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Harvey - Post Apocalyptik - Environment Design

Harvey - Post Apocalyptik - Environment Design. Modelling, Texturing, Animation, Post-Production, Editing. Thursday, 29 November 2007. Week 9: Lighting Sam's Scene. Wednesday, 28 November 2007. Week 9: Project Summary. Well the end is nigh! Finally there after many weeks of stress, sweat and tears! So yeah it's all come together at the right time and although the production schedule seemed to be slipping through the texturing phase it seems we have made up plenty of time through the lighting and renderin...

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Harvey - Post Apocalyptik - Environment Design | harveypostapocalyptik.blogspot.com Reviews
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Harvey - Post Apocalyptik - Environment Design. Modelling, Texturing, Animation, Post-Production, Editing. Thursday, 29 November 2007. Week 9: Lighting Sam's Scene. Wednesday, 28 November 2007. Week 9: Project Summary. Well the end is nigh! Finally there after many weeks of stress, sweat and tears! So yeah it's all come together at the right time and although the production schedule seemed to be slipping through the texturing phase it seems we have made up plenty of time through the lighting and renderin...
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Harvey - Post Apocalyptik - Environment Design | harveypostapocalyptik.blogspot.com Reviews

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Harvey - Post Apocalyptik - Environment Design. Modelling, Texturing, Animation, Post-Production, Editing. Thursday, 29 November 2007. Week 9: Lighting Sam's Scene. Wednesday, 28 November 2007. Week 9: Project Summary. Well the end is nigh! Finally there after many weeks of stress, sweat and tears! So yeah it's all come together at the right time and although the production schedule seemed to be slipping through the texturing phase it seems we have made up plenty of time through the lighting and renderin...

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Harvey - Post Apocalyptik - Environment Design: October 2007

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Harvey - Post Apocalyptik - Environment Design. Modelling, Texturing, Animation, Post-Production, Editing. Wednesday, 31 October 2007. Week 5: Modelling the Main Street. Tuesday, 30 October 2007. Week 5: Adding detail to the alley. Monday, 29 October 2007. Week 5: More Modelling. Sunday, 28 October 2007. Week 4: Environment Design. This is a rough layout of the side on view of the alley which should give me a good idea for scaling and positioning of the features. I will work to this as this seems to ...

2

Harvey - Post Apocalyptik - Environment Design: Week 9: Project Summary

http://www.harveypostapocalyptik.blogspot.com/2007/11/week-9-project-summary.html

Harvey - Post Apocalyptik - Environment Design. Modelling, Texturing, Animation, Post-Production, Editing. Wednesday, 28 November 2007. Week 9: Project Summary. Well the end is nigh! Finally there after many weeks of stress, sweat and tears! Can't say how glad I am at how this has all come together, especially these last couple of weeks. Really thankful to the other guys in the group for helping me out while I've juggled my Uni work, weekend job and my work experience at the Sci Fi Channel. Creative Desi...

3

Harvey - Post Apocalyptik - Environment Design: Week 7: Texturing

http://www.harveypostapocalyptik.blogspot.com/2007/11/week-7-texturing.html

Harvey - Post Apocalyptik - Environment Design. Modelling, Texturing, Animation, Post-Production, Editing. Tuesday, 20 November 2007. Also I've tried to work with some specular (blinns and phongs) for any metallic or glass textures so this will bring out the lighting even more aswell as any reflections where elements of the environemtns will be picked up. Subscribe to: Post Comments (Atom). Week 9: Lighting Sams Scene. Week 9: Project Summary. Week 8: Lighting Jeffs Environment. Week 8: nCloth on Flag.

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Harvey - Post Apocalyptik - Environment Design: Week 8: nCloth on Flag

http://www.harveypostapocalyptik.blogspot.com/2007/11/week-8-ncloth-on-flag.html

Harvey - Post Apocalyptik - Environment Design. Modelling, Texturing, Animation, Post-Production, Editing. Tuesday, 20 November 2007. Week 8: nCloth on Flag. Also to add a new dimension and a new skill shown in the environment I got Sam to show me how to do some basic cloth dynamics. I've made a Spanish flag in the main street and got a slight breeze blowing on it. Should be a subtle bit of animation in our otherwise desolate environment. Subscribe to: Post Comments (Atom). Week 9: Lighting Sams Scene.

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Harvey - Post Apocalyptik - Environment Design: Week 5: Modelling the Main Street

http://www.harveypostapocalyptik.blogspot.com/2007/10/week-5-modelling-main-street.html

Harvey - Post Apocalyptik - Environment Design. Modelling, Texturing, Animation, Post-Production, Editing. Wednesday, 31 October 2007. Week 5: Modelling the Main Street. Subscribe to: Post Comments (Atom). Week 5: Modelling the Main Street. Week 5: Adding detail to the alley. Week 5: More Modelling. Week 4: Environment Design. Week 4: Production Schedule. Week 3: Production Schedule. Week 3: Finalising Our Narrative. Week 3: More ideas for style and architecture. Week 2: Barcelona Study Trip.

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Post-Apocalyptik Environment Design: Week 6: Important Meeting

http://post-apocalyptik.blogspot.com/2007/11/week-6-important-meeting.html

Tuesday, 6 November 2007. Week 6: Important Meeting. So yeah we got together today to discuss things and kinda bring everyone back together to see where we were at. For me I think this is gonna be a big week to make sure we stay on track as the texturing could be a big section. I think we kinda talked about this today. I'm going to update the production schedule for this coming week in accordance with what we spoke about. Basically by this time next week we are all aiming to be at the following stages.

