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Snook's Blog | an example of having too much free time and too little sleepan example of having too much free time and too little sleep
http://gsnook.wordpress.com/
an example of having too much free time and too little sleep
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Snook's Blog | an example of having too much free time and too little sleep | gsnook.wordpress.com Reviews
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an example of having too much free time and too little sleep
CNC Machine 2012 | Snook's Blog
https://gsnook.wordpress.com/2012/12/15/cnc-machine-2012
An example of having too much free time and too little sleep. An Arduino-powered Oogoo Brain Slug for Halloween. Updating the CNC Machine →. December 15, 2012. A CNC Machine is something that you just have to have once you’ve seen one in action. It seems to hit that DIY tinkerer sweet spot in the brain that says I must build this! I don’t know why, but I have to! It’s a thing you build so you can build other things including better CNC machines. How awesome is that? Minor Rant: Ben Heck. Has a wonderful ...
Mighty Studios is Blooming! | Snook's Blog
https://gsnook.wordpress.com/2013/10/24/mighty-studios-is-blooming
An example of having too much free time and too little sleep. Skyling: Garden Defense is out! Mighty Studios is Blooming! October 24, 2013. As my indie game, Bloom, is getting further along, I decided to setup a small company to house that effort. Mighty Studios, LLC has now been formed, and I’ll be moving most progress updates about the game under that banner. Check out http:/ www.mightystudios.com. For all the latest info on Bloom! This entry was posted in Uncategorized. Skyling: Garden Defense is out!
Snook's Blog | an example of having too much free time and too little sleep | Page 2
https://gsnook.wordpress.com/page/2
An example of having too much free time and too little sleep. Newer posts →. December 15, 2012. A CNC Machine is something that you just have to have once you’ve seen one in action. It seems to hit that DIY tinkerer sweet spot in the brain that says I must build this! I don’t know why, but I have to! It’s a thing you build so you can build other things including better CNC machines. How awesome is that? Minor Rant: Ben Heck. Has a wonderful show on Element14 where he builds a ton of impressive gadgets...
Gears of Wood: Tuning the CNC Machine. | Snook's Blog
https://gsnook.wordpress.com/2013/03/24/gears-of-wood-tuning-the-cnc-machine
An example of having too much free time and too little sleep. Updating the CNC Machine. Abandoning XNA →. Gears of Wood: Tuning the CNC Machine. March 24, 2013. Previous posts on the CNC machine:. Https:/ gsnook.wordpress.com/2012/12/15/cnc-machine-2012/. Https:/ gsnook.wordpress.com/2013/02/25/updating-the-cnc-machine/. Shows the cost in torque can be quite high. I hadn’t realized that when I first setup my control board. To get the most out of my little SparkFun steppers. 0=157480 (x, step/mm). 7=1000 ...
Bloom progress update | Snook's Blog
https://gsnook.wordpress.com/2013/10/16/bloom-progress-update
An example of having too much free time and too little sleep. Mighty Studios is Blooming! October 16, 2013. This is an early peek at Bloom, an indie game I’m currently working on in my spare time. The Sky Islands have been invaded by Blight Critters. The once lush grounds have been completely deforested. Touch every square to return the island to bloom while avoiding the roaming creatures. This entry was posted in Uncategorized. Mighty Studios is Blooming! Leave a Reply Cancel reply. Build a website with...
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screen play: November 2011
http://particleghost.blogspot.com/2011_11_01_archive.html
Musings on the games industry, development, production, game design, narrative design, and storytelling. Monday, November 21, 2011. Cinemaniax interview @ MIGS. A small games and movie portal called Cinemaniax gave me the opportunity to chat about my MIGS talk, specifically outlining some of my views on the current blockbuster games market, the opportunity for a growing "mid-core" games market, and some of the advantages of the shift to a 'digital only' delivery paradigm. Monday, November 21, 2011. I'm a...
