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Groogy BlogA hedgehog programmers blog
http://www.groogy.se/
A hedgehog programmers blog
http://www.groogy.se/
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Groogy Blog | groogy.se Reviews
https://groogy.se
A hedgehog programmers blog
Groogy Blog » Project
http://groogy.se/mainsite/tag/project
A hedgehog programmers blog. Rubinius support for rbSFML. After I finished the chapter deadline for the publisher I had some free time in the weekend. I spent some of it in making rbSFML compatible with the high performing Ruby implementation Rubinius. Sweet! Sure it required me to do a pull request to the Rubinius repository and do some fixes for them but it is now fully supported. Written by Groogy in: Projects. Making games in Ruby so far. Of course there are still some problems, like that every math ...
Groogy Blog » Rubinius support for rbSFML
http://groogy.se/mainsite/2013/03/05/rubinius-support-for-rbsfml
A hedgehog programmers blog. Rubinius support for rbSFML. After I finished the chapter deadline for the publisher I had some free time in the weekend. I spent some of it in making rbSFML compatible with the high performing Ruby implementation Rubinius. Sweet! Sure it required me to do a pull request to the Rubinius repository and do some fixes for them but it is now fully supported. Written by Groogy in: Projects. 4 Comments ». Comment March 14, 2013. Well rbSFML itself doesn’t benefit anything....
Groogy Blog » Rubinius
http://groogy.se/mainsite/tag/rubinius
A hedgehog programmers blog. Rubinius support for rbSFML. After I finished the chapter deadline for the publisher I had some free time in the weekend. I spent some of it in making rbSFML compatible with the high performing Ruby implementation Rubinius. Sweet! Sure it required me to do a pull request to the Rubinius repository and do some fixes for them but it is now fully supported. Written by Groogy in: Projects. Light Harvesters TGA Project #4. Moustache Chronicles – TGA Project #2.
Groogy Blog » Github
http://groogy.se/mainsite/tag/github
A hedgehog programmers blog. Rubinius support for rbSFML. After I finished the chapter deadline for the publisher I had some free time in the weekend. I spent some of it in making rbSFML compatible with the high performing Ruby implementation Rubinius. Sweet! Sure it required me to do a pull request to the Rubinius repository and do some fixes for them but it is now fully supported. Written by Groogy in: Projects. Walk trough the memory with CallStack. And here’s the GitHub repo. Well I think I finally u...
Groogy Blog » Game Projects
http://groogy.se/mainsite/game-projects
A hedgehog programmers blog. During my time as an Programming intern at Defrost Games. I worked a lot on the game Project Temporality. Since the game is still in development I recommend you check out Defrost Games website or our page at indieDB. For the latest news and pictures of the project. 3rd Person Hack n’ Slash – The Legacy. First Person Shooter – Shellshock. Real Time Strategy – Sunrise. Space Shooter – Raiders of the Galactic North. Turn Based Strategy – Light Harvesters. Written by Groogy in:.
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Martin Johansson - AI and Gameplay Programmer
http://marjoh.se/2d-games/moustache-chronicles
AI and Gameplay Programmer. Rsaquo; 2D Games. Rsaquo; Moustache Chronicles. Moustache Chronicles – The Q-tard Uprising. 8 weeks (half time). Puzzle design and implementation.
Martin Johansson - AI and Gameplay Programmer
http://marjoh.se/3d-games/sunrise
AI and Gameplay Programmer. Rsaquo; 3D Games. 10 weeks (half time). Used our custom DirectX 10 3D-engine.
6. Sunrise | Jonas Erman
https://jonaserman.com/game-projects/rts-title
A Game Programmer's Portfolio. Stay updated via RSS. Tools, Gameplay and Architecture Programming. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. You are commenting using your Twitter account. ( Log Out. You are commenting using your Facebook account. ( Log Out. You are commenting using your Google account. ( Log Out. Notify me of new comments via email.
Martin Johansson - AI and Gameplay Programmer
http://marjoh.se/3d-games/raiders-of-the-galactic-north
AI and Gameplay Programmer. Rsaquo; 3D Games. Rsaquo; Raiders of the Galactic North. Raiders of the Galactic North. 10 weeks (half time). Used our custom DirectX 10 3D-engine.
Martin Johansson - AI and Gameplay Programmer
http://marjoh.se/3d-games/the-legacy
AI and Gameplay Programmer. Rsaquo; 3D Games. Rsaquo; The Legacy. 9 weeks (half time). Project Lead Art Lead. Used our custom DirectX 10 3D-engine. Worked with Havok Physics.
7. Shellshock | Jonas Erman
https://jonaserman.com/game-projects/fps-title
A Game Programmer's Portfolio. Stay updated via RSS. Gameplay and Architecture Programming. Shellshock is a First Person Shooter in which giant evil turtles have enslaved mankind! Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. You are commenting using your Twitter account. ( Log Out. You are commenting using your Facebook account. ( Log Out.
8. The Legacy | Jonas Erman
https://jonaserman.com/game-projects/thelegacy
A Game Programmer's Portfolio. Stay updated via RSS. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. You are commenting using your Twitter account. ( Log Out. You are commenting using your Facebook account. ( Log Out. You are commenting using your Google account. ( Log Out. Notify me of new comments via email. Follow “Jonas Erman”.
