
graphics.cs.ucy.ac.cy
UCY Computer Graphics Lab HomeThis website is dedicated to the Computer Graphics Lab of the University of Cyprus
http://graphics.cs.ucy.ac.cy/
This website is dedicated to the Computer Graphics Lab of the University of Cyprus
http://graphics.cs.ucy.ac.cy/
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UCY Computer Graphics Lab Home | graphics.cs.ucy.ac.cy Reviews
https://graphics.cs.ucy.ac.cy
This website is dedicated to the Computer Graphics Lab of the University of Cyprus
Weekly Meetings
https://graphics.cs.ucy.ac.cy/lab/activities/weeklymeetings
UCY Computer Graphics Lab. Data Driven Crowds Data. Dimitris - Ilias Gkanatsios - Microsoft Technologies [ slides. Nikolas Ladas - OpenCL Tutorial [ slides. Kronos Group OpenCL webpage. NVidia's Fermi Architecture web site. Menelaos Levas - Modern GPU Trends and Techniques. Game presentation by students participating at Imagine Cup 2010. Didier Stricker - Augmented Vision [ more info. Alessandro Artussi - Color to Gray Using Appearance Based Model. Marios Papas - Progressive Photon Mapping [ paper.
Web Links
https://graphics.cs.ucy.ac.cy/web-links
UCY Computer Graphics Lab. Data Driven Crowds Data. We are regularly out on the Web. When we find a great site we list it. Graphics Research in Cyprus. Joomla Templates by Joomlashack.
Local Events
https://graphics.cs.ucy.ac.cy/lab/activities/localevents
UCY Computer Graphics Lab. Data Driven Crowds Data. Computer Science Workshop for high-school students. Joomla Templates by Joomlashack.
Equipment
https://graphics.cs.ucy.ac.cy/lab
UCY Computer Graphics Lab. Data Driven Crowds Data. Our group has recently re-equipped with a new motion capture system (the new Phasespace Impulse X2 motion capture system with active LEDs) and a 3-wall immersive virtual reality set-up. 2 Optitrack Motion Capture system:. Motion capture system from Optitrack ( http:/ www.naturalpoint.com/optitrack/. Assembled by members of the lab using three 3D enabled projector. Both where developed by members of the group. Equipment for 5D facilities.
Classes
https://graphics.cs.ucy.ac.cy/courses
UCY Computer Graphics Lab. Data Driven Crowds Data. Courses for 2011 - 2012. EPL607 - Graphics & Video Processing. G), taught by C. Pattichis. EPL426 - Computer Graphics. UG), taught by Y. Chrysanthou. EPL435 - Human Computer Interaction. UG), taught by C. Fidas. EPL445 - Image Processing. UG), taught by C. Pattichis. EPL447 - Computer Vision. UG), taught by V. Argiriou. EPL653 - Computer Games Software Technology. G), taught by Y. Chrysanthou. G), taught by C. Pattichis. EPL413 - Computational Geometry.
TOTAL PAGES IN THIS WEBSITE
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Dance Motion Capture Database
https://dancedb.cs.ucy.ac.cy/main/performances
All data in this website are licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License. The data is free to use in research and you may include the data in commercially-sold products, but you may not resell this data directly, even in converted form. We are very glad to hear of people using our data! Motion capture data used in this work were obtained from http:/ dancedb.cs.ucy.ac.cy. The Dance Motion Capture Database of the University of Cyprus. Greek and Cypriot Dances.
Dance Motion Capture Database
https://dancedb.cs.ucy.ac.cy/main/faq
Dance recording using an HD camera. Data saved in .MP4 (MPEG-4 part 10 H.264) or .FLV (flash) format. Stored 3D coordinate information, analog data and associated information as it is recorded from the motion capture system. More info can be found here. Actor (.FBX) format:. The motion of the performer is saved as an actor. Any virtual character (avatar) can be incorporated to perform the dance. This format is compatible with Adobe MotionBuilder, 3Ds Max, Maya, Unity3D etc. Character (.FBX) format:.