screen play: Cinemaniax interview @ MIGS
http://particleghost.blogspot.com/2011/11/cinemaniax-interview-migs.html
Musings on the games industry, development, production, game design, narrative design, and storytelling. Monday, November 21, 2011. Cinemaniax interview @ MIGS. A small games and movie portal called Cinemaniax gave me the opportunity to chat about my MIGS talk, specifically outlining some of my views on the current blockbuster games market, the opportunity for a growing "mid-core" games market, and some of the advantages of the shift to a 'digital only' delivery paradigm. Monday, November 21, 2011. Grate...
screen play: Demystifying Transmedia for Game Development: Slides from MIGS_2012 Presentation
http://particleghost.blogspot.com/2012/12/demystifying-transmedia-for-game.html
Musings on the games industry, development, production, game design, narrative design, and storytelling. Monday, December 03, 2012. Demystifying Transmedia for Game Development: Slides from MIGS 2012 Presentation. Apologies for being so unreliable when it comes to keeping this blog up to date. For those that are interested, I've uploaded the slides from the talk I gave, with Zak Kadison (Blacklight) at the Montreal International Game Summit last month. Hope you find the content interesting! Well, I guess...
screen play: May 2010
http://particleghost.blogspot.com/2010_05_01_archive.html
Musings on the games industry, development, production, game design, narrative design, and storytelling. Tuesday, May 18, 2010. This week, EA Partners announced that famed game writer Marianne Krawczyk (renowned for her work writing the God of War series) would be working with Vancouver-based Klei Entertainment. On their stylish new 2D fighting game, Shank. Tuesday, May 18, 2010. Monday, May 03, 2010. Good luck, my friend. Clint, I'm sure you'll continue to do incredible things no matter where your journ...
screen play: February 2011
http://particleghost.blogspot.com/2011_02_01_archive.html
Musings on the games industry, development, production, game design, narrative design, and storytelling. Wednesday, February 16, 2011. Steering the Rocket - Leading Creative Teams (GDExpo 2010). Steering the Rocket - Leading Creative Teams (GDExpo 2010). Wednesday, February 16, 2011. Subscribe to: Posts (Atom). Vancouver Island, Canada. View my complete profile. Creative Consultant on Multiple Games. Warhammer 40,000: Space Marine. Far Cry 3 (Pre-Production). Company of Heroes: Opposing Fronts. Maybe you...
screen play: MIGS 2011: The Blockbuster is Dead. Long Live the Blockbuster!
http://particleghost.blogspot.com/2011/11/migs-2011-blockbuster-is-dead-long-live.html
Musings on the games industry, development, production, game design, narrative design, and storytelling. Monday, November 07, 2011. MIGS 2011: The Blockbuster is Dead. Long Live the Blockbuster! Here are the slides from my recent talk at the Montreal International Games Summit. It was a really fun talk to present, and judging by the feedback and number of requests for my slides, it seems to have resonated with the audience. I hope you find the talk interesting! From Raphael van Lierop. I've been involved...
screen play: First Space Marine Dev Diary -- the Universe of Warhammer 40,000
http://particleghost.blogspot.com/2011/04/first-space-marine-dev-diary-universe.html
Musings on the games industry, development, production, game design, narrative design, and storytelling. Thursday, April 07, 2011. First Space Marine Dev Diary - the Universe of Warhammer 40,000. Check out our first Developer Diary for Space Marine. We'll be getting into more details about Gameplay in future Dev Diaries. Hope you like it, and feel free to post comments and share your thoughts - we listen! Thursday, April 07, 2011. Bleak: “Without hope or encouragement.”. You do World of Warcraft 40k guys.
screen play: April 2011
http://particleghost.blogspot.com/2011_04_01_archive.html
Musings on the games industry, development, production, game design, narrative design, and storytelling. Thursday, April 07, 2011. First Space Marine Dev Diary - the Universe of Warhammer 40,000. Check out our first Developer Diary for Space Marine. We'll be getting into more details about Gameplay in future Dev Diaries. Hope you like it, and feel free to post comments and share your thoughts - we listen! Thursday, April 07, 2011. Subscribe to: Posts (Atom). Vancouver Island, Canada. Jon Jones, smArtist.