5. Raiders of the Galactic North | Jonas Erman
https://jonaserman.com/game-projects/space-vikings
A Game Programmer's Portfolio. Stay updated via RSS. 5 Raiders of the Galactic North. Raiders of the Galactic North. First Person Space Shooter. Gameplay, Tools, Threading and Architecture Progamming. A first person shooter in space where the player flies a spaceship in a multitude of vast, beautiful space scenes. In order to complete the game the player has to complete a series of thrilling, action filled quests given to him by the Sarge, often involving epic space battles! Leave a Reply Cancel reply.
Martin Johansson - AI and Gameplay Programmer
http://marjoh.se/3d-games/shellshock
AI and Gameplay Programmer. Rsaquo; 3D Games. 9 weeks (half time). Used our custom DirectX 10 3D-engine. Worked with Havok Physics.
Programming 10 – The Game Assembly
http://www.thegameassembly.com/students/tga-10/programming-10
Http:/ www.andreasnilsson.net/. Http:/ www.benjaminfahlgren.se/. Http:/ www.pbertilsson.se. The Game Assembly/Hermods AB. Beijerskajen 8, S-211 19 Malmö. Show The Game Assembly HQ. On a larger map.
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Wednesday, September 10, 2014. Altuzarra Collection at Target. Joseph Altuzarra is collabing with Target. To produce a feminine yet edgy collection with awesome prints for fall - to be released on Sunday, September 14. I'm super excited for this because I failed miserably in executing a plan for the Phillip Lim/Target release, everything sold out and as a result I have exactly zero items from the collection in my wardrobe. So this time around, I'm staking out Target at 8am (BLASPHEMY! Follow me on Twitter.
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Groogy Blog
A hedgehog programmers blog. Rubinius support for rbSFML. After I finished the chapter deadline for the publisher I had some free time in the weekend. I spent some of it in making rbSFML compatible with the high performing Ruby implementation Rubinius. Sweet! Sure it required me to do a pull request to the Rubinius repository and do some fixes for them but it is now fully supported. Written by Groogy in: Projects. Me, holding a seminar at Skövde University College? Written by Groogy in: Defrost Games.
groogyg78's blog - groogyg78 - Skyrock.com
Voila mn blog ca me resume en gros lol. 19/11/2006 at 8:46 AM. 06/04/2007 at 1:47 PM. Subscribe to my blog! SiiSiii M E L ii N D à une otree cops a moi. Tro gentille é tt sà. Pas touche lé ga elle é priz. Jtd tro tmt bisoux. Don't forget that insults, racism, etc. are forbidden by Skyrock's 'General Terms of Use' and that you can be identified by your IP address (66.160.134.3) if someone makes a complaint. Please enter the sequence of characters in the field below. Photo prise par melinda. Please enter t...
Groogz Night Out!
Monday, January 29, 2007. Trapped in the Closet. Shaun and I trapped Anton in a closet tonight. It deserved its own blog. That is all. Posted by Groogz @ 10:42 PM. Thursday, November 09, 2006. 7/26) Ozzfest 2005 - another amazing show! 8/14) Warped Tour 2005 - also fucking amazing! 8/21) Hellfest "makeup" - Good Clean Fun stole the show! 9/17) 40 Below Summer's farewell show - They were fucking amazing and I'll definitely miss them! 9/23) 3 Floors of Ska - could've been alot better. 1/21) Hub City Stompe...
آسمان آبی
به گزارش مهر، سال ۹۴ در حالی به پایان رسید. در دوره ۳ ساله ۷۲۲ هزار خانوار شهری شاغلان خود را از دست دادند و حالا تقریبا ۲۶ درصد خانوارهای ساکن شهرها با جمعیت ۱۳.۸ میلیون نفر بدون فرد شاغل اداره میشوند و مشخص نیست دقیقا منبع درآمدی آنها چیست. براساس آخرین آمارهای موجود در حال حاضر حدود نیمی از کل بیکاران کشور را فارغ التحصیلان دانشگاهی تشکیل می دهند و تعداد جوانان بیکاری که دارای تحصیلات دانشگاهی هستند بیش از یک میلیون و ۲۰۰ هزار نفر عنوان می شود. بنابراین جامعه انتظار دارد دولت بخش مهمی از اقدامات و...
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کتابخانه / Library . رمانی درباره مهاجرت ایرانیان. کهنه های همیشه نو. نویسنده : مرتضی احمدی. مجموعه ترانه های نمایش تخت حوضی. نویسنده علی اصغر علوی. انتشارات : دانشگاه امام صادق. سرمشق هایی برای حبیب شدن. این متن دومین مطلب آزمایشی من است که به زودی آن را حذف خواهم کرد. زکات علم، نشر آن است. هر وبلاگ. انجام می دهند افزوده می شود. ۱۵ خرداد ۹۴ ، ۱۳:۴۸. در شرایط سخت . استقبال جهانی از مسابقه ایرانی. آخرین وبلاگ های به روز شده. زندگی به سبک بیان!
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