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Hamsterprophecy

It's all about Pen, Paper and People. (Nathan Paoletta's RPG blog and design journal.). Sunday, July 30, 2006. I thought I could stick it out, but I was wrong. I have moved to WordPress. Update links and such to http:/ hamsterprophet.wordpress.com. Edit] Mmm.thanks Joshua. Comments have now been turned off here. Posted by Nathan P. @ 10:27 AM 1 comments. Links to this post. Thursday, July 27, 2006. The Book As Artifact. I'm also very curious to flip through Shock:. Carry is laid out in a manner inspired ...

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Hamsterprophecy | hamsterprophet.blogspot.com Reviews
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It's all about Pen, Paper and People. (Nathan Paoletta's RPG blog and design journal.). Sunday, July 30, 2006. I thought I could stick it out, but I was wrong. I have moved to WordPress. Update links and such to http:/ hamsterprophet.wordpress.com. Edit] Mmm.thanks Joshua. Comments have now been turned off here. Posted by Nathan P. @ 10:27 AM 1 comments. Links to this post. Thursday, July 27, 2006. The Book As Artifact. I'm also very curious to flip through Shock:. Carry is laid out in a manner inspired ...
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1 hamsterprophecy
2 inevitability
3 hamsterprophecy prevision
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10 summary
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Hamsterprophecy | hamsterprophet.blogspot.com Reviews

https://hamsterprophet.blogspot.com

It's all about Pen, Paper and People. (Nathan Paoletta's RPG blog and design journal.). Sunday, July 30, 2006. I thought I could stick it out, but I was wrong. I have moved to WordPress. Update links and such to http:/ hamsterprophet.wordpress.com. Edit] Mmm.thanks Joshua. Comments have now been turned off here. Posted by Nathan P. @ 10:27 AM 1 comments. Links to this post. Thursday, July 27, 2006. The Book As Artifact. I'm also very curious to flip through Shock:. Carry is laid out in a manner inspired ...

INTERNAL PAGES

hamsterprophet.blogspot.com hamsterprophet.blogspot.com
1

Hamsterprophecy: August 2005

http://hamsterprophet.blogspot.com/2005_08_01_archive.html

It's all about Pen, Paper and People. (Nathan Paoletta's RPG blog and design journal.). Monday, August 29, 2005. Ooh I actually really like that idea. It also helps with the tendency I noticed for players to avoid giving the GM dice in Action scenes. While I was watching Platoon. I had an idea for something you could spend Burdens for in play, but now I forget. I hope I remember it. Posted by Nathan P. @ 11:20 PM 0 comments. Links to this post. Sunday, August 28, 2005. It means that it's something that c...

2

Hamsterprophecy: Minor Changes

http://hamsterprophet.blogspot.com/2005/06/minor-changes.html

It's all about Pen, Paper and People. (Nathan Paoletta's RPG blog and design journal.). Monday, June 13, 2005. Anyone can leave comments now, not just Bloggers (sorry, sorry.). So.uh.do it. Also, if you want me to link to your gaming-related blog, post here with the info. Go go blogosphere go! Posted by Nathan P. @ 10:28 PM. Link to my blog at http:/ inkarbon.com/rainfall and I'll link back to yours :). Done and done. Thanks Jason! Oh, it's you. I dig Lateral Tangents, man. Linkage is done. I dig it, Rob...

3

Hamsterprophecy: My Manuscript Weeps Red Tears

http://hamsterprophet.blogspot.com/2006/07/my-manuscript-weeps-red-tears.html

It's all about Pen, Paper and People. (Nathan Paoletta's RPG blog and design journal.). Wednesday, July 19, 2006. My Manuscript Weeps Red Tears. So Luke sat down with me at DexCon and devestated my manuscript for Carry. In the best way. Anyway, he gave me many tips for using InDesign, like, correctly - and I have but one thing to say:. Paragraph styles, I love you. Posted by Nathan P. @ 6:03 PM. Feel free to share the tips! Also, how come Luke doesn't layout more books? Tell him, Nathan. I need to learn ...

4

Hamsterprophecy: On Stupidity

http://hamsterprophet.blogspot.com/2006/07/on-stupidity_25.html

It's all about Pen, Paper and People. (Nathan Paoletta's RPG blog and design journal.). Tuesday, July 25, 2006. From Stephen Brusts' LJ. I was aware that considering the greater part of humanity to be idiots is popular in the science-fiction and fantasy community; I had not realized the importance it held in many people's personal identity. This intrigues me. Posted by Nathan P. @ 7:57 AM. Comments: Post a Comment. Links to this post:. Click here to understand. Wanna buy a game? The Game A Day Project.

