williamfeely.info
Useful software - www.williamfeely.info
https://www.williamfeely.info/wiki/Useful_software
From www.williamfeely.info. All software on this page has been tested by myself and the links are known to be usable and free of malware. However, please be sure to scan all downloaded files with a reputable, up to date antivirus program before installing. MPL/GPL/LGPL - Windows/Mac/Linux/Mobile - Open source browser with many available extensions. Safe from most malware attacks. BSD License (sourcecode) - Windows/Mac/Linux - Web browser by Google, based on Apple WebKit. Fast loading. Freeware - Windows/...
vinjn.github.io
An Overview of Graphics Debugging Tools
http://vinjn.github.io/2013/07/07/graphics-debugging-tools-overview.html
An Overview of Graphics Debugging Tools. If you feel uncomfortable with the table style, feel free to check this prettier one. 110 / 11.1. DX SDK, replaced by VS Graphics Debugger. Bundled with VS 2012 pro, link. Also supprots OpenCL/CUDA/C AMP, Needs Visual Studio / Eclipse, link. Also supports OpenCL, link. Also supports OpenCL, link. Google Web Tracing Framework. Firefox WebGL Shader Editor. GLIntercept & gDebugger for OpenGL. Chrome Canvas Inspector for WebGL. Comments powered by Disqus.
bizzotto.biz
Big Head Screamers | Andrea Bizzotto's Portfolio
http://www.bizzotto.biz/big-head-screamers
Andrea Bizzotto Online Portfolio. This project is an OpenGL 2.0 based first person shooter developed to experiment with a number of graphics techniques as well as a collection of design patterns and good C practices illustrated in [1] and [2]. Some profiling with gDEBugger has been performed in order to identify bottlenecks on possible targets and results have been very insightful to get a better understanding of how to efficiently use modern GPUs. The algorithm allows to determine the world space coordi...
forums.epicentertech.com
Epicenter Technical Forums
http://forums.epicentertech.com/files/category-iphone-development.html
EDA for Mac OS-X (1). OS and Virtualization (1). Photography and Images (2). Rants and Raves (2). ASIC and FPGA Design (1). Jobs and Resumes (4). Second Life and OpenSIM (1). Lenden Lab, Second Life. GDEBugger Version 5.6. Is proud to announce the release of gDEBugger Version 5.6 for Windows, Linux, Mac OS X, iPhone and iPad. Http:/ www.gremedy.com. Ztar application for the iPhone. In addition to the Mac Ztar Patch Editor. I am working on a iPhone application for the Ztar from Starr Labs. I still have to...
lighthouse3d.com
Error Tracking in OpenGL » Lighthouse3d.com
http://www.lighthouse3d.com/cg-topics/error-tracking-in-opengl
Mostly about 3D graphics. Very Simple * Libs. Error Tracking in OpenGL. Error Tracking in OpenGL. Prev: GLUT and FreeGLUT. There is an excellent tool for debugging both OpenGL and GLSL: gDebugger. Although not totally compatible with version 3.3, it still provides a very good job alerting us to errors in our code, allowing us to see the values of our uniforms, amongst many other features. To check if an error has occurred we use the function:. The return value can be one of the following:. GL INVALID FRA...
blog.renanse.com
Blog of Josh "Renanse" Slack: April 2011
http://blog.renanse.com/2011_04_01_archive.html
Blog of Josh "Renanse" Slack. Latest updates and commentary from your friendly 3D enthusiast. Looks like I need to do a little catchup again. Here's the latest tidbits:. I'll just start off here since this game has taken a lot of my time lately. The game. Has broken the 100k mark of people who have tried it out which is pretty good considering the very limited advertising done to date. Most of my time has been spent unraveling hibernate. Both of these, as usual, can be tested out in the examples. See...