blog.tomasmahrik.com
List of FREE useful tools for Flash/AIR game developers | Tomas Mahrik
http://blog.tomasmahrik.com/list-of-useful-tools-for-game-developers
Begin typing your search above and press return to search. Press Esc to cancel. Personal notes about game and app development. List of FREE useful tools for Flash/AIR game developers. January 18, 2015. Take any Udemy development course just for $15. Bluehost hosting with 40% discount. Why to use flash/AIR? There are still many reasons but I picked some the most important by my opinion:. Still strong community around flash frameworks and Adobe AIR. Support of cross platform development. FlashDevelop is a ...
madskool.wordpress.com
Eight MadComponents XML Layout features that I’d like to see in Feathers. | MobileAppDev
https://madskool.wordpress.com/2015/01/25/eight-madcomponents-xml-layout-features-that-id-like-to-see-in-feathers
January 25, 2015 / Daniel Freeman. Eight MadComponents XML Layout features that I’d like to see in Feathers. Adobe supports three significant AS3 frameworks, for three significant use-cases. Away3D. For 3D animation. Starling. For 2D animation. And Feathers. For UI Form-based apps. For each of these use-cases, there are amazing non-endorsed frameworks. Zest3D. For 3D animation. Genome2D. For 2D animation. MadComponents. For UI Form-based apps. I was interested to read that Josh Tynjala. Navigation {PAGE1...
madskool.wordpress.com
MobileAppDev | Mobile Application Development | Page 2
https://madskool.wordpress.com/page/2
April 1, 2014 / Daniel Freeman. RE: Gary’s letter. Chris’s Response. AIR vs PhoneGap, etc. The following essay is prompted by Gary Paluk’s Open Letter to Adobe. And Chris Campbell’s response. I was very proud of the AIR community last week. They may have soured an unfortunately-worded Adobe announcement. To many, this seemed like the final straw from Adobe, who seem to have already truncated the roadmap, neglected the Flash Platform community, failed to communicate the virtues of AIR, and effectively gag...
kingnare.com
Kingnare Blog
http://www.kingnare.com/auzn
AIR Native Extension (ANE). 2014/05/01 2,369 views Tags: email. 主要测试了Admob广告, 微信ANE, 本地化. IPhone5s,iPad4,iPad air,运行都不错. 可能是硬件比较强悍吧. 2014/06/20 2,501 views Tags: Find. AIR Native Extension (ANE). 利用业余时间, 断断续续的开发, 小游戏算是基本完成了. 本来要做成可以选择角色的, 后来时间不够就搁置了. 角色是静态图, 没用到骨骼. 技术开发, 使用了基于Stage3D的 Genome2D. 包含的ANE: 本地提醒, Alert, 社会化分享(Adobe官方ANE), 内付费购买(Adobe官方ANE), iAd(Adobe官方ANE), GameCenter(Adobe官方ANE). 作图占了一半时间, 苦手.很多地方都能看出相当初级的作画功底:. 玩法非常简单, 只要选择下一步要跳跃的方块即可.需要注意的是, 角色在跳跃的同时, 地面也会向下移动一个方块的距离, 别选错了. 原文:http:/ bbs&#...
madskool.wordpress.com
RE: Gary’s letter. Chris’s Response. AIR vs PhoneGap, etc. | MobileAppDev
https://madskool.wordpress.com/2014/04/01/re-garys-letter-chriss-response-air-vs-phonegap-etc
April 1, 2014 / Daniel Freeman. RE: Gary’s letter. Chris’s Response. AIR vs PhoneGap, etc. The following essay is prompted by Gary Paluk’s Open Letter to Adobe. And Chris Campbell’s response. I was very proud of the AIR community last week. They may have soured an unfortunately-worded Adobe announcement. To many, this seemed like the final straw from Adobe, who seem to have already truncated the roadmap, neglected the Flash Platform community, failed to communicate the virtues of AIR, and effectively gag...