
hdevalence.wordpress.com
hdevalence.blog | defunct blog — see hdevalence.cadefunct blog -- see hdevalence.ca
http://hdevalence.wordpress.com/
defunct blog -- see hdevalence.ca
http://hdevalence.wordpress.com/
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hdevalence.blog | defunct blog — see hdevalence.ca | hdevalence.wordpress.com Reviews
https://hdevalence.wordpress.com
defunct blog -- see hdevalence.ca
July | 2010 | hdevalence.blog
https://hdevalence.wordpress.com/2010/07
Defunct blog — see hdevalence.ca. Archive for July, 2010. KStars SoC update on. 14 July, 2010. KStars GSOC: Improving visual realism in KStars with OpenGL. Create a free website or blog at WordPress.com.
KStars GSOC: Improving visual realism in KStars with OpenGL | hdevalence.blog
https://hdevalence.wordpress.com/2010/05/19/kstars-gsoc-improving-visual-realism-in-kstars-with-opengl
Defunct blog — see hdevalence.ca. KStars GSOC: Improving visual realism in KStars with OpenGL. 19 May, 2010. So what does “visual realism” entail? Anyways, I’m looking forward to getting things done this summer, with the end result being a more beautiful KStars! From → KDE. Hm, get KStars to resemble the sky as one can see it? It would be certainly funny if you could (optionally) enable light pollution to show how this limits our view on the stars? Anyway, glhf with your project. Laquo; Map of Reddit.
May | 2010 | hdevalence.blog
https://hdevalence.wordpress.com/2010/05
Defunct blog — see hdevalence.ca. Archive for May, 2010. Map of Reddit on. 20 May, 2010. KStars GSOC: Improving visual realism in KStars with OpenGL on. 19 May, 2010. KStars GSOC: Improving visual realism in KStars with OpenGL. Blog at WordPress.com.
KStars SoC update | hdevalence.blog
https://hdevalence.wordpress.com/2010/07/14/kstars-soc-update
Defunct blog — see hdevalence.ca. 14 July, 2010. So now that I have something ‘visible’ to show, instead of just internal changes, I thought I’d post an update on my progress with KStars and OpenGL. In part due to the disorganized nature of the existing codebase and in part due to my under-estimation of some things (not to mention Hofstadter’s Law. Anyways, now I have the OpenGL backend almost up to par with the QPainter one in terms of functionality. Here are some screenshots of the OpenGL backend:.
Map of Reddit | hdevalence.blog
https://hdevalence.wordpress.com/2010/05/20/map-of-reddit
Defunct blog — see hdevalence.ca. 20 May, 2010. I made a map of the various parts of Reddit. Which I’m posting here in case anyone’s interested. The code was written in hacky Python using BeautifulSoup; the graph was created with graphviz and rendered with Inkscape. When producing the graph, I filtered out all of the subreddits that didn’t link to anyone else, and also I filtered out some other subreddits I didn’t like that were messing up the structure of the graph. From → Uncategorized.
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October | 2010 | exp(-iHt / hbar)|0>
https://kstars.wordpress.com/2010/10
Exp(-iHt / hbar) 0. Thoughts evolving from a vacuum…. Canon EOS 400D (7). Physics and Math (7). Suhas on For IIT aspirants wanting to p…. Suhas on For IIT aspirants wanting to p…. Aniket on For IIT aspirants wanting to p…. DG on For IIT aspirants wanting to p…. Nishant jain on For IIT aspirants wanting to p…. Updates from October, 2010 Toggle Comment Threads. October 17, 2010. Thanks to the efforts of Henry de Valenc…. Thanks to the efforts of Henry de Valence. October 17, 2010. Log in to Reply. Actually...
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hdev's blog - hdev - Skyrock.com
29/07/2011 at 2:03 AM. 19/01/2012 at 10:45 AM. Aido et kate au balle. Ines et kate :. Kate et ines 3. Kate faché contre moi. Kate sur une table. L amoure de la vie d aido. La chérie de kaname :. Subscribe to my blog! The author of this blog only accepts comments from friends. You haven't logged in. Click here to post a comment using your Skyrock username. And a link to your blog, as well as your photo, will be automatically added to your comment. Posted on Thursday, 19 January 2012 at 10:45 AM. Click her...
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Bio goes here: I’m interested in number theory, algebra, geometry, and post-quantum cryptography. I have a very infrequently updated blog. Whose posts are very frequently out of date and of varying quality. Feel free to get in touch by clicking on the Email button above, or follow me. On twitter dot com.
hdevalence.blog | defunct blog — see hdevalence.ca
Defunct blog — see hdevalence.ca. 14 July, 2010. So now that I have something ‘visible’ to show, instead of just internal changes, I thought I’d post an update on my progress with KStars and OpenGL. In part due to the disorganized nature of the existing codebase and in part due to my under-estimation of some things (not to mention Hofstadter’s Law. Anyways, now I have the OpenGL backend almost up to par with the QPainter one in terms of functionality. Here are some screenshots of the OpenGL backend:.
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hdevaux1's blog - Blog de hdevaux1 - Skyrock.com
12/02/2014 at 1:13 PM. 21/10/2014 at 1:16 PM. Bjr je cherche kelkin mec pck je sui toute. Subscribe to my blog! Bjr je cherche kelkin mec pck je sui toute seule dpui 3an et demi o moin je m'appelle Hélène j'ai 16 an bientôt 17 an le 12 mai si kelkin pourrai m'aidé sa serrai sympa o passage je sui timide. The author of this blog only accepts comments from friends. You haven't logged in. Click here to post a comment using your Skyrock username. Posted on Tuesday, 21 October 2014 at 1:16 PM. Post to my blog.