the-best-smile.blogspot.com
the best smile: 08/2011
http://the-best-smile.blogspot.com/2011_08_01_archive.html
Small adventures in open culture. Came up with a way to have two say statements (which can be the same or different dialogue) display at once in Ren’Py, thanks to fabulous screen language. The slight downside is that I was half-asleep when inspiration struck, and so that section of code is identified by the variable name “doublepants”. I guess I was thinking of Homestar Runner.). Subscribe to: Posts (Atom). Twinkle Night Productions main site. View my complete profile. CC BY 2.0.
the-best-smile.blogspot.com
the best smile: 05/2012
http://the-best-smile.blogspot.com/2012_05_01_archive.html
Small adventures in open culture. Still fixing battle system. The battle system of Das Minneschwert. Is still being re-coded. I've now fixed it so that battles actually do end properly! Unfortunately, escaping from battles currently causes very strange problems. Subscribe to: Posts (Atom). Still fixing battle system. Twinkle Night Productions main site. View my complete profile. Simple template. Powered by Blogger. Is licensed under a Creative Commons Attribution-ShareAlike 3.0 United States License.
the-best-smile.blogspot.com
the best smile: ItC: IRC nick implemented!
http://the-best-smile.blogspot.com/2011/09/itc-irc-nick-implemented.html
Small adventures in open culture. ItC: IRC nick implemented! Thanks to this thread. I found a workaround so that the player's username will display as their nick during IRC segments. (NVL mode and dynamic names are hard to work with.). Labels: project:in the chaos. Subscribe to: Post Comments (Atom). ItC development log 21-9-11. ItC: IRC nick implemented! 8220;Across the Night to You” 1.0 released! Across The Night update. Twinkle Night Productions main site. View my complete profile. CC BY 2.0.
the-best-smile.blogspot.com
the best smile: 02/2012
http://the-best-smile.blogspot.com/2012_02_01_archive.html
Small adventures in open culture. Since I'm already working myself half to death on schoolwork, I figured I might as well go whole hog and almost entirely re-code Das Minneschwert. S engine from scratch. It certainly looks and runs a lot better now, though! There's now a function that notifies you of stuff like acquired money or changes to the main quest's objective. The pause menu is less stupid now! Profanity is optional, just in case some players don't want it. I can dig. Subscribe to: Posts (Atom).
sket-dance.livejournal.com
SKET DANCE
http://sket-dance.livejournal.com/tag/merchandise
Support Kindness Encouragement Troubleshoot. Mdash; Sales - Sket Dance! Mdash; "SKET DANCE" Kaimei Rock Festival CD coming September! Mdash; I created a shirt! Mdash; (no subject). 24 August 2012 @ 05:08 am. Sales - Sket Dance! Im selling a few figure straps from the Sket Dance Deformed Figure Series Part 2. If youre interested, do drop by my sales page over here. To take a look Im also selling items from other series as well. Thank you! 09 August 2011 @ 03:12 pm. Here is the info on CD Japan about it;.
the-best-smile.blogspot.com
the best smile: 03/2011
http://the-best-smile.blogspot.com/2011_03_01_archive.html
Small adventures in open culture. Looks like Across the Night to You. Won’t be finished in time. Ah well, I’ll still be working on it since it’s a fun story. Fiction] Three Star Gazers shorts. These are the part of a sidestory I’m still fiddling with, Gunsmoke and Red Light. These are merely some of the various art, literature, and software projects with which I occupy my time, in no particular order. Subscribe to: Posts (Atom). Fiction] Three Star Gazers shorts. Twinkle Night Productions main site.
the-best-smile.blogspot.com
the best smile: Desktop demo
http://the-best-smile.blogspot.com/2011/12/at-present-this-is-players-desktop-in.html
Small adventures in open culture. At present, this is the player's "desktop" in Project Apple Knights. It took a surprising amount of effort just to make it look like this. Icons from Oxygen Refit 2. Which is listed as LGPL. Subscribe to: Post Comments (Atom). Twinkle Night Productions main site. View my complete profile. Simple template. Powered by Blogger. Is licensed under a Creative Commons Attribution-ShareAlike 3.0 United States License. Background graphic: 719 - Deep Space - Pattern. CC BY 2.0.
the-best-smile.blogspot.com
the best smile: Well, this is odd...
http://the-best-smile.blogspot.com/2011/07/well-this-is-odd.html
Small adventures in open culture. Well, this is odd. For some reason time-sensitive messages in In the Chaos. Don't seem to be working after a certain time (11AM, I think). The code is set to read the hour in 24-hour time, and if I get it to print the current hour accordingly, it does so.but it still displays the generic "fallback" message that is used in case of the time being unidentifiable. I can't figure out what I'm doing wrong. Subscribe to: Post Comments (Atom). Well, this is odd. CC BY 2.0.
the-best-smile.blogspot.com
the best smile: 09/2011
http://the-best-smile.blogspot.com/2011_09_01_archive.html
Small adventures in open culture. ItC development log 21-9-11. Labels: project:in the chaos. ItC: IRC nick implemented! Thanks to this thread. I found a workaround so that the player's username will display as their nick during IRC segments. (NVL mode and dynamic names are hard to work with.). Labels: project:in the chaos. Ldquo;Across the Night to You” 1.0 released! I have fixed some errors in the game and compiled a 1.1 release. Across The Night update. Across the Night to You. Only one scene left to go.
the-best-smile.blogspot.com
the best smile: 12/2011
http://the-best-smile.blogspot.com/2011_12_01_archive.html
Small adventures in open culture. At present, this is the player's "desktop" in Project Apple Knights. It took a surprising amount of effort just to make it look like this. Icons from Oxygen Refit 2. Which is listed as LGPL. Subscribe to: Posts (Atom). Twinkle Night Productions main site. View my complete profile. Simple template. Powered by Blogger. Is licensed under a Creative Commons Attribution-ShareAlike 3.0 United States License. Background graphic: 719 - Deep Space - Pattern. CC BY 2.0.
SOCIAL ENGAGEMENT