
HALFLIFEZONE.COM
Half-Life ZoneWe're all about Half-Life mods and creating custom content for the classic 1998 first-person shooter. Have a read through our reviews and tutorials or come say hello on the forums.
http://www.halflifezone.com/
We're all about Half-Life mods and creating custom content for the classic 1998 first-person shooter. Have a read through our reviews and tutorials or come say hello on the forums.
http://www.halflifezone.com/
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Half-Life Zone | halflifezone.com Reviews
https://halflifezone.com
We're all about Half-Life mods and creating custom content for the classic 1998 first-person shooter. Have a read through our reviews and tutorials or come say hello on the forums.
Half-Life Zone - Index page
http://www.halflifezone.com/forums
It is currently Fri Aug 26, 2016 6:20 am. All times are UTC - 5 hours. Discuss anything in General, from Games to TV to that odd funny little gnome. Fri Dec 11, 2015 11:03 pm. Gold-Source Games and Mods. Talk about Gold-Source games, mods, and ask for help with your modding projects. Thu Oct 08, 2015 3:36 am. Releases for the Gold Source engine. (HL/1.6). Thu Aug 11, 2016 9:58 pm. Create Tutorials and Critique em too! Thu Mar 22, 2012 1:20 am. Maps, models, textures, ect. Mon Mar 26, 2012 12:44 am.
Download Zone - Half-Life Zone
http://www.halflifezone.com/downloads
Here is a big collection of Half-Life modding tools put together by our friend Wolf on the forums. MINIMICUS with Steam patch. This is the classic mod MINIMICUS given a new lease of life with a working Steam background. 170 Prefab Lab prefabs. Test map for Trinity. Trinity Renderers 3.08f. Files and folders required to make a Mod. Half-Life Zone was started in 2010 as a fan site for Half-Life and Half-Life accessories. Have a read through our reviews and tutorials or come say hello on the forums.
Servers - Half-Life Zone
http://www.halflifezone.com/servers
We currently only have the one server - but it's a good one! The server address is dmc.halflifezone.com. You should be able to find it in the server browser but if not connect to it directly by opening the DMC console and typing:. Connect dmc.halflifezone.com. This server has custom maps and up to 9 bots for instant action, any time. HALF-LIFE ZONE Deathmatch Classic - Bots Custom Maps Fast DL. 0 minutes (20 minute round time). Have a read through our reviews and tutorials or come say hello on the forums.
Poke646 - Half-Life Zone
http://www.halflifezone.com/reviews/poke646
First of all, Poke 646 is fuckin' A. This mod is excellant, it's almost a Total Conversion, due to the amount changed, but not ALL is changed. It comes with it's own installer, it has MP3 soundtracks that can be played in-game and is a fearful ride throughout. Featuring new textures, new sounds, new models, new skins and best of all, new weapons! I mentioned new textures earlier didn't I? All in all, a very good mod. Get it at all costs! Also be sure to check out our Deathmatch Classic server! How to Cre...
Resources and Tutorials - Half-Life Zone
http://www.halflifezone.com/tutorials
Loading Hi-Res TGA files into Trinity. One of Trinity's big features is its external texture loader. This allows textures far, far beyond the original 512x512px limit of Half-Life to be used in-game. In theory you can …. How to Create Realistic Looking Shadows. One of the limitations of the Gold Source engine is its weakness with shadows. Without making your own renderer (which is complex and can result in high hardware requirements) goo…. Also be sure to check out our Deathmatch Classic server!
TOTAL PAGES IN THIS WEBSITE
6
Sourcemodding » Submit
http://www.sourcemodding.com/submit
Submit Links to Tutorials, Resources, Tools or Websites that the Source Modding Community can benefit from. *. Sourcemodding is made in. And brought to you by this Eejit. All trademarks are property of their respective owners in the US and other countries. Is in no way affiliated with the Valve Corporation.
