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Haskell for Mac IDE — Learn Functional Programming with Haskell

Haskell for Mac is an easy-to-use innovative programming environment for the programming language Haskell. It is ideal to learn Haskell and functional programming. It is also great to prototype and experiment with Haskell code.

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Haskell for Mac IDE — Learn Functional Programming with Haskell | haskellformac.com Reviews
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Haskell for Mac IDE — Learn Functional Programming with Haskell | haskellformac.com Reviews

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Haskell for Mac is an easy-to-use innovative programming environment for the programming language Haskell. It is ideal to learn Haskell and functional programming. It is also great to prototype and experiment with Haskell code.

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blog.haskellformac.com blog.haskellformac.com

Haskell for Mac · Haskell for Mac Functional Programming Platform App | Blog | Twitter | Facebook | Google+

Skip to main content. Quick Info Documentation Links. January 5, 2017 18:48. Version 1.3.2 of Haskell for Mac introduced documentation links in the info popovers for identifiers (names of functions, types, classes, etc). Auto Completion of Identifiers. January 4, 2017 18:28. Haskell for Mac 1.3.2 (with some refinements in 1.3.3) introduced auto-completion of identifiers, such as variable, function, constructor, and type names. December 19, 2016 23:30. Writing Games in Haskell with SpriteKit. We can take ...

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Just Testing

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Video of Functional Programming in a Stateful World. Earlier this year, at YOW! Lambda Jam (in Brisbane), I gave a talk about developing a Mac app. In Swift. More precisely, I described my take on how to best apply functional programming principles when writing Cocoa (Touch) apps in Swift. The video for the talk “Functional Programming in a Stateful World”. Is now online (and the slides are on Speaker Deck. October 29, 2015. Functional Programming in a Stateful World. May 26, 2015.

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Just Testing

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Using Haskell as part of a Mac app. Are the YouTube video and slides of my Haskell Symposium 2014 talk on using Objective-C inline in Haskell programs. This provides a fairly convenient way to integrate Haskell code into the model layer of a Mac app written in Swift or Objective-C. January 13, 2015. A unique programming environment for the Haskell. Programming language that enhances learning and experimenting with code. Most of my academic work at the University of New South Wales (UNSW).

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Just Testing

http://justtesting.org/tagged/haskellformac

Functional Programming in a Stateful World. May 26, 2015. Welcome to the blog of Manuel M T Chakravarty. I research programming languages and compilers, develop Mac and iOS software, and teach software development. I am the principal developer of Haskell for Mac. A unique programming environment for the Haskell. Programming language that enhances learning and experimenting with code. Most of my academic work at the University of New South Wales (UNSW). For consulting, please see my LinkedIn profile.

justtesting.org justtesting.org

Just Testing

http://justtesting.org/tagged/types

Don’t fight the system; exploit it! Of course, I’m talking about the type system. A common opinion expressed by developers who are not used to languages that include strong static typing is that “types solve a problem I don’t have”, “they just get into my way”, and “the bugs crashing my shipping apps wouldn’t have been caught by a type checker anyway.”. Replacing tests by types. Is the mantra I repeated in my talk on Adopting Functional Programming in Swift. At Sydney CocoaHeads last year. In summary, it...

justtesting.org justtesting.org

Just Testing

http://justtesting.org/tagged/frp

Video of Functional Programming in a Stateful World. Earlier this year, at YOW! Lambda Jam (in Brisbane), I gave a talk about developing a Mac app. In Swift. More precisely, I described my take on how to best apply functional programming principles when writing Cocoa (Touch) apps in Swift. The video for the talk “Functional Programming in a Stateful World”. Is now online (and the slides are on Speaker Deck. October 29, 2015. Functional Programming in a Stateful World. May 26, 2015.

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Haskell for Mac · Posts tagged html

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Skip to main content. Inspecting HTML documents in Haskell playgrounds. May 17, 2016 20:16. In a previous article. We discussed the interactive exploration of network APIs with the Haskell packages. With the addition of HTML support in playgrounds in Haskell for Mac 1.2.1. We can take this further by adding HTML composition.

blog.haskellformac.com blog.haskellformac.com

Haskell for Mac · Posts tagged documentation

http://blog.haskellformac.com/tags/documentation

Skip to main content. Quick Info Documentation Links. January 5, 2017 18:48. Version 1.3.2 of Haskell for Mac introduced documentation links in the info popovers for identifiers (names of functions, types, classes, etc).

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Quick Info Documentation Links · Haskell for Mac

http://blog.haskellformac.com/blog/quick-info-documentation-links

Skip to main content. Quick Info Documentation Links. January 5, 2017 18:48. Version 1.3.2 of Haskell for Mac introduced documentation links in the info popovers for identifiers (names of functions, types, classes, etc). We are planning to lift this limitation in the future, though.). Do you like to read more? Subscribe to our newsletter!

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Haskell for Mac · Posts tagged web

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Skip to main content. Inspecting HTML documents in Haskell playgrounds. May 17, 2016 20:16. In a previous article. We discussed the interactive exploration of network APIs with the Haskell packages. With the addition of HTML support in playgrounds in Haskell for Mac 1.2.1. We can take this further by adding HTML composition.

blog.haskellformac.com blog.haskellformac.com

Writing Games in Haskell with SpriteKit · Haskell for Mac

http://blog.haskellformac.com/blog/writing-games-in-haskell-with-spritekit

Skip to main content. Writing Games in Haskell with SpriteKit. September 20, 2016 23:30. Most existing approaches to writing games in Haskell are quite complicated. Often you have to deal with rather imperative low-level APIs (such as OpenGL. Or you need to get your head around a sophisticated FRP library (such as Yampa. In any case, the actual game-related functionality is usually rather limited (unless you code yourself all the way up from the likes of OpenGL and implement your own physics engine).

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Haskell for Mac IDE — Learn Functional Programming with Haskell

Is a hot topic in programming and the source of the expressiveness and safety of modern languages like Swift, Scala, and Rust. It also is the foundation for innovative web technologies, such as React, Redux, and Elm. Is simply the best way to mastering functional programming and with that. All the recent and upcoming technologies based on it. Haskell is also a successful language in its own right, known for its high productivity, safety, and agility. Facebook is fighting spam with Haskell.

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