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Gryfnn's Blog | Just another WordPress.com site

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Gryfnn's Blog | Just another WordPress.com site | gryfnn.wordpress.com Reviews
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Just another WordPress.com site
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November | 2010 | Gryfnn's Blog

https://gryfnn.wordpress.com/2010/11

Just another WordPress.com site. Archive for November, 2010. Final Project – Presentation. On November 9, 2010 by gryfnn. Live Music Performance Space. Click on the link above to view a powerpoint presentation that showcases some of the features of my final design. Critical Evaluation 3 – Music Performance Space. On November 9, 2010 by gryfnn. From the rear of the build. From the stage looking out. Colour change dance floor with glow. Integer count = 0;. Collision start(integer num detected). Count = 0;.

2

Critical Evaluation 3 – Music Performance Space | Gryfnn's Blog

https://gryfnn.wordpress.com/2010/11/09/critical-evaluation-3-music-performance-space

Just another WordPress.com site. Laquo; Ideas for final project. Final Project – Presentation. Critical Evaluation 3 – Music Performance Space. From the rear of the build. From the stage looking out. Colour change dance floor with glow. Integer count = 0;. List colour list = [ 0.0, 0.0, 0.2 , 0.0, 0.0, 0.4 , 0.0, 0.0, 0.6 , 0.0, 0.0, 0.8 , 0.0, 0.0, 1.0 ];. LlSetColor(llList2Vector(colour list, llGetListLength(colour list)-1), ALL SIDES);. Collision start(integer num detected). Count = 0;. LlSetPrimitive...

3

Critical Evaluation 2 – Dance Floor | Gryfnn's Blog

https://gryfnn.wordpress.com/2010/10/12/critical-evaluation-2-dance-floor

Just another WordPress.com site. Laquo; Critical Evaluation – Helicopter. Build Evaluation 2 – Heron Island Performance Space. Critical Evaluation 2 – Dance Floor. The end result was a flat black cube that when collided (by an avatar in the list) would turn red, glow and create floating red particles. The collision also set in motion a timer event that returned the cube to black and stopped the glow and particles. Red glowing floor script. List access list = [“Gryfnn Darkfire”];. Integer count = 0;.

4

Final Project – Presentation | Gryfnn's Blog

https://gryfnn.wordpress.com/2010/11/09/final-project-presentation

Just another WordPress.com site. Laquo; Critical Evaluation 3 – Music Performance Space. Final Project – Presentation. Live Music Performance Space. Click on the link above to view a powerpoint presentation that showcases some of the features of my final design. This entry was posted on November 9, 2010 at 7:35 am and is filed under Uncategorized. You can follow any responses to this entry through the RSS 2.0. Feed You can leave a response. From your own site. November 11, 2010 at 2:58 am.

5

Critical Evaluation – Helicopter | Gryfnn's Blog

https://gryfnn.wordpress.com/2010/10/12/critical-evaluation-helicopter

Just another WordPress.com site. Laquo; Slenz Build Evaluation. Critical Evaluation 2 – Dance Floor. Critical Evaluation – Helicopter. Button side with me. Although this was supposed to be a simple first build and originally i had not intended to add any scripting (especially as we hadn’t covered any of this in class at that stage) when Isa realised i was building a helicopter he gave me a simple rotate script for the rotor. LlTargetOmega( 0,0,1 ,2.0,1);. At a later date after researching scripts through...

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Project Process (13) | Vincentgeek's Blog

https://vincentgeek.wordpress.com/2011/10/05/project-process-13

124; Comments RSS. Posted on October 5, 2011. The following picture is the whole programme process:. The main menu has a start button, it will show Level 1 when player click the button, and then the game starts. There are increasing numbers of enemies appearing in these 3 levels; level 1 has 20 enemies, level 2 has 30 enemies, and level 3 has 40 enemies. By defeating the enemies in level 3, player will see Congratulation! Laquo; Project Process (12) – Seminar Presentation. Leave a Reply Cancel reply.