Sourcemodding » Source
http://www.sourcemodding.com/tutorials/source
Sourcemodding is made in. And brought to you by this Eejit. All trademarks are property of their respective owners in the US and other countries. Is in no way affiliated with the Valve Corporation. Community driven website using content from myself, Valve and the Community. All files are provided as is and are simply mirrors of files that can easily be found through a smart Google/Bing/Yahoo/DuckDuckGo search. If you dispute anything on the website or want something removed please get in touch.
Sourcemodding » Tutorials
http://www.sourcemodding.com/tutorials
Sourcemodding is made in. And brought to you by this Eejit. All trademarks are property of their respective owners in the US and other countries. Is in no way affiliated with the Valve Corporation. Community driven website using content from myself, Valve and the Community. All files are provided as is and are simply mirrors of files that can easily be found through a smart Google/Bing/Yahoo/DuckDuckGo search. If you dispute anything on the website or want something removed please get in touch.
Sourcemodding » Introduction to GoldSrc Programming – Setting up Visual Studio
http://www.sourcemodding.com/tutorials/goldsrc/programming/intro-to-goldsrc-programming-setting-up-visual-studio
Introduction to GoldSrc Programming – Setting up Visual Studio. Introduction to GoldSrc Programming – Setting up Visual Studio. Introduction to GoldSrc Programming. 8211; Setting up Visual Studio –. Here we take a look at setting up and configuring Visual Studio 2013 alongside the Half-Life SDK for programming. We also show how to build, and run the Game in Debug mode. We also touch lightly on some coding by showing how to output a HUD message when the player jumps. Opening the Project and Configuring.
Sourcemodding » Tools
http://www.sourcemodding.com/resources/tools
All programs are made available. 8220;as is”. Any warranty expressed or otherwise. I will not be held responsible if you somehow manage to open a portal to another dimension with one of these tools. They are simply mirrors of what can easily be found on websites such as GameBanana. All credit goes to the original tool authors. You have our gratitude, Thank you 🙂. If you know of any other tools not listed above please be sure to let me know via Email. Or Submit a Link. Sourcemodding is made in.
Sourcemodding » SFM
http://www.sourcemodding.com/history/sfm
The History of the Source Filmmaker. The Source Filmmaker (SFM). Is a movie-creation tool built and used by. To make movies inside the. Game engine. It has been used to create over 50 animated shorts for games built on the. Engine. The tool is directly built off of the. It is freely available to download from Steam. Check out the official website. For updates and news. Was developed internally by. As far back as 2005, forked from the Source engine’s in-game demo. Day of Defeat: Source. June 27, 2012:.
Sourcemodding » Goldsrc
http://www.sourcemodding.com/tutorials/goldsrc
Sourcemodding is made in. And brought to you by this Eejit. All trademarks are property of their respective owners in the US and other countries. Is in no way affiliated with the Valve Corporation. Community driven website using content from myself, Valve and the Community. All files are provided as is and are simply mirrors of files that can easily be found through a smart Google/Bing/Yahoo/DuckDuckGo search. If you dispute anything on the website or want something removed please get in touch.
Sourcemodding » Vault
http://www.sourcemodding.com/resources/vault
Sourcemodding is made in. And brought to you by this Eejit. All trademarks are property of their respective owners in the US and other countries. Is in no way affiliated with the Valve Corporation. Community driven website using content from myself, Valve and the Community. All files are provided as is and are simply mirrors of files that can easily be found through a smart Google/Bing/Yahoo/DuckDuckGo search. If you dispute anything on the website or want something removed please get in touch.
Sourcemodding » Resources
http://www.sourcemodding.com/resources
Sourcemodding is made in. And brought to you by this Eejit. All trademarks are property of their respective owners in the US and other countries. Is in no way affiliated with the Valve Corporation. Community driven website using content from myself, Valve and the Community. All files are provided as is and are simply mirrors of files that can easily be found through a smart Google/Bing/Yahoo/DuckDuckGo search. If you dispute anything on the website or want something removed please get in touch.
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