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Henrique Lopes Blog

Friday, April 11, 2014. Dool Workroom UE4 scene. So here is some progress on my newest environment using UE4. Monday, November 11, 2013. Alley Robots Cryengine Scene. Here is some progress on my recent cryengine scene. Thursday, October 10, 2013. Polycount - Noob Challenge. So i decided to participate on this month noob challenge at polycount forum. Here is the concept for the environment. It's a pretty nice concept from Deus Ex. So, here are some screenshots of my progress so far:. Here is another update.

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Henrique Lopes Blog | henriquevlopesblog.blogspot.com Reviews
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Friday, April 11, 2014. Dool Workroom UE4 scene. So here is some progress on my newest environment using UE4. Monday, November 11, 2013. Alley Robots Cryengine Scene. Here is some progress on my recent cryengine scene. Thursday, October 10, 2013. Polycount - Noob Challenge. So i decided to participate on this month noob challenge at polycount forum. Here is the concept for the environment. It's a pretty nice concept from Deus Ex. So, here are some screenshots of my progress so far:. Here is another update.
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Henrique Lopes Blog | henriquevlopesblog.blogspot.com Reviews

https://henriquevlopesblog.blogspot.com

Friday, April 11, 2014. Dool Workroom UE4 scene. So here is some progress on my newest environment using UE4. Monday, November 11, 2013. Alley Robots Cryengine Scene. Here is some progress on my recent cryengine scene. Thursday, October 10, 2013. Polycount - Noob Challenge. So i decided to participate on this month noob challenge at polycount forum. Here is the concept for the environment. It's a pretty nice concept from Deus Ex. So, here are some screenshots of my progress so far:. Here is another update.

INTERNAL PAGES

henriquevlopesblog.blogspot.com henriquevlopesblog.blogspot.com
1

Henrique Lopes Blog: Dool Workroom UE4 scene

http://www.henriquevlopesblog.blogspot.com/2014/04/dool-workroom-ue4-scene.html

Friday, April 11, 2014. Dool Workroom UE4 scene. So here is some progress on my newest environment using UE4. Subscribe to: Post Comments (Atom). View my complete profile. Dool Workroom UE4 scene. Awesome Inc. template. Powered by Blogger.

2

Henrique Lopes Blog: June 2013

http://www.henriquevlopesblog.blogspot.com/2013_06_01_archive.html

Tuesday, June 4, 2013. I have been working on this gun model for the last couple of hours, already finishing up the highpoly. And here it is the finished Highpoly, now its time to create the lowpoly version. Subscribe to: Posts (Atom). View my complete profile. Awesome Inc. template. Powered by Blogger.

3

Henrique Lopes Blog: May 2013

http://www.henriquevlopesblog.blogspot.com/2013_05_01_archive.html

Tuesday, May 28, 2013. Ford Transit Connect (WIP). Here is the start up model for the highpoly of a ford transit connect that i am working on. Subscribe to: Posts (Atom). View my complete profile. Ford Transit Connect (WIP). Awesome Inc. template. Powered by Blogger.

4

Henrique Lopes Blog: Ford Transit Connect (WIP)

http://www.henriquevlopesblog.blogspot.com/2013/05/ford-transit-connect-wip.html

Tuesday, May 28, 2013. Ford Transit Connect (WIP). Here is the start up model for the highpoly of a ford transit connect that i am working on. Subscribe to: Post Comments (Atom). View my complete profile. Ford Transit Connect (WIP). Awesome Inc. template. Powered by Blogger.

5

Henrique Lopes Blog: November 2013

http://www.henriquevlopesblog.blogspot.com/2013_11_01_archive.html

Monday, November 11, 2013. Alley Robots Cryengine Scene. Here is some progress on my recent cryengine scene. Subscribe to: Posts (Atom). View my complete profile. Alley Robots Cryengine Scene. Awesome Inc. template. Powered by Blogger.

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Henrique Lopes Blog

Friday, April 11, 2014. Dool Workroom UE4 scene. So here is some progress on my newest environment using UE4. Monday, November 11, 2013. Alley Robots Cryengine Scene. Here is some progress on my recent cryengine scene. Thursday, October 10, 2013. Polycount - Noob Challenge. So i decided to participate on this month noob challenge at polycount forum. Here is the concept for the environment. It's a pretty nice concept from Deus Ex. So, here are some screenshots of my progress so far:. Here is another update.

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