
grant.heaslip.me
Grant HeaslipWriting about video games and whatnot
http://grant.heaslip.me/
Writing about video games and whatnot
http://grant.heaslip.me/
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Grant Heaslip | grant.heaslip.me Reviews
https://grant.heaslip.me
Writing about video games and whatnot
Revisiting FFXIII #005 – Everyone to the bad place! – Grant Heaslip
http://grant.heaslip.me/gaming/2015-03-22-revisiting-ffxiii-005-everyone-to-the-bad-place.html
Writing about video games and whatnot. Revisiting FFXIII #005 Everyone to the bad place! Lighting and Sazh talk about the Purge. As they ride their transport ship/flying cantilever bridge to the Pulse fal’Cie/Vestige. For all of the talk about how supposedly confusing FFXIII’s opening is, I feel like this is a great example of succinct and reasonably-natural backstory delivery. The two-minute conversation reviews the idea of the Purge. Toward Pulse fal’Cie and l’Cie, and hints at. Considered presenting h...
Some thoughts after replaying Halo: Combat Evolved – Grant Heaslip
http://grant.heaslip.me/gaming/2015-07-01-halo-combat-evolved.html
Writing about video games and whatnot. Some thoughts after replaying Halo: Combat Evolved. On the PC in 2003. I remember being really impressed with it, and I remember playing a bunch of the online multiplayer (CTF on Blood Gulch. In particular), though I was never much good at it. I missed out on. Because I never owned an Xbox, played. Around the time of its release, then fell out of games for a few years and never returned to the series. A while back, I got it in my head that I should play through the.
8 hours into Destiny: I’m into it – Grant Heaslip
http://grant.heaslip.me/gaming/2015-06-06-8-hours-into-destiny.html
Writing about video games and whatnot. 8 hours into Destiny: I’m into it. I really liked id Software’s. This may seem like a weird jumping-off point for writing about. But hear me out. Had problems it felt like a game that came out a troubled development process. The game design was incongruous, the story was bland, and the ending came out of nowhere. In a lot of ways, it didn’t feel it lived up to the pedigree of its developer. I’m well aware of. It’s fun to shoot things in. The aiming never felt right;...
Some quick, spoiler-free-as-possible Danganronpa 1 & 2 afterthoughts – Grant Heaslip
http://grant.heaslip.me/gaming/2015-05-25-danganronpa-afterthoughts.html
Writing about video games and whatnot. Some quick, spoiler-free-as-possible Danganronpa 1 & 2 afterthoughts. I don’t have particularly strong opinions on Danganronpa: Trigger Happy Havoc or Danganronpa 2: Goodbye Despair, but seeing as I’m fresh off of 2, I wanted to jot down some quick thoughts on them. I’m sure some players figured out some of the twists early, but as someone who methodically avoided potential spoilers and didn’t spend too much time mulling stuff over, most of the reveals were on point...
Revisiting FFXIII #004 – Introducing Snow, NORA, and Nora – Grant Heaslip
http://grant.heaslip.me/gaming/2015-03-16-revisiting-ffxiii-004-snow-nora-nora.html
Writing about video games and whatnot. Revisiting FFXIII #004 Introducing Snow, NORA, and Nora. Okay, if you’ve played FFXIII, you may already be composing a rant in your head. Bear with me I think there’s more to these scenes than some people give the game credit for. It’s confusing to me that someone could watch Snow and Lebreau trading bravado about PSICOM and NORA. And think the game’s writers intended to portray them as unequivocal heroes. In a later scene. As I said elsewhere. 8230;] in the sense t...
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製品紹介ページ 切削加工 真空注型 を更新しました。 開催期間 2014年6月25日 27日 10時 18時. 小間番号 東4ホール 54-34 板橋区ブース内. 小間番号 東5ホール 43-32 会期 2013/06/19 06/21. 開催日 6月20日 水 6月22日 金 場所 東京ビッグサイト ブース位置 東ホール 44-38. Http:/ www.sumida-aquarium.com/. 第15回 機械要素技術展 出展の御案内 板橋区ブース 東5ホール 40 38 です。 2011年6月22日 24日に東京ビッグサイトで開催される、 第15回 機械要素技術展 に板橋区ブースから出展します。 ISO 9001 2000 定期監査の認証継続を推薦されました。
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Made with the Documenter v1.4. Professional and Flexible Admin Template. By: Simon Stamm ( Stammi). Email: support@stammtec.de. Thank you for purchasing my first theme here on ThemeForest. If you have any questions that are beyond the scope of this help file, please feel free to email via my user page contact form here. Thanks so much! Jquery-ui-1.8.15.custom.css. Main Styles and Template. Jquery-1.6.2.js. Jquery-1.6.2.min.js. Modernizr-2.0.6.min.js. Jquery.dataTables.min.js. Div class=block-border div c...
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Grant Hauskins | Chicago-Based Developer
Grant Hauskins is a Chicago web developer. You can contact him about projects, support, or good places to eat in Chicago by emailing him at grant(at)hauskins.com. Developed by Grant Hauskins.
Grant Heaslip
Writing about video games and whatnot. Some thoughts after replaying Halo: Combat Evolved. 8 hours into Destiny: I’m into it. Some quick, spoiler-free-as-possible Danganronpa 1 & 2 afterthoughts. I expected more from Batman: Arkham Asylum. R4: Ridge Racer Type 4 gives me what I need. Revisiting FFXIII #007 Arriving at Lake Bresha and gawking at the spectacle. Scattered thoughts on Infamous First Light and open-world game design. Scattered thoughts on Velocity 2X. Revisiting FFXIII #002 Opening. Casualtie...
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Affiliations and Editorial Boards. MD, FR.C.P.(C). Igor Grant, M.D., is Professor and Chair of the Department of Psychiatry. At the University of California, San Diego School of Medicine. He is Director of the HIV Neurobehavioral Research Program (HNRP). Which includes the California NeuroAIDS Tissue Network (CNTN). The Translational Methamphetamine AIDS Research Center (TMARC). The HIV Neurobehavioral Research Center (HNRC). The CNS HIV Anti-Retroviral Therapy Effects Research (CHARTER). Pictured (from ...
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在 Google 或 Yahoo 中搜尋 葛胖 你可以更輕易的找到這裡喔. Taipei Int’l Auto Show. 一月 2nd, 2014. 一月 1st, 2013. 十二月 30th, 2012. 與 Kei Yang 合作拍照是一個難得的經驗. 十一月 22nd, 2012. 九月 16th, 2012. 九月 9th, 2012. 九月 3rd, 2012. 八月 29th, 2012. 2014 年 一月 (1). 2013 年 一月 (1). 2012 年 十二月 (1). 2012 年 十一月 (1). 2012 年 九月 (3). 2012 年 八月 (2). 2012 年 七月 (1). 2012 年 六月 (2). 2012 年 五月 (3). 2012 年 四月 (6). 2011 年 九月 (2). 2011 年 八月 (3). 2011 年 七月 (1). 2011 年 六月 (1). 2011 年 五月 (2). 2011 年 四月 (1). 2011 年 一月 (3). 2010 年 十二月 (2). 2010 年 十一月 (3). 2010 年 九月 (1).
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