ViDaPe: Visual Dance Performance for Interactive Characters
https://vidape.cs.ucy.ac.cy/Introduction.html
Graphics and Virtual Reality Lab. Department of Computer Science. This project (DIDAKTOR/0311/73) is co-financed by the European Regional Development Fund and the Republic of Cyprus through the Research Promotion Foundation. Dr Andreas Aristidou is a post-doc researcher associated with the Department of Computer Science. And an affiliated researcher at the Department of Multimedia and Graphic Arts. Cyprus University of Technology. Visiting Scientist Program (VSP). Scholarship to visit PhaseSpace Inc.
Dance Motion Capture Database
https://dancedb.cs.ucy.ac.cy/main
Welcome to the Dance Motion Capture Database! This is an evolving project and data will be added to our database as we capture them over time. We store high-quality AutoDesk FBX, C3D motion capture data and videos for every performance. You can download any of datasets currently available in the Performances. 2014 Computer Graphics Lab.
Dance Motion Capture Database
https://dancedb.cs.ucy.ac.cy/main/people
A number of people have been involved in the development of the Dance Motion Capture Database initiative. The following are the core members of the project:. Motion Capture, Motion Synthesis and Analysis. Andreas Aristidou is a post-doc researcher associated with the Department of Computer Science. And an affiliated researcher at the Department of Multimedia and Graphic Arts. Cyprus University of Technology. Andreas has been awarded the DIDAKTOR fellowship, by the Cyprus Research Promotion Foundation.
Dance Motion Capture Database
https://dancedb.cs.ucy.ac.cy/main/acknowledgments
This project is co-financed by the European Regional Development Fund and the Republic of Cyprus through the Research Promotion Foundation. We are grateful to Phasepace Inc., makers of the Impulse X2 Motion Capture system, for their support and technical guidance. Cultural Workshop Ayion Omologiton. The Cultural Workshop Ayion Omologiton provides us with information, guidance and expertise regarding Cypriot Folk dances. Their dancers have been the first to join this initiative. 2014 Computer Graphics Lab.
Dance Motion Capture Database
https://dancedb.cs.ucy.ac.cy/main/labinfo
The Graphics and Virtual Reality Lab is equipped with:. Two motion capture systems. A 3-wall immersive virtual reality set-up. A set of Microsoft Kinect consoles. 3D head mounted display. A Haptic Data Glove. Access to a 3D scanner. Our group has recently been equipped with a new Phasespace Impulse X2 motion capture system. With active LEDs and a 3-wall immersive virtual reality set-up. 2014 Computer Graphics Lab.
Computer Graphics and Virtual Reality Lab: Dr Andreas Aristidou
http://www.andreasaristidou.com/teaching.html
Computer Graphics and Virtual Reality Lab. Department of Computer Science. Faculty of Pure and Applied Sciences. Department of Computer Science. Computer Graphics and Virtual Reality Lab. Cyprus University of Technology. Lecturing Position at the Department of Electrical Engineering, Computer Engineering and Informatics, Faculty of Engineering and Technology. Responsible for teaching the BSc course:. ΜΗΥΠ443 - "Computer Graphics". ΕΠΛ671 - "Research Methodologies in Computer Science". Spectrum Analysis (...
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NIU Computer Imaging Lab
NIU Computer Imaging Laboratory. Welcome to the NIU Computer Imaging Laboratory. We investigate many areas related to computers and images, including image processing, computer graphics, and computer vision. If it has pixels, we're interested. These are some of the people, past and present, associated with the lab. Links to personal web pages, where known, are provided. Here are some of the projects we're working on. A framework for implementing rendering engines and a flexible scene description language.
RPI Computer Graphics
Computer Graphics @ RPI. The faculty and students in the Computer Graphics Research Group are interested in a wide variety of rendering, geometry, simulation, and visualization problems motivated by computer games, special effects in movies, architectural design and pre-visualization, and many other exciting applications. We study topics including physically-based digital sculpting, efficient high-quality photo-realistic rendering, new data representations and algorithms, and the use of modern graphi...
IDAV: Institute for Data Analysis and Visualization
The Institute for Data Analysis and Visualization (IDAV) thanks everyone for 18 great years! Please contact individual faculty members in the Computer Science Department at UC Davis directly for information. Visualization Tools for 3D Gene Expression Data in Drosophila. Gunther H. Weber, Cristian Luis Hendriks Luengo, Scott E. Dillard, Derek Ju, Oliver Rübel, Soile V. E. Keränen, Mark Biggin, Damir Sudar, Bernd Hamann. Transcription Network Project (BDTNP). September 27, 2013. November 19, 2012.
