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Gaurav Mathur

Hover Window Washer (Remastered). I took a couple of my favorite drawings by concept artist Jim Moore from our work on a casual Wii game a few years ago, and modeled them at a higher resolution. Star Wars Rebel Strike (Remastered). The Blue Casket was a much-loved series of backgrounds from Grim Fandango. Additional textures by Paul Topolos. Crash Club Fan Art. There Tiki Village Props. From Star Wars: Starfighter. 512 x 512 texture. Star Wars: Rogue Squadron Assets. Additional textures by Paul Topolos.

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Gaurav Mathur | gauravcm.com Reviews
<META>
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Hover Window Washer (Remastered). I took a couple of my favorite drawings by concept artist Jim Moore from our work on a casual Wii game a few years ago, and modeled them at a higher resolution. Star Wars Rebel Strike (Remastered). The Blue Casket was a much-loved series of backgrounds from Grim Fandango. Additional textures by Paul Topolos. Crash Club Fan Art. There Tiki Village Props. From Star Wars: Starfighter. 512 x 512 texture. Star Wars: Rogue Squadron Assets. Additional textures by Paul Topolos.
<META>
KEYWORDS
1 gaurav mathur
2 about me
3 projects
4 portfolio
5 work in progress
6 personal projects
7 resources
8 blue casket exterior
9 trade federation freighter
10 skylanders
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gaurav mathur,about me,projects,portfolio,work in progress,personal projects,resources,blue casket exterior,trade federation freighter,skylanders,early career
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Gaurav Mathur | gauravcm.com Reviews

https://gauravcm.com

Hover Window Washer (Remastered). I took a couple of my favorite drawings by concept artist Jim Moore from our work on a casual Wii game a few years ago, and modeled them at a higher resolution. Star Wars Rebel Strike (Remastered). The Blue Casket was a much-loved series of backgrounds from Grim Fandango. Additional textures by Paul Topolos. Crash Club Fan Art. There Tiki Village Props. From Star Wars: Starfighter. 512 x 512 texture. Star Wars: Rogue Squadron Assets. Additional textures by Paul Topolos.

LINKS TO THIS WEBSITE

jimsdrawingboard.blogspot.com jimsdrawingboard.blogspot.com

Jim's Drawing Board: Friday Paintover!

http://jimsdrawingboard.blogspot.com/2014/03/friday-paintover.html

Concepts, Designs, and Illustrations of Jim Moore. Friday, March 21, 2014. One of my Academy students, Emre Ekmekci. Recently turned in a prop assignment for critique, and it thought it would be good opportunity to talk about some lighting concepts. As you can see Emre has a solid start but we could probably tighten up the lighting a bit help with his render and also the overall feel of the piece and push it even further with some simple tricks. As a final step, I went through and adjusted some drawing i...

jimsdrawingboard.blogspot.com jimsdrawingboard.blogspot.com

Jim's Drawing Board: Paintover #3 : Lorenzo Tosi

http://jimsdrawingboard.blogspot.com/2014/11/paintover-3-lorenzo-tosi.html

Concepts, Designs, and Illustrations of Jim Moore. Monday, November 24, 2014. Paintover #3 : Lorenzo Tosi. For week we'll be looking at some studies by Lorenzo Tosi. As we can see, Lorenzo has a good feel for light and space in many of these. Notice how the most successful studies have clearly defined spacial groups defined ( fore ground, middle ground and background ) as well as a clear sense of light. Finally, a way to make a static scene more dynamic is to tilt the camera a bit ( in English this somet...

jimsdrawingboard.blogspot.com jimsdrawingboard.blogspot.com

Jim's Drawing Board: March 2013

http://jimsdrawingboard.blogspot.com/2013_03_01_archive.html

Concepts, Designs, and Illustrations of Jim Moore. Monday, March 11, 2013. At Last: Part 2! 160;                                        . 160;Is there any time more glorious than the day a project launches and you get to show the work you did? Well, I certainly hope so. But heres some work I did on Dead Space 3 anyways. 160;  . More after the jump! Posted by Jim Moore. Subscribe to: Posts (Atom). View my complete profile. At Last: Part 2!

jimsdrawingboard.blogspot.com jimsdrawingboard.blogspot.com

Jim's Drawing Board: New Paintover

http://jimsdrawingboard.blogspot.com/2014/11/new-paintover.html

Concepts, Designs, and Illustrations of Jim Moore. Tuesday, November 4, 2014. For my students from the IDEA academy in Rome, I'll be doing some paintovers on their final assignments from our workshop- and first up is the talented Annalisa Leoni. These would be my suggestions to help to establish a more epic feel, as well as to emphasize the graphic look she is leaning towards:. 3 The artist created some really nice lines in the landscape to establish the space- I will simplify and enhance these lines.