screen play: Another Capt. Titus Fan
http://particleghost.blogspot.com/2011/11/another-capt-titus-fan.html
Musings on the games industry, development, production, game design, narrative design, and storytelling. Wednesday, November 09, 2011. Another Capt. Titus Fan. Andrew Galbraith, a journalist for the Chicago Examiner, has posted a lengthy article. Where he describes why Captain Titus, the protagonist of Space Marine, is his favourite game character. Wednesday, November 09, 2011. Bookmarked this page for next time reading it is too much lengthy article. Monday, April 27, 2015 12:56:00 AM. Image: Game talk]...
screen play: April 2010
http://particleghost.blogspot.com/2010_04_01_archive.html
Musings on the games industry, development, production, game design, narrative design, and storytelling. Tuesday, April 06, 2010. I guess my rants against Gamestop's used games business are getting some attention. My posts got picked up by Overlawyered. Overlawyered began in July 1999 and is regularly described as the oldest law blog; at least, no one seems to be able to name one that’s older. Its founder and predominant writer is Walter Olson. Most games make the vast majority of their revenue in the fi...
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Gsn Live Questions 04/15. Tuesday, May 31, 2011. Question of the day 05/31. What gruff actor, known for playing Dirty Harry, celebrates his birthday today? Hint: Do you feel lucky? Saturday, May 21, 2011. Dear fellow oodlers, i am sorry for not having been posting and sorry if i disappointed any of you. i have been busy with school finals since im an high schooler. i will resume posting effective from 05/21/2011. Thursday, April 7, 2011. Question of the day 04/08. Tuesday, April 5, 2011. Then, enter your...
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Tuesday, November 3, 2009. Where do Michael, Jim and Dwight work on NBC's The Office? Eva Longoria's character is named "Gabrielle Solis" on Desperate Housewives. On what TV show did Charlie Sheen replace Michael J. Fox? Who played the title role on the TV series, The Adventures of Jim Bowie? Who directed the 2007 flick 3:10 to Yuma? Ted McGinley did NOT play a main character on this show:. All in the Family. Who played the Steve McQueen role in the remake of The Getaway? Who plays Austin Powers' father?
Snook's Blog | an example of having too much free time and too little sleep
An example of having too much free time and too little sleep. Skyling: Garden Defense is out! May 9, 2014. In an earlier post, I mentioned the small indie game company I started. Well, my first indie game is out and available in the Windows 8 and Windows Phone online stores! Please try it out. I’d love to hear your feedback! More info at www.mightystudios.com. Mighty Studios is Blooming! October 24, 2013. For all the latest info on Bloom! October 16, 2013. October 2, 2013. First sprite in 18 years 🙂.
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Girl Scouts of Northern California
Girl Scouts of Northern California. Welcome to the official blog of Girl Scouts of Northern California! Your blog for all things GSNorCal! Wednesday, March 26, 2014. Influential Women Leaders Share Their Favorite Camp Memories. Happy National CampRocks Day! What does camp mean to some of the most influential women in Northern California? Learn more about the power of camp at CampRocks.org. Eva Patterson – president, Equal Justice Society. Heather Young, partner, Fergus Garber Young Architects. 8211; R...
Girl Scouts of Northern California
Target=" blank" Summer camp registration is now open! Girl Scouts are groundbreakers, big thinkers, and role models. Girl Scouts sure do sell cookies, earn badges, and enjoy s’mores, but they also design robots, start garage bands, and improve their communities. One adventure at a time, Girl Scouts learn, grow, and do amazing things! Join us at our 11th Annual Meeting on Saturday, April 21! Calling all Girl Scout members: the eleventh Annual Meeting of Girl Scouts of Northern California is upon us! San F...
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