gemmasuen.blogspot.com
Gemma Suen: Colour Study
http://gemmasuen.blogspot.com/2015/03/colour-study.html
A blog about my work and hobbies. Wednesday, 18 March 2015. Going to be posting my work on Tumblr. So follow me there if you prefer that platform! Subscribe to: Post Comments (Atom). Painted in Mischief. http:/ ift.tt/1v6RMbQ Here’s . Robot designs for RAM. Pip and Mowgli sketches. There was an error in this gadget. Awesome Inc. template. Powered by Blogger.
gemmasuen.blogspot.com
Gemma Suen: January 2014
http://gemmasuen.blogspot.com/2014_01_01_archive.html
A blog about my work and hobbies. Saturday, 4 January 2014. First Windows App: RAM. I proudly present RAM. My first ever windows app released, working with team members of my friend's start-up XD Studios. It's a bit rough and not as polished as we'd hope but it was made in less than 3 months to enter a Microsoft competition. Http:/ apps.microsoft.com/windows/en-us/app/ram/a68b086a-5f11-434c-bb7e-77429c9e5e84. Subscribe to: Posts (Atom). First Windows App: RAM. There was an error in this gadget.
gemmasuen.blogspot.com
Gemma Suen: Oysterworld - Disguising polygons with hand painted textures
http://gemmasuen.blogspot.com/2014/12/oysterworld-disguising-polygons-with.html
A blog about my work and hobbies. Tuesday, 2 December 2014. Oysterworld - Disguising polygons with hand painted textures. Published at Oysterworld blog. Where it tricks viewers in seeing a massive hole in the ground where there is just flat road. I've created a padlock with an unfinished texture to show you the difference it makes to cut corners (literally and not. The freedom of this style is you can paint all the detail you want in spite of the geometry. When painting your texture, try your best to...
gemmasuen.blogspot.com
Gemma Suen: August 2012
http://gemmasuen.blogspot.com/2012_08_01_archive.html
A blog about my work and hobbies. Thursday, 23 August 2012. Quick Victorian Window concept. Wednesday, 22 August 2012. Victorian Bed Diffuse/Spec WIP. There really wasn't much to do in terms of the Diffuse Texture or Spec. A lot of the work was done from the normals and AO, even the SPEC brought it to life. All that's left is the aging process. Thought I'd post it looking brand new. also maybe a different bed cover, that looks quite boring! Sunday, 19 August 2012. Bed Normal/Ambient Occlusion maps baked.
gsfinalmajorproject.blogspot.com
Dissonance (G.Suen FMP): Improved Outdoor Lamp
http://gsfinalmajorproject.blogspot.com/2012/05/improved-outdoor-lamp.html
Gemma Suen's final year Major Project blog in (BA) Games Design at Swansea Metropolitan University. Monday, 7 May 2012. Posted by Gemma Suen. Subscribe to: Post Comments (Atom). Hi my name's Gemma, I work as a games artist and every so often like posting some personal stuff. Hope you like it. I swear I'm friendly! View my complete profile. Trailer and Final level for Viva. Tower and Bridge Wip 02. Tower and Bridge WIP01. Wall Liners and Improvements on Cecilia. Simple template. Powered by Blogger.
gsfinalmajorproject.blogspot.com
Dissonance (G.Suen FMP): March 2012
http://gsfinalmajorproject.blogspot.com/2012_03_01_archive.html
Gemma Suen's final year Major Project blog in (BA) Games Design at Swansea Metropolitan University. Thursday, 29 March 2012. So after two wonderful and relaxing days after my Viva (which went pretty well I think), I've been thinking up some ideas to better enhance my level, namely the assets and symbols in the level that can help the players solve the puzzle. I've put together a sort-of moodboard to help me decide on these little themes:. Posted by Gemma Suen. Monday, 26 March 2012. Posted by Gemma Suen.
gsfinalmajorproject.blogspot.com
Dissonance (G.Suen FMP): January 2012
http://gsfinalmajorproject.blogspot.com/2012_01_01_archive.html
Gemma Suen's final year Major Project blog in (BA) Games Design at Swansea Metropolitan University. Tuesday, 31 January 2012. Edoardo, Christer and I went for a few days this week to do some motion-capture! It was a lot of fun, but admittedly on Monday we stood around scratching our heads for 4 hours (Christer was in a mo-cap suite for the whole time! And hoping Adam would come back and save us. I followed a tutorial on how to apply the dots animation to one of the default 'Actor's in MotionBuilder.
gsfinalmajorproject.blogspot.com
Dissonance (G.Suen FMP): May 2012
http://gsfinalmajorproject.blogspot.com/2012_05_01_archive.html
Gemma Suen's final year Major Project blog in (BA) Games Design at Swansea Metropolitan University. Monday, 28 May 2012. Knowing that it's over, I still wanted to improve her texture, and here it is. And here's her naked body, bahaha:. Posted by Gemma Suen. Thursday, 24 May 2012. Trailer and Final level for Viva. I've been up to my eyeballs with work and yesterday I did my final Viva. The year is over. Woopee! Outdoor area (newly constructed). Hallway, with new particles going on! Gate with more locks!
gsfinalmajorproject.blogspot.com
Dissonance (G.Suen FMP): Cooking the Game
http://gsfinalmajorproject.blogspot.com/2012/06/cooking-game.html
Gemma Suen's final year Major Project blog in (BA) Games Design at Swansea Metropolitan University. Friday, 15 June 2012. I heard that this would be a bit of a pain, but with the help of some videos, it went rather smoothly. Posted by Gemma Suen. Subscribe to: Post Comments (Atom). Hi my name's Gemma, I work as a games artist and every so often like posting some personal stuff. Hope you like it. I swear I'm friendly! View my complete profile. Simple template. Powered by Blogger.
gemmasuen.blogspot.com
Gemma Suen: February 2015
http://gemmasuen.blogspot.com/2015_02_01_archive.html
A blog about my work and hobbies. Thursday, 12 February 2015. Maka from Soul Eater. So last month I got back into watching anime properly after ditching it for nearly four years. Of course I went straight for Soul Eater which had this awesome wacky style and I fell in love with a lot of the characters especially the little annoying fella Excalibur! Subscribe to: Posts (Atom). Maka from Soul Eater. There was an error in this gadget. Awesome Inc. template. Powered by Blogger.