ajug.org
Blog | AJUG.org
http://www.ajug.org/blog
August 5, 2016. It has been a hobby of mine to create a video game console, but we live in a world where anyone can buy a $35 Raspberry Pi and install every 8, 16, and 32 bit game on it. So I have focused more on how consoles and software work and are made than actually making one. As part of this I have actually implemented an emulator of sorts, “Chip-8”. Now, enjoy my demo :. Http:/ blog.sagaoftherealms.net/wp-content/uploads/2016/08/Chip8-Emulator-Demo.mp4. Undertow Websocket Client in Java SE. But th...
webrtc.org
Android | WebRTC
https://webrtc.org/native-code/android
Additional IP Rights Grant. Using the Bundled Android SDK/NDK. Running the AppRTCDemo App. Running WebRTC Native Tests on an Android Device. Running WebRTC Instrumentation Tests on an Android Device. Android development is only supported on Linux. Set the target OS in your environment:. Create a working directory, enter it, and run:. Fetch - nohooks webrtc android gclient sync. For instructions on how to update the code, building etc. We’re in the middle of migrating from GYP. Generate projects using GN:.
webrtc.org
Development | WebRTC
https://webrtc.org/native-code/development
Additional IP Rights Grant. Using Another Build System. Working with Release Branches. Setting up P2P calls between peerconnection clients. The currently supported platforms are Windows, Mac OS X, Linux, Android and iOS. See the Android. Pages for build instructions and example applications specific to these mobile platforms. First, be sure to install the prerequisite software. Create a working directory, enter it, and run. Webrtc-checkout fetch - nohooks webrtc gclient sync. NOTICE: Due to bug 5578.