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The Interactive Screen

This blog was created for my academic purpose which deals with what i am learning from FTV 244. Monday, November 3, 2008. Read the short Stephen Collins'. Article and post any personal thoughts. An article on Internet Advertising Bureau. Even Disney reportedly paid a minimum of $350m in August 2007, for Club Penguin. A Canadian-based virtual world featuring animated penguin avatars who inhabit a snowy landscape. The interactive plug-and-play beauty salon and digital camera that plugs directly into the TV...

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The Interactive Screen | gointeractive.blogspot.com Reviews
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This blog was created for my academic purpose which deals with what i am learning from FTV 244. Monday, November 3, 2008. Read the short Stephen Collins'. Article and post any personal thoughts. An article on Internet Advertising Bureau. Even Disney reportedly paid a minimum of $350m in August 2007, for Club Penguin. A Canadian-based virtual world featuring animated penguin avatars who inhabit a snowy landscape. The interactive plug-and-play beauty salon and digital camera that plugs directly into the TV...
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The Interactive Screen | gointeractive.blogspot.com Reviews

https://gointeractive.blogspot.com

This blog was created for my academic purpose which deals with what i am learning from FTV 244. Monday, November 3, 2008. Read the short Stephen Collins'. Article and post any personal thoughts. An article on Internet Advertising Bureau. Even Disney reportedly paid a minimum of $350m in August 2007, for Club Penguin. A Canadian-based virtual world featuring animated penguin avatars who inhabit a snowy landscape. The interactive plug-and-play beauty salon and digital camera that plugs directly into the TV...

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1

The Interactive Screen: Communally-constructed online encyclopedia

http://www.gointeractive.blogspot.com/2008/11/communally-constructed-online.html

This blog was created for my academic purpose which deals with what i am learning from FTV 244. Sunday, November 2, 2008. As an example of an interactive screen and media platform, I chose to use the online encyclopedia as an example of convergence. In the past an encyclopedia is a thick book full of knowledge but now it has evolved onto the Internet offering a place online for the online community to share and comment on the knowledge they possess. With that in mind, Google launched its own Knol. Which ...

2

The Interactive Screen: September 2008

http://www.gointeractive.blogspot.com/2008_09_01_archive.html

This blog was created for my academic purpose which deals with what i am learning from FTV 244. Monday, September 29, 2008. Some concepts from this article:. 1 gameplay tension; games require a goal, something that the player is hoping to achieve. 2 dramatic tension; the emotional suspenseful impact we get from the game. 3 Pathfinding is the process of figuring out how to get a ground-based unit from here to there, avoiding obstacles on the way. 4 Waypoints; escape clause if your pathfinding has bugs.

3

The Interactive Screen: Avatars and Virtual Worlds

http://www.gointeractive.blogspot.com/2008/10/avatars-and-virtual-worlds.html

This blog was created for my academic purpose which deals with what i am learning from FTV 244. Wednesday, October 8, 2008. Avatars and Virtual Worlds. Avatars, as discussed in Week 2 are considered to be 'characters'. In web 2.0, we often refer to these characters as avatars (a visual representation of the users/creators/players in the digital world). According to Metaverse Roadmap. Such as Second Life. Users, known as netizens. Whose been a Second Life user for over a year commented, " Experience plays...

4

The Interactive Screen: August 2008

http://www.gointeractive.blogspot.com/2008_08_01_archive.html

This blog was created for my academic purpose which deals with what i am learning from FTV 244. Saturday, August 30, 2008. An element no other has. Article: Implementing a Non-Linear Story. In a quick summary, the writer gave a story (getting back the heir to the throne and defeating the evil man) to explain Non-Linear story; which is basically having:. The goal, introduction of main characters. Use of backstory to add immersive-ness (have to get the characters hooked into the game). As Howland (2008) ha...

5

The Interactive Screen: Web 2.0

http://www.gointeractive.blogspot.com/2008/11/web-20.html

This blog was created for my academic purpose which deals with what i am learning from FTV 244. Monday, November 3, 2008. Read the short Stephen Collins'. Article and post any personal thoughts. An article on Internet Advertising Bureau. Even Disney reportedly paid a minimum of $350m in August 2007, for Club Penguin. A Canadian-based virtual world featuring animated penguin avatars who inhabit a snowy landscape. The interactive plug-and-play beauty salon and digital camera that plugs directly into the TV...

