 characterd.net
                                            characterd.net
                                        
                                        Tangent Switcher -
                                        http://characterd.net/my-scripts/tangent-switcher
                                        Without having to go to the graph editor, the tangent type of a selected object “all channel” will be changed . Demo coming soom… But anyway this tool is pretty mush dedicated to animator with a straight forward approch. 1 Simply copy the Tangent Switcher.mel into a soursable maya scripts folder. 2 Into a Maya mel scripts editor wrote and execute. Leave a Reply Cancel reply. Your email address will not be published. Required fields are marked *. Blackboard inconsistency with rubrics grade display. 
                                     
                                    
                                        
                                             characterd.net
                                            characterd.net
                                        
                                        Tank Trail -
                                        http://characterd.net/tanktrail
                                        Here an others Tank trail tutorials. This approuch try to focus on using deformer during the modeling stage so you can use deformer to model and create a rigged solution all at the same time……. 1 Determine how many blade you need for the tank trail…? 8230; in this case 26…. 2 Move geometry (CVs) far from center of worlds then move pivot back to center of worlds. 3 Duplicate and adjust the rotation to fill a full circle. 7 Edit the curve to shape trail as desired. 10 Place on the tank the tank trail. 
                                     
                                    
                                        
                                             characterd.net
                                            characterd.net
                                        
                                        Tutorials -
                                        http://characterd.net/tutorials
                                        Here some tutorials made for my students learning journey for the modules call. 3D animation AkA Character Rigging and technical animation. Simply select the tutorial you wish to explore. Leave a Reply Cancel reply. Your email address will not be published. Required fields are marked *. Blackboard inconsistency with rubrics grade display. Protected: Reflection on DM7224. RnD completed. Possible motion capture project. Finally my new Maya autorig release and tested stable. Post from the past. 
                                     
                                    
                                        
                                             characterd.net
                                            characterd.net
                                        
                                        Tutorial 02 -
                                        http://characterd.net/tutorial-02
                                        Use save link as. If you can’t download by clicking on link…. Step 01 Prepared your model for rigging. Group all Geometry under one empty group call “mesh”. Also take the time to names others element of your scene. 8220;optional for this tutorials”. Freeze Transformation and Delete History. Create a new Display Layers. Named “geometry” and add the current geometry selection into it. Mark this new layer as template. Step 02 Joint Creation. 1 Create the joint for the leg and rename them. Create 3 IK Handle. 
                                     
                                    
                                        
                                             characterd.net
                                            characterd.net
                                        
                                        Photography -
                                        http://characterd.net/photography
                                        Some picture taken through the years and around the worlds. Those picture have un je ne sais quoi. And I’ll like to share it with you for they composition, weirdness, beauty but more important. I’ll present them to you just as they have been taken. NO Photoshop, NO cropping. NO nothing else. Blackboard inconsistency with rubrics grade display. Protected: Reflection on DM7224. RnD completed. Possible motion capture project. Finally my new Maya autorig release and tested stable. Post from the past. 
                                     
                                    
                                        
                                             characterd.net
                                            characterd.net
                                        
                                        Houdini bBall Rig -
                                        http://characterd.net/my-scripts/houdini-bball-rig
                                        This is a simple animation and rig that i have done during my Houdini boot camp exploration. Leave a Reply Cancel reply. Your email address will not be published. Required fields are marked *. Blackboard inconsistency with rubrics grade display. Protected: Reflection on DM7224. RnD completed. Possible motion capture project. Finally my new Maya autorig release and tested stable. MotionBuilder Live Camera Switching. Post from the past. Post from the past. Theme by Tyler Moore. 
                                     
                                    
                                        
                                             characterd.net
                                            characterd.net
                                        
                                        Showreel -
                                        http://characterd.net/showreel
                                        Here you can view some of my work mainly as Character Animator and Character rigging artist. I split it in 3 part to quickly overview my works. You can download my real:. Jacques Deschambeault Animation Mentor. Jacques Deschambeault Simple Demo of my old autorig. Blackboard inconsistency with rubrics grade display. Protected: Reflection on DM7224. RnD completed. Possible motion capture project. Finally my new Maya autorig release and tested stable. MotionBuilder Live Camera Switching. Post from the past. 
                                     
                                    
                                        
                                             characterd.net
                                            characterd.net
                                        
                                        Tutorial 04 -
                                        http://characterd.net/tutorial-04
                                        For this tutorial we will explore joint used for something else then soft deformation. In this case joint parenting will bring us to deform object based on LRA object. Then the used of IK Handle will be helpful to follow object and create specific behaviors. Step 01 Prepared your model for rigging. Group all Geometry under one empty group call “mesh”. Also include this new created group to a new display layer call “moto”. Rotate the motorCycle to face the Z axis. Freeze Transformation and delete History. 
                                     
                                    
                                        
                                             characterd.net
                                            characterd.net
                                        
                                        Tutorial 03 -
                                        http://characterd.net/tutorial-03
                                        Note: A lots of others type of setup can be made on that character rig, based on production and animator requirement. For this in-class tutorials we will stay really simple with really minimum control. Up to you to add extra as you wish. Step 01 Prepared your model for rigging. Group all Geometry under one empty group call mesh. Names others element of your scene. Unlock all TRSV if needed. Group to make your character fqace the Z axis. Freeze Transformation and Delete History “Pay Attention”. X = Primar...
                                     
                                    
                                        
                                             characterd.net
                                            characterd.net
                                        
                                        Camera Sequencer helper -
                                        http://characterd.net/my-scripts/camera-sequencer-helper
                                        Jd fixCameraSequencer is a collection of small tool have been created to help my students with the use of the Camera Sequences in Maya 2011. KGVID]http:/ characterd.net/wp-content/uploads/jd fixCameraSequencer.mp4[/KGVID]. Follow instruction in the install.txt document. Will help you to fix all camera mis-setting. Set the transparency of the imported image. Set the type of imported images (“movie”, or “images”)Control. Set as you wish and it will be apply to all cameraFilm. Playblast All shots in the Cam...