UCF Graphics Lab
Since 2011, UCF Graphics Lab has been a part of the NSF project on unified approach to material appearance modeling. SANJAY: Synthesizing Visualizations of Flow Cytometry Data using Symbolic Decision Procedures. And Chung-Che Jeff Chang. 5th IEEE International Conference on Computational Advances in Bio and Medical Sciences (ICCABS) October 15-17, 2015, Miami, FL, USA. Memory Efficient GPU Uniform Grid Build Process. Eugene M. Taranta, Sumanta Pattanaik. Curtis Lisle, Yanling Liu. Eugene M. Taranta II.
Riverside Graphics Lab - Index
Riverside Graphics Lab (RGL) facilitates breaking-edge research in graphics, animation, virtual environments, and video games. Current topics focus on physically based modeling of anatomy, human animation based on motion examples and dynamic simulation, and motion editing and reuse techniques. University of California, Riverside.
UCY Computer Graphics Lab Home
UCY Computer Graphics Lab. Data Driven Crowds Data. Welcome to the Graphics Lab @ the University of Cyprus. New UCY Campus, FST01, Room 123. The Graphics Labs research interests include rendering, virtual reality and animation. The lab is part of the Computer Science Department of the University of Cyprus and it occupies rooms 122 and 123 in the FST 01 building in the new campus. It was founded in 2002 and it currently has a number of funded projects and several researchers.
Computer Graphics and Interactive Media Lab at University of Houston | Just another WordPress site
Just another WordPress site. Skip to primary content. Skip to secondary content. Graphics & Animation. Our paper (co-authored with Xifeng Gao (former PhD student), Prof. Guoning Chen, and Colleagues at New York University and Hong Kong University) titled “Robust Structure Simplification for Hex Re-meshing” was conditionally accepted to ACM SIGGRAPH Asia 2017. Conference as a full technical paper. Our paper “ Hexahedral Mesh Re-parameterization from Aligned Base Domains. Technical paper program, the premi...
UMass Graphics Lab
Welcome to the Computer Graphics (GFX) Research Group at UMass! This is the homepage of the Computer Graphics Research group at UMass Amherst. Get to know our members here. John C. Bowers. David Maletz (Independent Game Developer). Mattias Unger (Electronic Arts). Stephen Giguere (UMass Machine Learning Group). Demos, Code and Data. All light probe images below are courtesy of Paul Debevec and USC ICT graphics lab. Importance Point Projection for GPU-based Final Gathering. It demonstrates a GPU-based glo...
Computational Graphics at Williams College
Computational Graphics is the science of enabling visual communication. It is used in film, video games, medical imaging, engineering, and machine vision. Williams has a world-class research. Program in computer graphics and offers several related undergraduate courses. For students of all interests and experience. Summer 2014 Graphics Lab members, in raster order: Dan Evangelakos '15, Prof. Morgan McGuire, Sam Donow '16, Mike Mara (NVIDIA) '12, Kelly Wang '16, and Jamie Lesser '17. McGuire and Mara, JCGT.
UW Graphics Group
May 17, 2011. Welcome to the University of Wisconsin-Madison Computer Graphics home page! The UW Graphics Group is led by Profs. Mike Gleicher. Previous lab photo: 2014. November 6, 2000. Click on the thumbnail to learn more about current projects going on in the lab! UW Graphics Lab at SIGGRAPH 2015. August 27, 2015. We recently returned from SIGGRAPH 2015. In Los Angeles, California. ACM Transactions on Graphics. 34(4), pp. 43:1–43:12, 2015. ACM Transactions on Graphics. ACM SIGGRAPH 2015 Posters.
Welcome to the Yale Graphics Group | Yale Graphics Group
Skip to Main Content Area. We are a computer graphics group based in Yale's Computer Science Department. At Yale we are immersed in a unique environment with world-class faculties in the visual arts and sciences, including Art, Architecture, Art History, Drama, Psychology and Medicine. We have access to rich resources in the collections of the university's libraries and museums. The Yale campus itself and the surrounding Connecticut Shoreline provide us with visual inspiration and challenges.