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myhyperreality.blogspot.com myhyperreality.blogspot.com

My Hyperreal Screen: August 2008

http://myhyperreality.blogspot.com/2008_08_01_archive.html

A small segment of my hyperreality, devoted to posts for and relating to The Interactive Screen. Monday, August 11, 2008. Plot Deconstruction - Finding Nemo. We've been asked to dissect a film, separating it into its scene by scene components. My first thought was to do something on Run Lola Run. Might take a while - after all, each of Lola's three "runs" contain three acts within themselves, although the overall film literally is made up of three "acts" . oh dear me, what a punster I really truly am.

myhyperreality.blogspot.com myhyperreality.blogspot.com

My Hyperreal Screen: First Post

http://myhyperreality.blogspot.com/2008/08/first-post.html

A small segment of my hyperreality, devoted to posts for and relating to The Interactive Screen. Tuesday, August 5, 2008. This will just be a brief one, as internet at home still isn't set up yet. Previous blog posts for this blog have been moved to my other site, kindly hosted by Tim. That one is on a bit of a hiatus right now as I sort out its layout and so on, plus not having instant access to the interwobbles makes it hard to post regularly and awesomely. Subscribe to: Post Comments (Atom).

myhyperreality.blogspot.com myhyperreality.blogspot.com

My Hyperreal Screen: Some self involved nattering

http://myhyperreality.blogspot.com/2008/09/some-self-involved-nattering.html

A small segment of my hyperreality, devoted to posts for and relating to The Interactive Screen. Wednesday, September 3, 2008. Some self involved nattering. Of course there's also the fact that I am so very aware of the things that I do. When I try to write something I always find myself asking "does this sound too contrived? Will anybody even care about this? And if there's one thing that people should know about me, it's that I make delicious cookies. The second thing is that I'm incredibly modest.

myhyperreality.blogspot.com myhyperreality.blogspot.com

My Hyperreal Screen: Plot Deconstruction - Finding Nemo

http://myhyperreality.blogspot.com/2008/08/plot-deconstruction-finding-nemo.html

A small segment of my hyperreality, devoted to posts for and relating to The Interactive Screen. Monday, August 11, 2008. Plot Deconstruction - Finding Nemo. We've been asked to dissect a film, separating it into its scene by scene components. My first thought was to do something on Run Lola Run. Might take a while - after all, each of Lola's three "runs" contain three acts within themselves, although the overall film literally is made up of three "acts" . oh dear me, what a punster I really truly am.

myhyperreality.blogspot.com myhyperreality.blogspot.com

My Hyperreal Screen: Validating the internet

http://myhyperreality.blogspot.com/2008/08/validating-internet.html

A small segment of my hyperreality, devoted to posts for and relating to The Interactive Screen. Thursday, August 7, 2008. Dr Wesch of KSU (go Wildcats! Ah hometown pride) is an anthropologist who is attempting to write an ethnography of youtube.com. I had more I wanted to say about this, but I really can't remember what right now - but instead of holding on to this guy and potentially forgetting it completely, I thought I might as well get this out there, and add to it lately if I need to!

myhyperreality.blogspot.com myhyperreality.blogspot.com

My Hyperreal Screen: September 2008

http://myhyperreality.blogspot.com/2008_09_01_archive.html

A small segment of my hyperreality, devoted to posts for and relating to The Interactive Screen. Wednesday, September 3, 2008. Some self involved nattering. Of course there's also the fact that I am so very aware of the things that I do. When I try to write something I always find myself asking "does this sound too contrived? Will anybody even care about this? And if there's one thing that people should know about me, it's that I make delicious cookies. The second thing is that I'm incredibly modest.

myhyperreality.blogspot.com myhyperreality.blogspot.com

My Hyperreal Screen: Some definitions

http://myhyperreality.blogspot.com/2008/08/some-definitions.html

A small segment of my hyperreality, devoted to posts for and relating to The Interactive Screen. Wednesday, August 6, 2008. I just realised that I hadn't posted this yet! It's been sitting in the "drafts" section of blogger. As requested, here are my one sentence definitions of "web 2.0" and "widget":. Why yes, I think we could. Because it's totally an experience - sort of like buying into an Apple lifestyle! Subscribe to: Post Comments (Atom). Daft Punk music video offers new footage from TRON: LEGACY.

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The Interactive Screen

This blog was created for my academic purpose which deals with what i am learning from FTV 244. Monday, November 3, 2008. Read the short Stephen Collins'. Article and post any personal thoughts. An article on Internet Advertising Bureau. Even Disney reportedly paid a minimum of $350m in August 2007, for Club Penguin. A Canadian-based virtual world featuring animated penguin avatars who inhabit a snowy landscape. The interactive plug-and-play beauty salon and digital camera that plugs directly into the TV...

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