gorillaanimatorsresourcespage.blogspot.com
Gorilla Resources Page
http://gorillaanimatorsresourcespage.blogspot.com/2008/07/getting-started.html
So your interested in being an animator. Well just what are you getting yourself into? In my experience people enter into the animation biz with very little knowledge of whats involved. Its not their fault though, its often because the process of making animation has become a commonly used tool for marketing animated films. When was the last time you saw an animated movie come out of California without a ". Documentary to help sell and promote it? But is this "bad" news at all? The high level of commitme...
gorillaanimatorsresourcespage.blogspot.com
Gorilla Resources Page
http://gorillaanimatorsresourcespage.blogspot.com/2008/08/blog-post_5794.html
Turn your computer into a lightbox. A free version of Photoshop with layers and a nice brush tool. Also can open and save PSD files if you install this plug in. Easily the best free video editing program around. Play AVIs, MOVs, SWFs and DVDs all with one player. Also features single frame advance, handy for studying reference footage. Blender is the best free open source 3D animation package on the net. Return to Home Page.
gorillaanimatorsresourcespage.blogspot.com
Gorilla Resources Page
http://gorillaanimatorsresourcespage.blogspot.com/2008/08/drag-and-overlap.html
Drag and overlap is about taking your understanding of Basic Physics. And applying it to things that are connected in some way. So if two objects in a scene are moving and are physically connected is one pushing or dragging the other? Is one heavy and the other light? Is the connection between them rigid or flexible? Understanding how these different factors affect your animation and how to depict them is the art of animating drag and overlap. Yours truely with some thoughts and observations on drag.
gorillaanimatorsresourcespage.blogspot.com
Gorilla Resources Page
http://gorillaanimatorsresourcespage.blogspot.com/2008/08/interviews.html
Amazing interviews with some of Americas best animators. Great interviews with Pixar people. Return to Home Page.
gorillaanimatorsresourcespage.blogspot.com
Gorilla Resources Page
http://gorillaanimatorsresourcespage.blogspot.com/2008/07/blog-post_1420.html
If there is one thing students consistently. Underestimate, its the importance of planning. Who can blame you really, getting to see your stuff move is the exciting part. BUT! If the purpose of your animation is to raise the bar, and produce work of a standard that will get you a job, then it is inevitable that you will have to start putting some time and effort into planning. You can learn the hard way, or listen to the wise folk linked to below and save yourself. Shaw Kelly on planning.
gorillaanimatorsresourcespage.blogspot.com
Gorilla Resources Page
http://gorillaanimatorsresourcespage.blogspot.com/2008/07/blog-post_7242.html
Larry's Toon Institute with a very basic overview of posing. Keith Lango's BRILLIANT video tutorials on posing. A must see for any learning character animator. Part1. My illustrated notes on posing characters for animation. Cameron Fielding on the power of Pyramids. Shawn Kelly on Twinning. Keith Lango on posing with power centers. Victor Navone looks at some live action reference on posing. Thoughts on making your character poses mean something. Posing hands. Part1. A post from friend of the ARC Alonso.
gorillaanimatorsresourcespage.blogspot.com
Gorilla Resources Page
http://gorillaanimatorsresourcespage.blogspot.com/2008/07/blog-post_5847.html
Keith Lango on Motion Arcs for character movement (he is using Maya but this is relevant for all animation). Keith Lango on animating "snappy" action in Maya. Cameron Fielding shows how he animates floating holds in Maya. Identifying where the root of your character is. Glen Keane animates an old man getting up from his chair. Keith Lango shows how he animates floating holds in Maya. (Zip file download). Jason Ryan's Video tutorial on the whip action. (If asked for a password type: JRA).
gorillaanimatorsresourcespage.blogspot.com
Gorilla Resources Page
http://gorillaanimatorsresourcespage.blogspot.com/2008/08/blog-post_09.html
The entire Animation Tricks and Tips Blog is full of amazing advice for students and experienced animators. An excellent article on career strategies from the Thinking Animation Website. In this Animation Mentor Webinar Carlos Beana gives you the lowdown on the perfect showreel. Overcoming those job application butterflies. Advice for students from Mark Kennedy. The Flip blog has some excellent advice for getting a job and working in the games industry. Notes from Tomas Jech. Return to Home Page.
gorillaanimatorsresourcespage.blogspot.com
Gorilla Resources Page
http://gorillaanimatorsresourcespage.blogspot.com/2005/12/so-often-its-who-you-know-as-much-as.html
Animating for games poses some interesting new factors to consider. Your priorities have to adjust to suit a slightly different target audience, and you must accomodate the interactive nature of the medium. These artices should help you to understand some of these unique requirements. A series of great notes from Jeff Cooperman. A great friend of the ARC TJ with some thoughts on animating for games. Return to Home Page.
gorillaanimatorsresourcespage.blogspot.com
Gorilla Resources Page
http://gorillaanimatorsresourcespage.blogspot.com/2008/07/blog-post_2957.html
You may be surprised by just how far I have Walks and Runs down the list of things to study. It is a common misconception that walks and runs are a good beginners exercise. They are much harder to execute than you might think. Why? A comprehensive breakdown on animating a walk with examples from Dermot O'Conner. Notes on walking with lots of animated examples. Notes on animating a convincing walk. In this article Shawn Kelly talks about positioning the characters weight during a walk. Angie Jones and Jam...