have books tomorrow! | curse the darkness

https://cursethedarknessdotnet.wordpress.com/2012/08/17/success-we-will-have-books-tomorrow

Announcement: curse the darkness Companion →. We will have books tomorrow! August 17, 2012. Amazingly, the copies of curse the darkness. So we will have them here at GenCon at booth 1933 tomorrow. If you’re a Kickstarter backer and you’re getting a physical book or a Kit, or if you want to buy a book (or a t-shirt, or a Kit), then come on out to the Independent Game Designer Network booth and see us! This entry was posted in Uncategorized. Announcement: curse the darkness Companion →. Jason L. Blair.

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Gamish Designer - Adventures in Game Design

Gamish Designer - Adventures in Game Design. I do games things. This is where I talk about game stuff. Saturday, August 26, 2017. Conventioning - Gen Con 2017. Okay, so Gen Con happened this past week and everyone is running their recaps so I figured I should too! Then we arrived, and it did. So let me give you a recap of what happened while I was there. The biggest issue came up when the big smirky ball in the sky wasn't inflating because the battery powered inflater we had . died. Well the batt...After...

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