csunplugged.org
Image Representation - Computer Science Unplugged
http://csunplugged.org/image-representation
Class Simulation of a Computer. Images are everywhere on computers. Some are obvious, like photos on web pages and icons on buttons, but others are more subtle: a font is really a collection of images of characters, and a fax machines is really a computer that is good at scanning and printing. Instructions for Image Representation activity (English). Persian (Farsi) language Version. Portugese (Brazil) Language Version. Activity explained at Fujitsu Kids event with JOI, Japan. Sam fills in the rest of th...
csunplugged.org
Finite State Automata - Computer Science Unplugged
http://csunplugged.org/finite-state-automata
Class Simulation of a Computer. Finite state automata (FSAs) sound complicated, but the basic idea is as simple as drawing a map. This fun activity is based around a fictitious pirate story which leads to the unlikely topic of reasoning about patterns in sequences of characters. Instructions for Finite State Automata activity (English). Portugese (Brazil) Language Version. Extra – An indoor version of this activity as an interactive powerpoint. Courtesy of Tom Cortina (CMU). An indoor version of this act...
csunplugged.org
Binary Numbers - Computer Science Unplugged
http://csunplugged.org/binary-numbers
Class Simulation of a Computer. The binary number system plays a central role in how information of all kinds is stored on computers. Understanding binary can lift a lot of the mystery from computers, because at a fundamental level they’re really just machines for flipping binary digits on and off. There are several activities on binary numbers in this document, all simple enough that they can be used to teach the binary system to anyone who can count! Instructions for Binary Numbers activity (English).
csunplugged.org
Sorting Networks - Computer Science Unplugged
http://csunplugged.org/sorting-networks
Class Simulation of a Computer. To make computers go faster, it can be a lot more effective to have several slower computers working on a problem than a single fast one. This raises questions about how much of the computation can be done at the same time. Here we use a fun team activity to demonstrate an approach to parallel sorting. It can be done on paper, but we like to get students to do it on a large scale, running from node to node in the network. Instructions for Sorting Networks activity (English).
blueroom.bluej.org
Blueroom | About
http://blueroom.bluej.org/about
Keep me logged in. Password ( Forgotten it? About the Blueroom website. The Blueroom is a community site for teachers using the BlueJ. Software. Its purpose is to share experiences and material, and to offer a platform for discussion and support. The goal is to help all of us to find inspiration, help each other, find interesting material, and ultimately to improve our teaching. The Blueroom uses the same technology as our already-successful Greenroom site. Unless explicitly stated otherwise.
greenfoot.org
Introduction to Programming with Greenfoot, 2e
http://www.greenfoot.org/book
Introduction to Programming with Greenfoot. Object-Oriented Programming in Java with Games and Simulations. Second edition, Pearson, 2016. New in the second edition. Several new chapters; new scenarios;. End-of-chapter drill and practice sections added; more gradual. Introduction; improvement of presentation of key concepts; new. Greenfoot features included;. Bull; objects-first approach • project driven •. Hands-on learning •. Engaging, fun scenarios. Develop games and simulations •.
greenfoot.org
Greenfoot | About
http://www.greenfoot.org/about
This site requires JavaScript, please enable it in your browser! Sign Up, Lost Password. About the Greenfoot website. Greenfoot.org is for distributing Greenfoot, but also provides a forum to publish, use and discuss Greenfoot projects. The Greenfoot website is public: anyone can use it, join and submit content - as long as you follow the site rules. If you want to create programs yourself, then you can download Greenfoot from the downloads. The current Greenfoot team includes Michael Kölling. This site ...
twistedsquare.com
TwistedSquare / Main
http://www.twistedsquare.com/index.html
Academic Computing Computing Education. Any Key To Start Critiques of game UIs. Sinepost Maths in Greenfoot. Neil C. C. Brown. University of Kent, UK. Design and development of the BlueJ. Educational software systems;. Outreach and workshops for Greenfoot, often in association with Computing At School. Original design and development of the CAS Online. Community sites for computing teachers; and. Several blogs (see left sidebar).
smhoeppner.com
Greenfoot - Stephanie Hoeppner
http://www.smhoeppner.com/greenfoot.html
Greenfoot is an IDE for Java programming that allows you to create simulations or games. Greenfoot Hubs are institutions providing local Greenfoot expertise, training and other events. I am privileged to serve as the Ohio Hub. The Greenfoot Gallery is a forum to publish, use and discuss computer programs (games, animations, or anything else). The Greenroom is a community site for teachers using Greenfoot to share experiences and material, and to offer a platform for discussion and support.