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Thoughts of a roleplayer

My personal thoughts and ideas about the MMORPG industry.

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Thoughts of a roleplayer | hexedian.blogspot.com Reviews
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My personal thoughts and ideas about the MMORPG industry.
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1 9 comments
2 5 comments
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4 a game world
5 no comments
6 importation and teleportation
7 three numbers attributes
8 certainly rage
9 nature affinity
10 the laws
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Thoughts of a roleplayer | hexedian.blogspot.com Reviews

https://hexedian.blogspot.com

My personal thoughts and ideas about the MMORPG industry.

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1

Thoughts of a roleplayer: A Game World

http://hexedian.blogspot.com/2010/03/game-world.html

Thoughts of a roleplayer. My personal thoughts and ideas about the MMORPG industry. Wednesday, March 31, 2010. An MMORPG is defined first and foremost by the world in which its players are allowed to play. It can be a theme park or a sandbox, of course, but past those labels, there is so much more it can be. Do you make a game for achievement fans and player-killers? Make your world complex yet friendly, then, and you will find some of each. Subscribe to: Post Comments (Atom). View my complete profile.

2

Thoughts of a roleplayer: A Realistic User Interfaces

http://hexedian.blogspot.com/2010/04/realistic-user-interfaces.html

Thoughts of a roleplayer. My personal thoughts and ideas about the MMORPG industry. Monday, April 12, 2010. A Realistic User Interfaces. The first step in making the user interface more immersive is not to decorate it with skulls, dragons and fairies, but to make it an actual part of the game. Make the interface something the character sees, a spell of sorts from which everyone benefits. The inventory screen? Part of the spell. Minimap? Spell element. Friend list, character stats, action shortcuts? I lik...

3

Thoughts of a roleplayer: Limits of Emulating Real Life

http://hexedian.blogspot.com/2008/12/limits-of-emulating-real-life.html

Thoughts of a roleplayer. My personal thoughts and ideas about the MMORPG industry. Monday, December 22, 2008. Limits of Emulating Real Life. In the making of any game, the developers have to ask themselves how much some things have to be emulated, or how much they have to be real. Be it physics, lighting, spawning or AI, everything is important, and often a middle ground must be found, because usually no single concept offers the whole answer. Subscribe to: Post Comments (Atom). Basics of a Game World.

4

Thoughts of a roleplayer: Reverse-Engineering Crafting

http://hexedian.blogspot.com/2008/01/reverse-engineering-crafting.html

Thoughts of a roleplayer. My personal thoughts and ideas about the MMORPG industry. Thursday, January 17, 2008. Wouldn't it be nice to find a nice Sword of Everlasting Pepper, and be able to tell how it's made? Well, what would be the point of making something if you already have it? 2008-01-19, 12:44 AM. The point is being able to make it again; a successful disassembly teaches you the skill to make it, so you have many people with seasoned weaponry, instead of just the odd guy. 2008-01-19, 10:02 AM.

5

Thoughts of a roleplayer: January 2010

http://hexedian.blogspot.com/2010_01_01_archive.html

Thoughts of a roleplayer. My personal thoughts and ideas about the MMORPG industry. Tuesday, January 05, 2010. The Art and Science of Combat. Although this is not a distinction often used to describe an MMO's gameplay, I feel it is one that deserves some attention. One should know which of the terms best describes their gameplay, which would undoubtedly help them tell if they're headed the right way in term of design decisions. Although both elements can make for good games, they do not interact well; pe...

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One Gamer's Perspective: Dawntide Beta Failure - 16 days and counting...

http://tholal.blogspot.com/2010/02/dawntide-beta-failure-16-days-and.html

Opinions and comments on games, gamers and those who love them. Saturday, February 20, 2010. Dawntide Beta Failure - 16 days and counting. Still have yet to successfully login to the Dawntide beta, despite numerous attempts with more than one character over the past two weeks. Subscribe to: Post Comments (Atom). I have been a computer gamer for 25 years, ever since my parents bought a Commodore 64 for me. I play a lot of online MMOs where I'm generally known as Azh, a proud member of Shadowclan.

tholal.blogspot.com tholal.blogspot.com

One Gamer's Perspective: March 2010

http://tholal.blogspot.com/2010_03_01_archive.html

Opinions and comments on games, gamers and those who love them. Saturday, March 06, 2010. Dawntide Beta: Day One - I'm a Lumberjack. After two frustrating weeks of not being able to login successfully. They finally patch the servers with a fix that works! For the first time ever, I am able to interact with the game world and do stuff! My first goal in this game was to check out the crafting side of things and see if I could manage to craft a set of bow and arrows for myself! I checked all the vendors, I ...

