godscompanion.blogspot.com
Gods Companion Project: June 2006
http://godscompanion.blogspot.com/2006_06_01_archive.html
The world's leading virtual movie studio. Friday, June 23, 2006. 3D World magazine reviewed Open Source - August 2006. In their extensive multi-page review of the Open Source movement, the 3D industries leading magazine made the following comments:. The God's Companion project. applies open source development to content creation. Source: 3DWorld Magazine August 2006. Source: 3DWorld Magazine August 2006. Source: 3DWorld Magazine August 2006. Posted by Editor at 5:55 AM. Join the virtual studio. Sign-up t...
godscompanion7.blogspot.com
God's Companion 7: June 2006
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Wednesday, June 28, 2006. Plot of episode 7. Revisting the Gypsies who watched the APC recovery fail, as they mount their own expedition into the barren wastelands of Lawless to recover the crashed vehicle and to bury the bodies. They rent Crulu to fly into Lawless, but are attacked and fight an aerial battle of survival. One of them seeks help from Jefratus who is nearby in the Konficar and is manipulated and bent to his will. Release date Fall 2009. Posted by Editor at 6:42 AM. Plot of episode 7.
godscompanion.blogspot.com
Gods Companion Project: March 2006
http://godscompanion.blogspot.com/2006_03_01_archive.html
The world's leading virtual movie studio. Thursday, March 23, 2006. In conventional film making there is filming and post-production with a finished product 'the movie' at the end that is then distributed by some, probably physical, means. Being available for download (it's software remember) we continue improving it and issue the newer versions as upgrades 1.1, 1.2 etc. Posted by Editor at 5:54 AM. Join the virtual studio. Projects released or in development. Open Source and Open Call.
godscompanion.blogspot.com
Gods Companion Project: June 2002
http://godscompanion.blogspot.com/2002_06_01_archive.html
The world's leading virtual movie studio. Sunday, June 23, 2002. The God's Companion series of animated movies is produced by an Open Source Movie Production system which you can join to be in the movies. We are an on-line virtual studio as featured in the August 2006 edition of 3DWorld magazine. If you want to sign-up to the process please do so at the http:/ film.forumsplace.com. At the domain name yahoo.com. Put the first part together with the second part V.etc@yahoo.com. Posted by Editor at 8:22 AM.
godscompanion.blogspot.com
Gods Companion Project: February 2006
http://godscompanion.blogspot.com/2006_02_01_archive.html
The world's leading virtual movie studio. Thursday, February 23, 2006. Open Source and Open Call. The actual production process is Open Source, and we operate an Open Call system. To join the system a person goes to our (new) forum website and registers there explaining what aspect of the film production process he or she would like to be involved in. Then the person 'auditions' by posting an example of work (art, models, voice overs, etc). As no movie is ever 'finished' it is always possible for a team ...
godscompanion.blogspot.com
Gods Companion Project: April 2006
http://godscompanion.blogspot.com/2006_04_01_archive.html
The world's leading virtual movie studio. Sunday, April 23, 2006. Open Source Movie Production and the Virtual Studio. Our Open Source Studio system is an advanced concept based on the open source software method applied to the production of animated films. We go far beyond the use of open source software, actually applying the concept of open source to the production process itself. This is a deep and exciting project; we think we are building a new industry paradigm. Posted by Editor at 5:55 AM.
godscompanion.blogspot.com
Gods Companion Project: June 2004
http://godscompanion.blogspot.com/2004_06_01_archive.html
The world's leading virtual movie studio. Wednesday, June 23, 2004. Movie Projects in development, production and release. Unlike conventional movie production which has goes from development to production then post-production and release of a finished movie, our open source movie production process begins in alpha (development) moves on to Beta (testing) and then release 1.0 (a movie that is more or less complete, but subject to probable improvement, or as we call it, upgrade.). Join the virtual studio.