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To learn is to teach.
Geeky is Awesome: July 2015
https://geekyisawesome.blogspot.com/2015_07_01_archive.html
To learn is to teach. Wednesday, July 8, 2015. Expected number of uniformly distributed collisions (birthday problem). Here's an interesting mathematical problem. If you have "n" objects to be inserted into "m" available slots using a uniformly distributed random placement, how many collisions with already occupied slots should we expect to happen. This is useful for hashtables and other data structures where duplicates are not allowed. The question is how to predict the expected number of occupied slots.
Geeky is Awesome: Translating an arbitrary integer into a circular array index
https://geekyisawesome.blogspot.com/2015/05/translating-arbitrary-integer-into.html
To learn is to teach. Saturday, May 23, 2015. Translating an arbitrary integer into a circular array index. Let's say you have an array of length 5 and you want to use it as a circular array. If you start at index 2 and move 1 to the right then you end up in index 3. But if you move 3 to the right you end up in index 0. On the other hand if you move 3 to the left then you end up in index 4. Here are some other examples of this translation:. Subscribe to: Post Comments (Atom).
Geeky is Awesome: June 2015
https://geekyisawesome.blogspot.com/2015_06_01_archive.html
To learn is to teach. Wednesday, June 24, 2015. Compressed frequencies: Representing frequencies with less bits. Here is an example of a 4 byte int integer number in memory representing the number 45723. 00000000 00000000 10110010 10011011. The most obvious thing you can do is to tear away the most significant bits (the ones on the left which have a larger value) by using smaller range number types such as the 2 byte short, which gives us 10110010 10011011. Of course this is a lossy compression. Info...
Geeky is Awesome: Predicting the number of nodes in a trie with uniformly distributed strings
https://geekyisawesome.blogspot.com/2015/08/predicting-number-of-nodes-in-trie.html
To learn is to teach. Friday, August 7, 2015. Predicting the number of nodes in a trie with uniformly distributed strings. Is a type of tree that stores strings. Each character of the strings is a node and strings that share a common prefix also share the nodes, which means that a common prefix is only stored once, reducing some redundancy. But how much space is saved by using a trie? The equation we need to figure out looks like the following:. Assuming that the strings are generated using a uniform dis...
Geeky is Awesome: November 2014
https://geekyisawesome.blogspot.com/2014_11_01_archive.html
To learn is to teach. Wednesday, November 26, 2014. Dijkstra's Algorithm, Uniform Cost Search, and A* Search (graph search series). Let's say that you're developing a game which involves moving a hero around in order to avoid a monster that is chasing him or her. It's easy to program the hero to just move around wherever the arrow keys on the keyboard indicate, but how do you make the monster automatically follow a sensible path towards the hero? It is a dynamic programming algorithm. This is how Dijkstr...
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Andreas Grech's Blog: Failed to start a Riak cluster after changing the -name parameter in vm.args
http://blog.dreasgrech.com/2014/02/failed-to-start-riak-cluster-after.html
Thursday, February 13, 2014. Failed to start a Riak cluster after changing the -name parameter in vm.args. I am currently in the process of setting up a Riak. Cluster and I encountered a problem where my cluster would not start if I change the -name. Parameter in the vm.args. After some searching, I found this official link. Following the first option to delete the contents of the ring. Directory (I built from the source, so my ring. Directory was at /riak-1.4.7/rel/riak/data/ring/. Subscribe in a reader.
Andreas Grech's Blog: Embedding sprites in a dfLabel with DFGUI
http://blog.dreasgrech.com/2013/12/embedding-sprites-in-dflabel-with-dfgui.html
Friday, December 20, 2013. Embedding sprites in a dfLabel with DFGUI. S cool features is the ability to inline-embed images in a dfLabel. To avoid having separate sprites layered on top of the dfLabel. To embed sprites in a dfLabel. You must first make sure that the Process Markup. Checkbox (Label Properties- Formatting) is ticked. Then, embedding sprites is done using the sprite tag: Press [sprite "xbox a"] to Select. Posted by Andreas Grech. Embedding sprites in a dfLabel with DFGUI. Some blogs I read.
Andreas Grech's Blog: April 2013
http://blog.dreasgrech.com/2013_04_01_archive.html
Friday, April 26, 2013. Using the Blogger API to search within a post's HTML content. A couple of months ago I wanted to switch the syntax highlighter I used to have on this blog to SunlightJS. Thing is though, I didn't want to go through every individual post I had written before and check whether they are using the (old) syntax highlighter to update their HTML markup. GetOccurences = function(haystack, needle) { var matches = haystack.match(new RegExp(needle, "g") ; return matches? For the script to wo...
Andreas Grech's Blog: December 2013
http://blog.dreasgrech.com/2013_12_01_archive.html
Friday, December 20, 2013. Embedding sprites in a dfLabel with DFGUI. S cool features is the ability to inline-embed images in a dfLabel. To avoid having separate sprites layered on top of the dfLabel. To embed sprites in a dfLabel. You must first make sure that the Process Markup. Checkbox (Label Properties- Formatting) is ticked. Then, embedding sprites is done using the sprite tag: Press [sprite "xbox a"] to Select. Posted by Andreas Grech. Embedding sprites in a dfLabel with DFGUI. Links to this post.