tholal.blogspot.com tholal.blogspot.com

One Gamer's Perspective: December 2009

http://tholal.blogspot.com/2009_12_01_archive.html

Opinions and comments on games, gamers and those who love them. Wednesday, December 02, 2009. League : Season Two, Day Seven. As evening closed in on day seven of season two of the Clomp! Tournament, crowds gathered in the stadium for what had been dubbed 'The Greenskin Bowl', as the two mighty orc teams of Division Two, Azh's Bashas and the Blood Fang Boyz, squared off for what was expected to be a brutal, dirty game. In other words, a perfect Blood Bowl match! Planning a strong initial push, the Bashas...

tholal.blogspot.com tholal.blogspot.com

One Gamer's Perspective: January 2010

http://tholal.blogspot.com/2010_01_01_archive.html

Opinions and comments on games, gamers and those who love them. Friday, January 29, 2010. League : Season Three, Day One. After what seemed an overly long hiatus (to bloodthirsty orcs anyway), Season Three of the Clomp! Cup was organized and ready to rumble. The Greenskins of Azh's Bashas gnashed their teeth in anticipation of the first day's match against the opposing Orc team, the Zerkr'z. Final Score: Azh's Bashas 4, Zerkr'z 0. Links to this post. League: Season Three, Intro. Cup is off and running!

tholal.blogspot.com tholal.blogspot.com

One Gamer's Perspective: June 2010

http://tholal.blogspot.com/2010_06_01_archive.html

Opinions and comments on games, gamers and those who love them. Wednesday, June 16, 2010. SWTOR: WoW with Lightsabers? So new info about the upcoming Bioware MMO, Star Wars: The Old Republic has surfaced from E3. Based on this interview with Rich Vogel. And this preview from Massively. Let's see what sort of info they're giving us. Player ships that don't actually fly anywhere. Instead they are glorified apartments and transportation hubs (kind of like a personal flight master). War Zones = Battlegrounds.

tholal.blogspot.com tholal.blogspot.com

One Gamer's Perspective: Fall from Heaven mod - More Naval AI

http://tholal.blogspot.com/2011/01/fall-from-heaven-mod-more-naval-ai.html

Opinions and comments on games, gamers and those who love them. Monday, January 17, 2011. Fall from Heaven mod - More Naval AI. Looking at the history of posts on this blog, it's readily apparent that I have been slacking over the past year. This is mainly due to the fact that most of my creative energy has been directed towards creating a new mod for the popular Fall from Heaven mod for Civ IV. My mod mainly focuses on bug fixes and improving the woeful AI. Details can be found here. A Tale in the Desert.

tholal.blogspot.com tholal.blogspot.com

One Gamer's Perspective: Rift Beta: First Impressions

http://tholal.blogspot.com/2011/01/rift-beta-first-impressions.html

Opinions and comments on games, gamers and those who love them. Tuesday, January 25, 2011. Rift Beta: First Impressions. I spent some time playing the Rift Beta last week. Specifically, I had the opportunity to participate in Rift Beta 5 from Tuesday through Friday. I chose to play a Defiant Warrior. In those four days I managed to reach level 19, completed a buttload of quests, helped close many rifts and joined in on some PvP action. Below are my first impressions. This system does make it easier on th...

tholal.blogspot.com tholal.blogspot.com

One Gamer's Perspective: October 2009

http://tholal.blogspot.com/2009_10_01_archive.html

Opinions and comments on games, gamers and those who love them. Friday, October 09, 2009. League : Season Two, Day One. The crowds roared for the opening day of Season Two of the Clomp! League. This would be one of the featured matchups of the day, pitting the Lizard team of Bufo Draconis against the Orcs of Azh's Bashas. The two teams had met in Season One, and both teams were eager to prove themselves in the rematch. Final Score: Bashas 2, Draconis 1. Links to this post. League: Season Two, Intro.

tholal.blogspot.com tholal.blogspot.com

One Gamer's Perspective: December 2010

http://tholal.blogspot.com/2010_12_01_archive.html

Opinions and comments on games, gamers and those who love them. Thursday, December 02, 2010. Die2Night Review: Zombie Fever grips the web! Who knew that trying to survive against hordes of zombies while being cooped up with complete strangers, many of them a bit insane, could be so much fun? A new web-based, zombie survival game, lets you do just that. Thrown into a town with 39 other folks, your mission is to work together to survive the horrible, zombie-filled nights ahead for as long as possible.

tholal.blogspot.com tholal.blogspot.com

One Gamer's Perspective: July 2010

http://tholal.blogspot.com/2010_07_01_archive.html

Opinions and comments on games, gamers and those who love them. Tuesday, July 20, 2010. Dawntide Beta: Various Thoughts. The Dawntide beta client has finally reached a point of stability for me where I can actually play the game! Below are a few thoughts cobbled together from notes I jotted down over the past few days (some I may have mentioned previously). You eat bread and water for some reason, though I see no visible change to my stats or messages telling me that I'm fatigued due to hunger/thirst.

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