jimsdrawingboard.blogspot.com jimsdrawingboard.blogspot.com

Jim's Drawing Board: stand up, miss louise

http://jimsdrawingboard.blogspot.com/2014/05/stand-up-miss-louise.html

Concepts, Designs, and Illustrations of Jim Moore. Sunday, May 25, 2014. Stand up, miss louise. Posted by Jim Moore. Subscribe to: Post Comments (Atom). Jim is a bay area concept artist working in the entertainment industry for the last 10 years for clients including Lucasfilm, Electronic Arts, and more. To see the full gallery or inquire about services, contact Jim at Jmoore516@gmail.com. View my complete profile. Stand up, miss louise.

jimsdrawingboard.blogspot.com jimsdrawingboard.blogspot.com

Jim's Drawing Board: July 2015

http://jimsdrawingboard.blogspot.com/2015_07_01_archive.html

Concepts, Designs, and Illustrations of Jim Moore. Wednesday, July 1, 2015. Here's a quick environmental scene of power generators on a waterfall I did this week-about 6-7 hours total, most of which was spent doing alot of little value sketches such as these:. It's always interesting to me switching from thinking about composition, staging, and lighting to rendering. You can almost feel the dfferent parts of your brain working. Posted by Jim Moore. Subscribe to: Posts (Atom). View my complete profile.

jimsdrawingboard.blogspot.com jimsdrawingboard.blogspot.com

Jim's Drawing Board: Paintover #4: Annalory Sarallo

http://jimsdrawingboard.blogspot.com/2014/12/paintover-4-annalory-sarallo.html

Concepts, Designs, and Illustrations of Jim Moore. Wednesday, December 31, 2014. Paintover #4: Annalory Sarallo. For our last paintover of 2014, let's take a look at a landscape from Annalory Sarallo. In addition to reducing the image to simpler shapes, I'm also doing some color studies to see if we can capture a specific light in the scene. Currently everything is super saturated and could use some tweaking. Once we have that decided, we can go in a make more complex shapes and color grading- for exampl...

jimsdrawingboard.blogspot.com jimsdrawingboard.blogspot.com

Jim's Drawing Board: March 2014

http://jimsdrawingboard.blogspot.com/2014_03_01_archive.html

Concepts, Designs, and Illustrations of Jim Moore. Friday, March 21, 2014. One of my Academy students, Emre Ekmekci. Recently turned in a prop assignment for critique, and it thought it would be good opportunity to talk about some lighting concepts. As you can see Emre has a solid start but we could probably tighten up the lighting a bit help with his render and also the overall feel of the piece and push it even further with some simple tricks. As a final step, I went through and adjusted some drawing i...

jimsdrawingboard.blogspot.com jimsdrawingboard.blogspot.com

Jim's Drawing Board: Pink

http://jimsdrawingboard.blogspot.com/2014/06/pink.html

Concepts, Designs, and Illustrations of Jim Moore. Wednesday, June 18, 2014. Posted by Jim Moore. Subscribe to: Post Comments (Atom). Jim is a bay area concept artist working in the entertainment industry for the last 10 years for clients including Lucasfilm, Electronic Arts, and more. To see the full gallery or inquire about services, contact Jim at Jmoore516@gmail.com. View my complete profile.

jimsdrawingboard.blogspot.com jimsdrawingboard.blogspot.com

Jim's Drawing Board: November 2014

http://jimsdrawingboard.blogspot.com/2014_11_01_archive.html

Concepts, Designs, and Illustrations of Jim Moore. Monday, November 24, 2014. Paintover #3 : Lorenzo Tosi. For week well be looking at some studies by Lorenzo Tosi. As we can see, Lorenzo has a good feel for light and space in many of these. Notice how the most successful studies have clearly defined spacial groups defined ( fore ground, middle ground and background ) as well as a clear sense of light. Posted by Jim Moore. Thursday, November 13, 2014. Paintover #2 : Mirko Failoni. Posted by Jim Moore.

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Hover Window Washer (Remastered). I took a couple of my favorite drawings by concept artist Jim Moore from our work on a casual Wii game a few years ago, and modeled them at a higher resolution. Star Wars Rebel Strike (Remastered). The Blue Casket was a much-loved series of backgrounds from Grim Fandango. Additional textures by Paul Topolos. Crash Club Fan Art. There Tiki Village Props. From Star Wars: Starfighter. 512 x 512 texture. Star Wars: Rogue Squadron Assets. Additional textures by Paul Topolos.

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