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Project Process (12) – Seminar Presentation | Vincentgeek's Blog

https://vincentgeek.wordpress.com/2011/09/27/project-process-12-seminar-presentation

124; Comments RSS. Project Process (12) – Seminar Presentation. Posted on September 27, 2011. A “serious” presentation for my project * *. 12 Battle city ( http:/ nintendo8.com/game/245/battle city. 13 The War of Tank. 14 Simple comparison list. 2 Further Information of my game. 211 Blocks (Wall, Lake, Forest, Base). 212 Player and Enemy. 22 Further achievement list. 222 Menu and Interface. 32 Problem solving skill. Laquo; Project Process (11). On September 29, 2011 at 1:45 am. Your presentation was very...

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About | Vincentgeek's Blog

https://vincentgeek.wordpress.com/about

124; Comments RSS. I would like to say this is the blog for my main course learning journey. Maybe I won’t put something interesting or fun in the blog, but I will try to write down my thinking every week and I hope there is something benefiting you. Anyway, extending the warmest welcome to all the viewers. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your Twitter account. ( Log Out.

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Project Process (14) | Vincentgeek's Blog

https://vincentgeek.wordpress.com/2011/10/24/project-process-14

124; Comments RSS. Posted on October 24, 2011. I would like to say writing a report is such a hard job for me at the moment. In these two weeks, I have kept restructuring my report again and again for probably 3 4 times, and I find that a good structure may let audience feeling better when they are reading my report; but for chasing this target, I feel pretty tired. Laquo; Programme Interface. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:.

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Vincentgeek's Blog | A Learning Journey In The Main Course | Page 2

https://vincentgeek.wordpress.com/page/2

124; Comments RSS. Posted on September 27, 2011. There are two problems happen at the moment. When player stand beside the block (Wall, lake), player can’t turn to the block and shoot. The new code doesn’t achieve the collision between player and enemy, so they will overlap with each other. In addition, I add the collision between bullet and bullet. When two bullets have a collision, they will disappear at the same time. 124; Leave a comment. Posted on September 26, 2011. 124; Leave a comment. In this we...

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Programme Interface | Vincentgeek's Blog

https://vincentgeek.wordpress.com/2011/10/05/programme-interface

124; Comments RSS. Posted on October 5, 2011. Laquo; Project Process (13). Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. You are commenting using your Twitter account. ( Log Out. You are commenting using your Facebook account. ( Log Out. You are commenting using your Google account. ( Log Out. Notify me of new comments via email.

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Project Process (17) | Vincentgeek's Blog

https://vincentgeek.wordpress.com/2011/11/15/project-process-17

124; Comments RSS. Posted on November 15, 2011. Thursday will be the poster session, and I hope that date will be coming soon. After that I can take times to go around NewZealand for a while. Laquo; Project Process (16). Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. You are commenting using your Twitter account. ( Log Out. Blog at WordPress.com.

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Project Process (15) | Vincentgeek's Blog

https://vincentgeek.wordpress.com/2011/10/31/project-process-15

124; Comments RSS. Posted on October 31, 2011. 9th Nov will be the project due date, and this week is the last one for me to tidy up all the stuff. I believe the report have to be finished in these two days, because I still have got to earn $ to pay rent. Really hope I can use the special power to finish these as soon as possible. Laquo; Project Process (14). Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public).

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Wet z klauzulą sumienia. Po co te pytania? Nikt nie kocha burych kundli. Gryzą, brudzą, hałasują. I tak człowiek trafił na psa" - Konrad Lorenz. Dwie nogi to za mało, żeby podbić świat. Chociaż cyferki nie kłamią i zintensyfikowane wybiegi oraz trawiasta dieta przyniosły efekt w postaci wagi 180g (po tygodniu obżartswa zaś odzyskanych 200g), zimą Brian wygląda głównie jak kulka. Czasami ma tak nastroszoną sierść, że muszę go obmacyw. więcej. Wet z klauzulą sumienia. Drodzy moi, to się już dzieje!

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Gryfnn's Blog | Just another WordPress.com site

Just another WordPress.com site. Final Project – Presentation. On November 9, 2010 by gryfnn. Live Music Performance Space. Click on the link above to view a powerpoint presentation that showcases some of the features of my final design. Critical Evaluation 3 – Music Performance Space. On November 9, 2010 by gryfnn. From the rear of the build. From the stage looking out. Colour change dance floor with glow. Integer count = 0;. Collision start(integer num detected). Count = 0;. Glowing rocks with particles.

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