5

Hamsterprophecy: January 2006

http://hamsterprophet.blogspot.com/2006_01_01_archive.html

It's all about Pen, Paper and People. (Nathan Paoletta's RPG blog and design journal.). Tuesday, January 31, 2006. Doing Carry Right: The Big Three. This is post one of my series of posts about Carry wherein I conduct all that question-answering that you really should do when first writing a game. Also, this post is intended to be an example of the kind of analysis that Jared, Luke and Vincent were getting at at VeriCon. Is your game about? But lets see how smart I am once they're done with me.]. Behavio...

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hamsandbox.blogspot.com hamsandbox.blogspot.com

The Game A Day Project: Best Of: December 2005

http://hamsandbox.blogspot.com/2006/01/best-of-december-2005.html

The Game A Day Project. Originally an adjunct blog to Hamsterprophecy. This is the new Game A Day Project. This is a repository for RPG-related mechanics, concepts, thoughts, lessons learned, and other tidbits. New posters welcome. Thursday, January 05, 2006. Best Of: December 2005. Saturday, December 17, 2005: Limited Resource Adversity Systems. What ways are there to institute mechanically limited adversity in GMed games? Interaction-dependent limitations, where theres a resource spent on adversity tha...

hamsandbox.blogspot.com hamsandbox.blogspot.com

The Game A Day Project: Strength Of Concept

http://hamsandbox.blogspot.com/2006/01/strength-of-concept.html

The Game A Day Project. Originally an adjunct blog to Hamsterprophecy. This is the new Game A Day Project. This is a repository for RPG-related mechanics, concepts, thoughts, lessons learned, and other tidbits. New posters welcome. Wednesday, January 11, 2006. I'm thinking about this in context of using it for Imp. Disadvantages: Easy to "game," I suppose. Flat-feeling resolution if you consistently face lower-trait opposition. Posted by Nathan P. @ 1/11/2006 02:20:00 PM. Comments: Post a Comment.

thou-and-one.blogspot.com thou-and-one.blogspot.com

ONE THOUSAND ONE: October 2006

http://thou-and-one.blogspot.com/2006_10_01_archive.html

Roleplaying and everything after. Um, yeah. I've decided to create a giant chakra for all of Creation, representing the entire Loom of Fate woven by the Pattern Spiders. It is called, of course, "World-Encompassing Spider Pattern.". Alchemicals (metal), and Fair Folk (Graces). I'm still unsure about the Lunar and Sideral Castemarks and how to incorperate them. The problem with the Lunars is the Castes and Marks don't match the actual lunar phases very well. There are 8 major lunar phases:. Ideally, I'd a...

thou-and-one.blogspot.com thou-and-one.blogspot.com

ONE THOUSAND ONE: February 2006

http://thou-and-one.blogspot.com/2006_02_01_archive.html

Roleplaying and everything after. Since last year's Game Chef competition, I've worked on three short games that have a somewhat similar design philosophy. They're all two-player games about China that are written to be very supportive of online chat-based play, and the stories that they tell are limited to a single scene. I've been really interested in constraining the number of players a game supports ever since Ben Lehman and Emily Care Boss blazed that trail with. An instructional book for children a...

benlehman.blogspot.com benlehman.blogspot.com

This Is My Blog: 07/24/2005 - 07/31/2005

http://benlehman.blogspot.com/2005_07_24_archive.html

This Is My Blog. Ben Lehman, of These are our Games. Has this here blog here. He uses it to talk about role-playing games, including the ones he is working on. Thursday, July 28, 2005. Deep in the Game. Those of you who aren't reading Chris Chinn's Deep in the Game. Well, it's not too late to redeem yourself. Check out the latest post Input, Ammo, Play. Posted by Ben at Thursday, July 28, 2005. Starting now, for the next three weeks or so, I will be accepting pre-orders for Polaris. Why should I buy the ...

benlehman.blogspot.com benlehman.blogspot.com

This Is My Blog: 05/08/2005 - 05/15/2005

http://benlehman.blogspot.com/2005_05_08_archive.html

This Is My Blog. Ben Lehman, of These are our Games. Has this here blog here. He uses it to talk about role-playing games, including the ones he is working on. Thursday, May 12, 2005. What I was writing the other day. Technique: Song of Truth. When you sing, it is a glorious song, and right in the eyes of the empyrean. Lies have no power before your tune - indiscretions are admitted, betrayals exposed, and disguises torn off like ragged flesh. When you are done, no falsehood remains. How it might aid you:.