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Post-Apocalyptik Environment Design

http://post-apocalyptik.blogspot.com/2007/11/things-went-down-hill.html

Wednesday, 28 November 2007. Things went down hill. Subscribe to: Post Comments (Atom). This is our homepage for CVA 201 Environment Design project by the Post Apocalyptik team. All our group posts will be put on this page and our individual contributions will be put on our separate blogs. These can be found in the link list at the top of this page. Enjoy! Week 9: Post production problems. Things went down hill. Week 9: Nearly there! Week 6: Production Schedule. Week 6: Important Meeting.

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Post-Apocalyptik Environment Design: Week 9: Nearly there!!!!

http://post-apocalyptik.blogspot.com/2007/11/week-9-nearly-there.html

Wednesday, 28 November 2007. Week 9: Nearly there! Well just for an update. Sam: Figured out all his problems with his section of the environment and has handed over to Matt to get the final animation finished within his scene. Matt: Has finished the animation on the cat and touched up the the animation on the ball in the last shot. Jeff: Has found some sound effects, and has started putting the finished rendered scenes into Premier. Subscribe to: Post Comments (Atom). This is our homepage for CVA 201 En...

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Post-Apocalyptik Environment Design: Week 9: Post production problems

http://post-apocalyptik.blogspot.com/2007/11/week-9-post-production-problems.html

Wednesday, 28 November 2007. Week 9: Post production problems. Okay, we had a tough day today, and may have slightly overreacted as our film isn't on the same level as Gears Of War, but i burnt it to dvd, and it looks amazing on my hdtv, the contrast's so good the white light actually blinds you at the end, so i think we should submit it on that! Subscribe to: Post Comments (Atom). Week 9: Post production problems. Things went down hill. Week 9: Nearly there! Week 6: Production Schedule.

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Post-Apocalyptik Environment Design: Week 6: Production Schedule

http://post-apocalyptik.blogspot.com/2007/11/week-6-production-schedule.html

Tuesday, 6 November 2007. Week 6: Production Schedule. As promised one cushty production schedule.like i said guys.this is the CRUNCH week! Have a nice day! Subscribe to: Post Comments (Atom). This is our homepage for CVA 201 Environment Design project by the Post Apocalyptik team. All our group posts will be put on this page and our individual contributions will be put on our separate blogs. These can be found in the link list at the top of this page. Enjoy! Week 9: Post production problems.

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Post-Apocalyptik Environment Design: October 2007

http://post-apocalyptik.blogspot.com/2007_10_01_archive.html

Saturday, 27 October 2007. Week 4: Production Schedule. We also brought together our storyboards at the beginning of the week and were really pleased with how it was working. Bar a few little camera angle niggles the actual narrative fitted together nicely and generally worked well for the minute we have to play with. So on with the modelling for Week 5! Monday, 22 October 2007. My blog is all working now guys www.samolyptik.blogspot.com. Friday, 19 October 2007. Basic 3frame cat run cycle. We need to so...

post-apocalyptik.blogspot.com post-apocalyptik.blogspot.com

Post-Apocalyptik Environment Design: Week 8: ARGH!!!!!!!!!!!

http://post-apocalyptik.blogspot.com/2007/11/week-8-argh.html

Tuesday, 20 November 2007. If you haven't thrown urself under a bus by now congratulations! If you have we hope to scrape up your remains by the time the project is over if the renders ever finish! Meanwhile back at the ranch.an update! Today we had another meeting with Jared. I think we all know where we stand but to re-cap. Get the last of the changews done to the cat animations done, get everything finessed to a T and then put them in the environments and get rendering. You know the drill sweetheart!

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Post-Apocalyptik Environment Design: Props

http://post-apocalyptik.blogspot.com/2007/11/props.html

Saturday, 17 November 2007. I finished the old lady and have made frames for the posada inspired room. I have however been having a few problems with the ball of wool, yarn whatever! If you have any ideas on how to produce an authentic ball of wool in maya im all ears. Subscribe to: Post Comments (Atom). Week 9: Post production problems. Things went down hill. Week 9: Nearly there! Week 6: Production Schedule. Week 6: Important Meeting.

post-apocalyptik.blogspot.com post-apocalyptik.blogspot.com

Post-Apocalyptik Environment Design: November 2007

http://post-apocalyptik.blogspot.com/2007_11_01_archive.html

Wednesday, 28 November 2007. Week 9: Post production problems. Okay, we had a tough day today, and may have slightly overreacted as our film isn't on the same level as Gears Of War, but i burnt it to dvd, and it looks amazing on my hdtv, the contrast's so good the white light actually blinds you at the end, so i think we should submit it on that! Things went down hill. Week 9: Nearly there! Well just for an update. Jeff: Has found some sound effects, and has started putting the finished rendered scenes i...

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Harvey - Post Apocalyptik - Environment Design. Modelling, Texturing, Animation, Post-Production, Editing. Thursday, 29 November 2007. Week 9: Lighting Sam's Scene. Wednesday, 28 November 2007. Week 9: Project Summary. Well the end is nigh! Finally there after many weeks of stress, sweat and tears! So yeah it's all come together at the right time and although the production schedule seemed to be slipping through the texturing phase it seems we have made up plenty of time through the lighting and renderin...

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