Andreas Grech's Blog: February 2014
http://blog.dreasgrech.com/2014_02_01_archive.html
Thursday, February 13, 2014. Failed to start a Riak cluster after changing the -name parameter in vm.args. I am currently in the process of setting up a Riak. Cluster and I encountered a problem where my cluster would not start if I change the -name. Parameter in the vm.args. After some searching, I found this official link. Following the first option to delete the contents of the ring. Directory (I built from the source, so my ring. Directory was at /riak-1.4.7/rel/riak/data/ring/. Links to this post.
Andreas Grech's Blog: A workaround for allowing multiple callbacks to Application.RegisterLogCallback
http://blog.dreasgrech.com/2014/07/a-workaround-for-allowing-multiple.html
Monday, July 21, 2014. A workaround for allowing multiple callbacks to Application.RegisterLogCallback. Unity only supports a single delegate to be registered with Application.RegisterLogCallback. Which is unfortunate because it means that two independent plugins can't make separate use of it. A bug was filed for this issue last year: http:/ feedback.unity3d.com/suggestions/change-application-dot-registerlogcallback-to-allow-multiple-callbacks. Posted by Andreas Grech. Subscribe to: Post Comments (Atom).
Andreas Grech's Blog: August 2014
http://blog.dreasgrech.com/2014_08_01_archive.html
Saturday, August 23, 2014. Making GalleryView items clickable with FancyBox. I am currently making use of the GalleryView. JQuery plugin which feels great but it lacks a functionality that I needed: clicking on the images to show them in a modal dialog. I therefore integrated a separate plugin called FancyBox. That handles modal functionality beautifully. To do this, I first did a minor change to jquery.galleryview.js. Where I added the following underneath var img = $(' img / ');. And here's a demo.
Andreas Grech's Blog: A 2D Freeform Directional Blend Tree for locomotion in Unity 3D
http://blog.dreasgrech.com/2013/12/a-2d-freeform-directional-blend-tree.html
Friday, December 13, 2013. A 2D Freeform Directional Blend Tree for locomotion in Unity 3D. This video demonstrates a root-motion driven, 2D Freeform Directional Blend Tree for locomotive states in Unity 3D. Using such a blend tree, a character can aim and walk in different directions independently and simultaneously. With a gamepad, I'm moving the character with the left stick and rotating with the right stick. Here's a closer look at the blend tree and its motions:. If (VelX, VelZ) is (0, 1). The chara...
Andreas Grech's Blog: Getting rid of the pesky "Uncaught exception in async net callback" Unity message
http://blog.dreasgrech.com/2014/06/getting-rid-of-pesky-uncaught-exception.html
Thursday, June 26, 2014. Getting rid of the pesky "Uncaught exception in async net callback" Unity message. After some Unity update a couple of months back, an annoying error started showing in the console unexpectedly:. M 53 (UnityEditor.AssetStoreResponse ar) [0x00000] in C: BuildAgent work aeedb04a1292f85a Editor Mono AssetStore AssetStoreClient.cs:751 at UnityEditor.AssetStoreClient. Long story short, this is how you get rid of it:. Posted by Andreas Grech. Subscribe to: Post Comments (Atom).
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Geeky Inside - Just another WordPress site
Welcome to WordPress. This is your first post. Edit or delete it, then start blogging! Back to Top ↑.
Geeky Insights – Just another WordPress site
June 21, 2016. Welcome to WordPress. This is your first post. Edit or delete it, then start writing! Geeky Insights 2017. Brilliance.
GeekyIntent (Vibbit) - DeviantArt
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Geeky is Awesome
To learn is to teach. Monday, February 26, 2018. Finding the Greatest Common Divisor (GCD) / Highest Common Factor (HCF) of two numbers. The greatest common divisor or highest common factor of two numbers can be found using a very simple algorithm described since the time of Euclid, known as the Euclidean algorithm. The nice thing about it is that it can be computed visually by drawing squares in a rectangle as follows. So the algorithm goes as follows:. If the rectangle has both sides equal then it itse...
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Geeky Is The New Cool
Geeky Is The New Cool. Sunday, January 22, 2017. GoPro HERO5 Black UnBoxing. Monday, March 15, 2010. Review Audioengine A5 Powered Speakers. I love music, I don’t have a talent in that but generally listening in music helps me to do things better then without any music. That why I have music wherever I go and whatever I do, be it at work, or at play. Since I was at Adelphi, went ahead to test at Audioengine A5 at CD Acoustic with Jimmy (really nice guy). Test Equipment: iPod Classic 80Gig. I begin to rea...
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Raymond Cromwell uses a homegrown and proprietary process for planning, tracking, and managing even the biggest project. We pinpoint how to deliver what your client demands. We're here to answer all your questions. Type your paragraph here. Why Should I Geeky Up? Because You Can't Afford Not to. Geeky Up" is doing things better, SMARTER". Making smarter decisions in life and business. THE FIRST TIME. Isn't it time you "Geeky'd up? Raymond Cromwell @ 2013.