thou-and-one.blogspot.com thou-and-one.blogspot.com

ONE THOUSAND ONE: June 2006

http://thou-and-one.blogspot.com/2006_06_01_archive.html

Roleplaying and everything after. Doggone in 60 Seconds. So I'm living in Somerville MA (outside of Boston) now. Push. Is mostly done. Just have to add Brand's comments and, hopefully, Mo's comments if she gets them to me soon. The book looks very pretty and awesome. I'm super-excited. I've been working off and on on my Avatar. Based game, Four Nations. So I was thinking about a quick mod for doing another genre. I said, "Maybe Firefly. They said, "Maybe 24. Since you might get kicked out of your home tu...

benlehman.blogspot.com benlehman.blogspot.com

This Is My Blog: Promotion Avenues

http://benlehman.blogspot.com/2006/01/promotion-avenues.html

This Is My Blog. Ben Lehman, of These are our Games. Has this here blog here. He uses it to talk about role-playing games, including the ones he is working on. Tuesday, January 10, 2006. Have you developed your role-playing game mostly in public? Do you have a free version of your game on a website? Is your game a website? If so, you may qualify for the Lulu Blooker Prize. Cost of entry: three copies. I really want to get more visibility for gaming blogs. Let's try to get Deep in the Game. Tell Me About ...

benlehman.blogspot.com benlehman.blogspot.com

This Is My Blog: Dreamation

http://benlehman.blogspot.com/2006/01/dreamation.html

This Is My Blog. Ben Lehman, of These are our Games. Has this here blog here. He uses it to talk about role-playing games, including the ones he is working on. Tuesday, January 17, 2006. There's going to be a ton of designers hanging out at " Dreamation. Next weekend in northern Jersey, coordinated by Tony Lower-Basch. Author of Capes) and Michael Miller. Author of Fvlminata, Discernment, and With Great Power.) We have a full schedule at Indie Games Explosion. Posted by Ben at Tuesday, January 17, 2006.

benlehman.blogspot.com benlehman.blogspot.com

This Is My Blog: Origins Awards

http://benlehman.blogspot.com/2006/01/origins-awards.html

This Is My Blog. Ben Lehman, of These are our Games. Has this here blog here. He uses it to talk about role-playing games, including the ones he is working on. Wednesday, January 11, 2006. Okay, thanks to a mysterious juror who reads this blog and can identify himself if he wants, I now have the criteria for the Origins awards. The deadline for these puppies is January 31. So if you want to submit, you'd better get cracking. Cost of submitting: 7 copies. Yowch! That's $140 for me. :-(. Origins Award subm...

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Hamsterprophecy

It's all about Pen, Paper and People. (Nathan Paoletta's RPG blog and design journal.). Sunday, July 30, 2006. I thought I could stick it out, but I was wrong. I have moved to WordPress. Update links and such to http:/ hamsterprophet.wordpress.com. Edit] Mmm.thanks Joshua. Comments have now been turned off here. Posted by Nathan P. @ 10:27 AM 1 comments. Links to this post. Thursday, July 27, 2006. The Book As Artifact. I'm also very curious to flip through Shock:. Carry is laid out in a manner inspired ...

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Hamsterprophet - DeviantArt

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Hamsterprophecy: Prevision

It ’s All About Pen, Paper and People. This blog is officially defunct. Please check out the ndp design blog. End Of The Line. RPG Design Handbook: Four Spheres of Design. Spring Cleaning of the Soul. Annalise Interim Edition Available NOW! Carry a game about war. The Imp Of The Perverse. Follow me on Twitter! Gaming and Design Blogs. A Dark And Quiet Room. End Of The Line. Posted by Nathan P. On August 21, 2010. And will cover my experiences as a designer of physical things as well as games! I was think...

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Agnes Nighttree og Helene Snowpaw | Blogg om sso

Agnes Nighttree og Helene Snowpaw. Legg igjen en kommentar. Vi har lagd ny blogg: nighttree.blogg.no, vi kommer ikke til å blogge så mye her mer,men kanskje innimelom. Lager innlegga på telefonen som har ordliste som retter opp i ord,men noen ganger skriver jeg RIKTIG ord,men den må absolutt rette det da(seffølgelig er noen av skrivefeila mine også). Det er slitsomt! Tenkte meg skulle begynne med redigeringer/tegninger. Da skriver jeg:redigering- og hva den heter vel,denne heter bare ENJOY,. Men jeg skul...

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hamsterPTH (Rei) | DeviantArt

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