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Swift Coding For Beginners. Generating UIButtons from a loop, part 2. Hi, creating a second part of the tutorial as some folks wanted to do this trick with a few variations. […] Continue reading. July 21, 2015. Creating a HUD for your Sprite Kit Game. Creating a HUD for every game is vital. It’s a bit tricky when you are adding UI Elements to Sprite […] Continue reading. February 13, 2015. Generating UIButtons from a loop. January 28, 2015. Setting up backgrounds for UIView. January 14, 2015. Hi, here is...

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helpMeCodeSwift.com - Swift Coding For Beginners | helpmecodeswift.com Reviews
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Swift Coding For Beginners. Generating UIButtons from a loop, part 2. Hi, creating a second part of the tutorial as some folks wanted to do this trick with a few variations. […] Continue reading. July 21, 2015. Creating a HUD for your Sprite Kit Game. Creating a HUD for every game is vital. It’s a bit tricky when you are adding UI Elements to Sprite […] Continue reading. February 13, 2015. Generating UIButtons from a loop. January 28, 2015. Setting up backgrounds for UIView. January 14, 2015. Hi, here is...
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helpMeCodeSwift.com - Swift Coding For Beginners | helpmecodeswift.com Reviews

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Swift Coding For Beginners. Generating UIButtons from a loop, part 2. Hi, creating a second part of the tutorial as some folks wanted to do this trick with a few variations. […] Continue reading. July 21, 2015. Creating a HUD for your Sprite Kit Game. Creating a HUD for every game is vital. It’s a bit tricky when you are adding UI Elements to Sprite […] Continue reading. February 13, 2015. Generating UIButtons from a loop. January 28, 2015. Setting up backgrounds for UIView. January 14, 2015. Hi, here is...

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Multiplications Table app - helpMeCodeSwift.com

http://helpmecodeswift.com/app-examples/multiplications-table-app

Swift Coding For Beginners. January 3, 2015. Filed under App Examples. Ok, this app will be just an example of how to create things programmatically, without. Using the Auto Layout or any of the other fancy things within XCode. It’s a very simple app, but to me it was a very good experience learning to build and troubleshoot things directly in code. The app will look something like that at the end:. I will break down some of the code here:. Create Properties var numberLabel: UILabel! Text label numberLab...

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helpMeCodeSwift.com - Page 2 of 3 - Swift Coding For Beginners

http://helpmecodeswift.com/page/2

Swift Coding For Beginners. Generating UIButtons from a loop. This is a very useful technique and it’s pretty straight forward. Let’s say we have an array of items or heroes and we want to dynamically create buttons that will do something linked to the hero/item selected. One example is if you have an array of saved games and you want to generate buttons to […] Continue reading. January 28, 2015. Setting up backgrounds for UIView. January 14, 2015. Contacts App / Inventory with Archiving 2.0. IBAction fu...

3

Basic Functions Archives - helpMeCodeSwift.com

http://helpmecodeswift.com/category/basic-functions

Swift Coding For Beginners. Setting up backgrounds for UIView. There are different ways of setting up backgrounds in Swift, depending on the object, method, background type etc. We will go through some of these here. Setting up a background image for a UIView:. Selfview.backgroundColor = UIColor(patternImage: UIImage(named: "myImage.png"). Replace “myImage.png” with the name of your image. Note: Make sure you add your images to the Bundle first. To […]. On January 14, 2015. To create a basic function:.

4

Creating a HUD for your Sprite Kit Game - helpMeCodeSwift.com

http://helpmecodeswift.com/sprite-kit/creating-hud-sprite-kit-game

Swift Coding For Beginners. Creating a HUD for your Sprite Kit Game. February 13, 2015. Creating a HUD for your Sprite Kit Game. Filed under Sprite Kit. Creating a HUD for every game is vital. It’s a bit tricky when you are adding UI Elements to Sprite Kit and there are also. A few different ways of doing it. Here is one of the ways and so far my favorite. It’s very flexible and it will allow you to easily customize your code later on. We’ll start by creating a new project. Class GameScene: SKScene {.

5

ravenshore, Author at helpMeCodeSwift.com

http://helpmecodeswift.com/author/ravenshore

Swift Coding For Beginners. Ravenshore has written 28. Articles so far, you can find them below. Delay Function in Swift 3.0. Since thing have changed a lot for Swift 3.0 , here is a quick tip on how to create a delayed function with the new API. Add this function to your project:. Func delay(time: Double, closure:()- () { DispatchQueue.main.after(when: .now() time) { closure() } }. Then if you want to launch anything after a delay, you use it like so:. Delay(time: 10) { print("hello") }. On June 30, 2016.

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helpMeCodeSwift.com - Swift Coding For Beginners

Swift Coding For Beginners. Generating UIButtons from a loop, part 2. Hi, creating a second part of the tutorial as some folks wanted to do this trick with a few variations. […] Continue reading. July 21, 2015. Creating a HUD for your Sprite Kit Game. Creating a HUD for every game is vital. It’s a bit tricky when you are adding UI Elements to Sprite […] Continue reading. February 13, 2015. Generating UIButtons from a loop. January 28, 2015. Setting up backgrounds for UIView. January 14, 2015. Hi, here is...

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