mobilechameleon.com
Toolkits Using Lua - Mobile Chameleon
http://www.mobilechameleon.com/toolkits-using-lua.html
Is a scripting language that's popular among game developers. There are several toolkits that let you use Lua to create apps for Android, iOS, and other platforms:. Has Lua script bindings as of v 1.4. Eg see this tutorial. Converts your Lua code to C and compiles it! But the main dev language is C ). 2015 Troy McConaghy About Us. Create a free website. Create your own free website. Start your own free website. A surprisingly easy drag and drop site creator. Learn more.
sinistersoft.com
SinisterSoft Limited
http://www.sinistersoft.com/bacteria
What Rhymes With Martians? The Space Invaders Project. Bacteria™ Arcade Edition. This is a strangely addictive game retro style arcade game for both single or multiple players! Bacteria™ Arcade Edition has freaky style classical music - be prepared to have it's tune fixed inside your head. This game starts off slowly, but by wave 4 the game is frantic, lots of chaotic action that keeps you on your toes. Because of this there was virtually no code changes to the game." says Anthony. Please click this link.
phenixyu.blogspot.com
UtOpIaN: Create Sprite Sheets with TexturePacker
http://phenixyu.blogspot.com/2012/01/create-sprite-sheets-with-texturepacker.html
Create Sprite Sheets with TexturePacker. 2D game為了提高效能,通常會將一個個sprite集合成一張大圖,也就是所謂的sprite sheet。3D game也是如此,只不過換了個名詞:sprite換成texture、sheet換成atlas。 Picture 1. Sprite Sheet Example. 每插入一個新的sprite,該區塊將會產生兩個更小的區塊,依此類推。如果sprite都無法插入每個小區塊,則表示sheet不夠大,必須將sheet放大重新來過。 如果你想在iOS上寫2D game的話,cocos2d是一套相當不錯的開源軟體,當然它也提供了sprite sheet的功能。那麼問題就在於要如何產生sprite sheet?其實市面上已經有一堆現成工具讓使用者能夠方便快速地製作sprite sheet。這裡我會介紹TexturePacker這套跨平台免費軟體(高階功能需要付費)。 8211; iPhone and Android. 8211; Cross platform game development framework. 除此之外&#...
intkeystrokes.blogspot.com
Interpreted Keystrokes: Hiding between the cracks, best of WWDC 2015 news bits
http://intkeystrokes.blogspot.com/2015/06/hiding-between-cracks-best-of-wwdc-2015.html
Tuesday, June 9, 2015. Hiding between the cracks, best of WWDC 2015 news bits. Most people that follow WWDC keynotes are not developers, and are looking for new products or OS features. Most news sites do not list key developer things. There where several blips however that where not talk about in depth that where major things great for developers. In case anyone missed it, 3 things jump out as major developer wows. Still it is a move in the right direction. Subscribe to: Post Comments (Atom). I am that ...
intkeystrokes.blogspot.com
Interpreted Keystrokes: iOS Xcode Auto layout device preview
http://intkeystrokes.blogspot.com/2015/04/ios-xcode-auto-layout-device-preview.html
Saturday, April 25, 2015. IOS Xcode Auto layout device preview. When layout of a unversial app in Xcode for iOS, there a way to preview the unverisal layout on all apple device sizes within Xcode at the same time. I been working with Xcode Swift with several companies and pretty much all of them never knew this could be done. It is a great little tip and I felt it is worth sharing with the world. Enjoy and happy coding ;). Subscribe to: Post Comments (Atom). View my complete profile. End of a era. LiveCo...
intkeystrokes.blogspot.com
Interpreted Keystrokes: Livecodes 8 Media Buzz
http://intkeystrokes.blogspot.com/2015/03/livecodes-8-media-buzz.html
Wednesday, March 18, 2015. Livecodes 8 Media Buzz. I started hearing all this buzz about a new Livecode. Like it was a new dawn, mountains where going to be moved, lives where going to be changed and the future was now. There was talk around the world about Livecode 8 so much that one would think alien life landed on the earth last week. Look at Livecode 8, Talk about it. I really like the idea what this could do, specially for Android. However I just can not get it to work. Watch the video below:. Just ...
intkeystrokes.blogspot.com
Interpreted Keystrokes: February 2015
http://intkeystrokes.blogspot.com/2015_02_01_archive.html
Saturday, February 28, 2015. Fun with Swift recap. Since 2015 we added a number of Swift tutorials to this blog for Mac OS X and iOS. I mostly have focused on Mac because I discovered there not many code examples around the web for Mac and swift. iOS there thousands of them and many are very good. I going to recap back to all of the 2015 post we made so far up to March 1st on Swift. Saturday, January 17, 2015. Using Swift for Mac OS X apps. The basic intro of using strings. Tuesday, January 20, 2015.
intkeystrokes.blogspot.com
Interpreted Keystrokes: April 2015
http://intkeystrokes.blogspot.com/2015_04_01_archive.html
Tuesday, April 28, 2015. Adding a no animation segue to iOS. If you need to see how to do this then watch this short little video;. Thanks and happy coding :). Links to this post. Saturday, April 25, 2015. IOS Xcode Auto layout device preview. When layout of a unversial app in Xcode for iOS, there a way to preview the unverisal layout on all apple device sizes within Xcode at the same time. Enjoy and happy coding ;). Links to this post. Subscribe to: Posts (Atom). View my complete profile. End of a era.
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